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  • 1
    The CML (Configurable Math Library) is a free, open-source C++ vector, matrix, and quaternion math library designed for use in games, graphics, computational geometry, and related applications. Please note: the CML source has moved to GitHub: https://github.com/demianmnave/CML
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  • 2
    Countries, Languages & Continents data

    Countries, Languages & Continents data

    Countries, Languages & Continents data (capital and currency)

    Continents & countries (with languages, capital and currency, native name, calling codes). Continents & countries: ISO 3166-1 alpha-2 code, name, ISO 639-1 language, capital and currency, native name, calling codes. Lists are available in JSON, CSV and SQL formats. Also, contains separate JSON files with additional country Emoji flags data. This version changes a lot in the data structures and placement of the files. So, if your projects depend on the old structure — specify previous versions, <2.0.0. Country item languages field is an Array in JSON files to easily count and match items with a Language item. But currency and phone calling codes may be a comma-separated String. Languages list only contains languages used in Countries data. Full list of known languages is exported as languagesAll from ./dist/languages.all.json.
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  • 3
    DIGImend
    DIGImend - digitizer mending. Improving Linux support for generic graphics tablets.
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  • 4
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
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  • 5
    Emoji Mart

    Emoji Mart

    One component to pick them all

    Data required for the picker to work has been completely decoupled from the library. That gives developers the flexibility to better control their app bundle size and let them choose how and when this data is loaded. Callback when the Add custom emoji button is clicked. The button will only be displayed if this callback is provided. It is displayed when search returns no results. You can use custom emojis by providing an array of categories and their emojis. Emojis also support multiple skin tones and can be GIFs or SVGs. You can use custom category icons by providing an object with the category name as key and the icon as value. Currently supported formats are svg string and src. First, you need to make sure data has been initialized. You need to call this only once per page load. Note that if you call init like this, you don’t necessarily need to include data in your Picker props. It doesn’t hurt either, it will noop.
    Downloads: 0 This Week
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  • 6
    Emoji-Log

    Emoji-Log

    An Emoji Git commit log messages spec standard

    After building hundreds of open source software I've ended up inventing a git commit log standard called EMOJI-LOG that helps me understand a project's history with a less cognitive load just by looking at the git log. I like emoji. I like ’em a lot. Programming, code, geeks/nerds, open-source, all of that is inherently dull and sometimes boring. Emoji (which is, in fact, the plural of emoji) helps me add colors and emotions to the mix. Nothing wrong if you want to attach feelings to this 2D flat text-based world of code. I found out that instead of memorizing hundreds of emoji it's better to keep the categories small and general.
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  • 7
    EmojiPackage

    EmojiPackage

    A collection of expression pack resources, Zhang Zhang is a classic

    Project address: Github , Code Cloud. Programmer's first emoji, you deserve it. The expression pack is used well, you don't need to find a girlfriend. Knowing the answer: What are some emojis that make you happy in a second? In this impetuous society, using words to communicate is often unsatisfactory, so now we prefer to use emoticons to vividly express our words at this moment. However, the expression packs will be more and more accumulated over time. At this time, it is very troublesome to find the expression pack. At this time, you need this sorted expression pack. More than 2,000 expression packs, if you find the expression pack you need, you can directly search for keywords. Strongly recommend this project as a Git version management project to enjoy permanent updates.
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  • 8
    Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.
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  • 9

    FastImageEx

    Image format to processing images on Delphi

    This package defines an image format that was designed to be easily processed. The image can contain multiple channels. 1, 3 and 4 are common values but any number of channels is possible. This version defines channels with 8, 16 or 32 bits deep and allows mixing different types of channels in the same image. Each channel is stored in a map separated from other channels and can be independently processed without requiring any additional manipulation.
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  • 10

    Flex3dNav

    Flex based 3d Panel Navigator

    Flex component for 3D navigation.
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  • 11
    Foad (EKG Processing)
    Foad is an open source software which receive an EKG Signal from scanner, WFDB database or heart sensors. Finding patient disease started by taking Fourier transform (FFT) from input signal and extract a single cycle. Based on some heuristic algorithm the most important feature like P , Q , R , S , T captured and feed to trained neural network. and so the final decision made by CNN library. As mentioned before this software also capable do some image processing on scanned paper to lower the final costs.
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  • 12
    GL++
    This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
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  • 13

