Open Source C Simulation Games for Game Consoles

C Simulation Games for Game Consoles

Browse free open source C Simulation Games for Game Consoles and projects below. Use the toggles on the left to filter open source C Simulation Games for Game Consoles by OS, license, language, programming language, and project status.

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  • 1
    ZSNES Portable

    ZSNES Portable

    ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.

    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    MetalManGames

    MetalManGames

    3rd Party Video Games Developer: MetalManGames, titles of games

    A project of various and continuous cross-platform video game titles developed by; 3rd Party Video Games Developer: MetalManGames. The oldest cross-platform games have been removed along with Android, due to updates needed, and currently can not find the time at this moment. So far have included ; ''Undead Shotgun Reloaded'' Linux 64-bit version, needs SDL2 Installed, and download packs; 1- 3, and extract them to the ''lib'' folder, see; readme.txt for more details. "Alien Parasites" will be placed here soon for Linux 64-bit version, I hope.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    An implementation of robotfindskitten for the Atari 7800 (NTSC and PAL), written with cc65.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    An implementation of robotfindskitten for the ColecoVision, written in C and compiled with sdcc.
    Downloads: 0 This Week
    Last Update:
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  • 5
    This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!
    Downloads: 0 This Week
    Last Update:
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