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  • 1
    Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
    Downloads: 0 This Week
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  • 2
    Onyx Framework
    The Onyx Framework is a C++ Application Framework that builds upon the Poco libraries. It will eventually lean towards games/graphical applications but the core libraries can be used separately.
    Downloads: 0 This Week
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  • 3
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 4
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 5
    Panda3D

    Panda3D

    A powerful cross-platform and open-source 3-D rendering engine.

    Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub: https://github.com/panda3d/panda3d
    Downloads: 0 This Week
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  • 6
    Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
    Downloads: 0 This Week
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  • 7
    A library for Flex which makes creating point and click games easier to implement. Features include inventory control, movement, item interaction, and animation support.
    Downloads: 0 This Week
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  • 8

    PyGCF

    Process GURPS Character Assistant GCF files to Python structures

    The GURPS Character Assistant program stores its core data as GCF files. These files contain a descriptions of entities and relationships, commands for manipulating them and rules on how to satisfy constraints. Unfortunately, said program is only available for Windows, doesn't support any kind of automation for generation of NPCs, doesn't function under WINE, and is very, very slow. This module is intended to provide a basis for rectifying those problems.
    Downloads: 0 This Week
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  • 9
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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  • 10

    QuadTree JS

    QuadTree JS is a library for game developers

    QuadTree JS is a library implemented in JavaScript for game developers whose want to reduce number of intersection detections in they games. It's licensed on LGPL v3.
    Downloads: 0 This Week
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  • 11
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 12
    SDL 2 for Free Pascal

    SDL 2 for Free Pascal

    SDL 2 headers for Free Pascal Compiler

    SDL 2 headers for Free Pascal Compiler Includes: • SDL2 • SDL2_mixer • SDL2_ttf • SDL2_image • SDL2_net
    Downloads: 0 This Week
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  • 13
    A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
    Downloads: 0 This Week
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  • 14
    Schwarzer Kaffee
    A SDL wrapper for the GNU Modula-2 compiler
    Downloads: 0 This Week
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  • 15
    SolariaCore

    SolariaCore

    A library of routines for interacting with Bungie's Destiny API.

    SolariaCore is a library for interacting with Bungie's Destiny API and other related data sources. The project includes a sample website that takes advantage of the libraries.
    Downloads: 0 This Week
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  • 16
    Sudll is a simple and reasonably fast C# library for solving (and creating) sudoku puzzles. Quite abstract --- can be used also for sudoku variants (like twin sudoku etc.), orthogonal Latin squares and many other things.
    Downloads: 0 This Week
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  • 17

    TennisScore

    Java classes to count tennis scores

    This Java project contains source code to count tennis scores. It also contains J2ME to build a SmartPhone application.
    Downloads: 0 This Week
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  • 18
    TheForest Mods (rebuilt)

    TheForest Mods (rebuilt)

    In case the official files don't get updated, try these ones. B-)

    Since The Forest gets pretty regular updates, previously-released mod files get out of date pretty quickly. Sometimes, their authors don't re-release them using the new modlibrary, and you can't use them anymore. This projects's goal is to just re-compile the existing mods (from their released source code) to make them compatible with the latest version of The Forest.
    Downloads: 0 This Week
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  • 19

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 20
    VR Ax Java Sources & Build Projects

    VR Ax Java Sources & Build Projects

    VR Adrix Java Works - Paged Lists - Action-Entity Model ...

    Adrix.NT Java Works :: Sources & Build Projects includes - Paged Lists of Object & Iterators Library for Java - Action / Entity Model for Java - VR Ax AWT Clock Java Component - VR Multi Dimensions Array Library - VR MDArray List Manager Library - VR Adjacency (List | Matrix) Direct Graph Lib - VRJMosaic cells sliding game with automatic resolver - VR RectsWorld Sample Applic - VR Free Chess 2D Applic also contains - Other Utils Libraries - Demo and Test Applications - NetBeans build projects - and more ... (*) note: the libraries folder to build and run applications must be located on the same volume of the java applications its path name must be: \AX.VincentRadio\Java\SharedLib have fun Adrix.NT adrixnt@hotmail.it
    Downloads: 0 This Week
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  • 21
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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  • 22

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce the effort of writing your own game engine by providing a common framework for functions such as rendering, sound output, and display management.
    Downloads: 0 This Week
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  • 23
    World of Warcraft Community Platform API for Java. this library wish to provide an easy to use wrapper to the World of Warcraft Community Platform API. forum about the API : http://us.battle.net/wow/en/forum/2626217/
    Downloads: 0 This Week
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  • 24
    ZSokoban: An efficient Sokoban engine implemented in C# including levels, levelsets, solver, utilities and full GUI player.
    Downloads: 0 This Week
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  • 25
    Zeus Neural Network Framework
    Zeus is a small, lightweight, very fast object oriented framework for developing neural networks with an integrated shell interface.
    Downloads: 0 This Week
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