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    This project has moved to GitHub: https://github.com/ubershader/GLSlayer OpenGL Sanity Layer is an object-oriented 3D graphics API on top of OpenGL written in C++. It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
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  • 14
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
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  • 15
    A cross-platform 3D rendering libarary.
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  • 16
    A PHP-Wraper around the Ghostscript-command
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  • 17
    A library written in C# for encoding and decoding animated Graphics Interchange Format (GIF) images. Based on NGif http://www.codeproject.com/KB/GDI-plus/NGif.aspx. Includes sample apps for encoding and decoding GIF files.
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  • 18
    GoJS

    GoJS

    JavaScript diagramming library for interactive flowcharts & org charts

    Build interactive flowcharts or flow diagrams. Let your users build, modify, and save diagrams with JSON model output. Visualize state charts and other behavior diagrams. Create diagrams with live updates to monitor state, or interactive diagrams for planning. GoJS allows considerable customization of links and nodes to build all kinds of diagrams. Visualize flow, or connect pipes. Create genogram and medical diagrams, or editable family trees with collapsible levels. Create classic org charts for viewing or editing. Automatic layouts make different visualization options easy. Dynamically add ports and custom link routing. Use data-bindings to save and load routes within the Model JSON. Use groups as containers and subgraphs, with group members bound by their own rules and layouts. Model industrial processes, workflows, SCADA diagrams and more.
    Downloads: 0 This Week
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  • 19
    Guillotine animation

    Guillotine animation

    Provides a simple way to implement guillotine-styled animation

    Neat library, that provides a simple way to implement guillotine-styled animation. Builder allows you to customize start delay, duration, interpolation and you can set listener if you want to do staff at the moment when menu has been opened or closed.
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  • 20
    HelloCharts for Android

    HelloCharts for Android

    Charts/graphs library for Android compatible with API 8+

    Charting library for Android compatible with API 8+(Android 2.2). Works best when hardware acceleration is available, so API 14+(Android 4.0) is recommended. Apache License 2.0. Line chart (cubic lines, filled lines, scattered points), column chart (grouped, stacked, negative values), pie chart, bubble chart, combo chart (columns/lines), preview charts (for column chart and line chart), zoom (pinch to zoom, double tap zoom), scroll and fling. Custom and auto-generated axes (top, bottom, left, right, inside), and animations. Code of a demo application is in hellocharts-samples directory, requires appcompat v21. The demo app is also ready for download on Google Play. Every chart view can be defined in layout xml file or created in code and added to layout later. After the chart data has been set you can still modify its attributes but right after that you should call set*ChartData() method again to let chart recalculate and redraw data.
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  • 21

    Herakles Engine

    Strong 2D & 3D graphics engine

    Herakles is a 2D-3D graphics engine. As its name implies, it is intended to be a really strong and fast engine. Its only library dependancies are OpenGL and OpenAL. Fully object-oriented, written in C++.
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  • 22
    IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and cross-platform image processing library, that supports simple editing and drawing, multiple pixel formats (pointers and float). Designed for developers and researchers.
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  • 23

    ImatiSTL

    Fix STL files for 3D printing

    ImatiSTL is a C++ library for applications that need to finely post-process raw polygon meshes represented by STL files. It is particularly useful in 3D printing scenarios: the repairing functions provided by ImatiSTL bridge the gap between printable meshes and real-world meshes with diverse potential defects and flaws (e.g. degenerate triangles, self-intersections, surface holes, ...). ImatiSTL provides both functions for local mesh repairing and methods for global remeshing. Local repairing is useful when the available data must remain exactly as it is in the input STL file, whereas global remeshing may fix even highly corrupted meshes at the cost of a small distortion in the resulting fixed mesh.
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  • 24
    Imgtools

    Imgtools

    A C extension to Tk that provides functionality to modify images

    Imgtools is a C extension to Tk, that provides functionality to modify Tk's photo images. Imgtools can scale images, rotate images and modify the alpha channel. For scaling and rotating three interplation methods are available: nearest neighbor, linear and bicubic (the Catmull - Rom flavor).
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  • 25

    Ionflux Computer Graphics Toolkit

    Toolkit for 2D and 3D computer graphics

    NOTICE: This repository of IFCG will no longer be maintained. You can find the current version at https://github.com/TehFlux/ifcg The Ionflux Computer Graphics Toolkit is a collection of libraries for 2D and 3D graphics processing. The toolkit is written primarily in C++ and has full Python bindings for all components.
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