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Othello is a space shooter action game similar to Metroid. It does not aim to be a copy however, and has a unique storyline. All the "pre" stuff is about complete, so development will focus on gameplay.
An arcade shooter game with old-school gameplay delivered in a modern.
Project moved to Github: https://github.com/inequation/ac130
AC-130 is an arcade shooter game with old-school gameplay delivered in a modern style. You are a TV operator (gunner) aboard an AC-130 gunship, tasked with providing fire support to friendly troops on the ground. Inspired by the famous CoD 4 mission.
MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
Space42 is 2D space shooter game build upon SMILE library (see smile2d). It serves as an example of SMILE usage but its main purpose is to make fully playable space shooter game with levels fully generated from web content available through HTTP.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
Blarg, will be a top down shooter that will featuring: procedurally generated cities; diverse and interesting monsters and weapons; co-operative network play; and "advanced" artificial intelligence.
Project "keenly" (working title) aims to become a multiplayer network shooter that looks like some good old low resolution jump & run game from the former DOS area.
Young Sigmund has a few problems. To help him resolve his mental instability you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells. A port of Andy Southgate's 1994 Acorn Archimedes platform shooter.
Centripetality is a fast paced shooter game. Your task is to shoot enemy ships and collect as many points as you can. The better you play, the harder the game gets, and the greater high scores you will get.
Orbital Conflict is a top-down arcade-style shooter, inspired by Omega Race. The game contains modern 2d graphics. Traditional arcade gameplay is enhanced by powerups and unique enemies. Puzzle, and challenge modes are planned.
Browser based 2D scrolling shooter written in Java. The player controls an airplane in a top-down view and shoots down enemy planes, helicopters and tanks. Play right at the homepage: http://btrgame.com
2D scrolling shooter set in WWII. The player controls a plane which they fly through levels in an attempt to survive and destroy as many enemies as possible. The project is being made using C++ and Allegro.
Trilobots is an arcade-style shooter that evolves the abilities and programming of the enemies using a genetic algorithm. The end goal is to make the evolution transparent, allowing users to learn how genetic algorithms work while having fun.
This is a wannabe gravity shooter game, something similar to Head On - the ultimate one. We hope to include some network gaming options, and maybe later a scriptable-trainable bot system. We do not intend to hurt any Rights.
Trip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.