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RottzTV is a business simulation game where you are the programmer of a TV station and have to compete against 2 other stations through selecting the best movies and programs and matching the most profitable ads. A clone/tribute to MadTV (1991).
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
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The RML project is working on a way of designing rulesets for games, virtual worlds and other simulations. It aims to enable design at a much higher level than is currently available and make it accessible to the more artistically inclined designer.
This Java package handles DBPF files which are used in SimCity 4.
The NEW version (2.0) has all functions in one JDBPF package. JavaDoc can be found here: "http://caspervg.net/jdbpf/javadoc/".
The OLD version (<1.6) has its basic functions packaged in the DBPF4J. Extended functions which needs some libraries (XTools) are in the DBPF4J-Ext package.
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Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
This is an attempt of creating a realistic sailing simulator, able to perform from naval battles to America's Cup racing competition in a very collaborative way.
Este proyecto trata de convertirse en un simulador de navegación realista, con el cual se puedan hacer desde batallas navales a competiciones de Copa America, con un enfoque muy colaborativo.
ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
A brothel sim based on Whore Master at http://pinkpetal.co.cc/index.php. This is a rewrite from scratch with the goal of adding more/different features and improved gameplay. It's currently in early development.
A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.