Showing 3 open source projects for "chromebook audio driver"

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  • 1
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using...
    Downloads: 0 This Week
    Last Update:
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  • 2
    Trigger Rally

    Trigger Rally

    A fast-paced free software rally racing game

    ... maps are equipped with spoken co-driver notes and co-driver icons. Many configuration details for display and audio adjustments can be edited in the well documented plain text configuration file. Additional contributed maps and events are ready for download as plugins. Trigger Rally works well with common low performance laptops from about 2008. And if something like snow flakes and vegetation sprites demand to much from your system you can just disable it.
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    Downloads: 78 This Week
    Last Update:
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  • 3
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
    Last Update:
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