Browse free open source C# Simulation Software and projects below. Use the toggles on the left to filter open source C# Simulation Software by OS, license, language, programming language, and project status.

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  • 1
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work correctly, you need to install the following components: Microsoft Xbox 360 Accessories, Microsoft Security Advisory 3033929
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    Downloads: 1,473 This Week
    Last Update:
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  • 2
    SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
    Downloads: 3 This Week
    Last Update:
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  • 3
    It's a small app I wrote that simulates forest fire. I made it besause all free cellular automata programs I could find were deterministic or had other problems. I thought it may be worth sharing.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Randomly generates scientifically-plausible solar systems, simulates plate tectonics, calculates climate, randomly generates towns, city blocks, NPCs, treasure hoards, dungeons, and other RPG-related things.
    Downloads: 2 This Week
    Last Update:
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  • 5

    Blackjack Card Counting Simulation

    Blackjack (Black Jack) Card Counting Simulation: High-Low (Hi-Lo)

    This C# application is a simulation that attempts to test the feasibility of deploying the now famous High-Low card counting technique paired with Basic Strategy rules. Some human error factors can be adjusted and winnings are displayed.
    Downloads: 1 This Week
    Last Update:
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  • 6
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
    Downloads: 1 This Week
    Last Update:
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  • 7
    This project is a simulation model of the road traffic. The project is developed by students on FRI, University of Zilina, for educational purpose.
    Downloads: 0 This Week
    Last Update:
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  • 8
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
    Last Update:
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  • 10

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
    Last Update:
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  • 11
    MageTheorycraft models the casting mechanics of a mage in World of Warcraft (WoW) and outputs a simulated combat log.
    Downloads: 0 This Week
    Last Update:
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  • 12
    OpenTrackPlanDesigner is an open source software project to provide an easy, fast, solid and platform independent way to create track plans for model railways. Furthermore, it makes it possible to visualize the track plans in 2D and 3D.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Pixel Empires

    Pixel Empires

    A cellular automation simulation governed by probability.

    This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it. If the cell selects itself, it will not expand. In the next iteration, the new cells follow the same process. Second, every color is predestined to consume another color if the two make contact. In other words, if Color A consumes Color B, whenever Color A's cells randomly select Color B's cells, that selected cell will be converted to Color A. Third, if the population of a color is below a certain threshold number, this color will randomly choose another color to consume (this chosen color may even be a color that no longer exists on the grid).
    Downloads: 0 This Week
    Last Update:
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  • 14
    The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
    Last Update:
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