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Solution to the classic riddle suppossedly proposed by Einstein.
This solution is for the variant proposed by http://www.2ddepot.com/games/whoownsthefish/ (Spanish, no smoking references)
Method is simple brute force for every permutation.
In a intel core i5 M 560 @ 2.67GHz, program terminates in 2 minutes.
Computer chess engine written using Qt4, which works under Knights, Jose, Arena and other chess board GUI games. Uses bitboard game representation and alpha beta brute-force search to analyse chess positions.
Here is a little utility I wrote to facilitate my work when I have to try methods on deciphering coded messages. Well, of course for all those who do not treasure hunts, it may seem slightly unnecessary. So for them, it can also be used to encode a messa
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
OpenInfreno is an open source root wars toolkit & engine designed to score attackers accessing a network of victims. This project consists of a score server and several tools, as well as documentation and implementation information.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
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StegoGO is an open source software that allows the embedding of hidden data in GO games, using GNUGo. It allows both the embedding of hidden data in an already existing GO game, and the creation of new GO games to hide data.
Extendable game server for a Linux Deathmatch. Basically, a Linux Deathmatch is a realtime hacking competition where several teams share a network and try to set up services, for which they get scores, and hack the other players.
This ain't your daddy's crypto! We provide a set of C libs and utilities to perform cypherpunk style crypto functions, using your existing OpenPGP keys. Ring signatures; credentials; mental poker; timelines; zero knowledge proofs. Cool stuff!