Spatial Media
Specifications and tools for 360º video and spatial audio
spatial-media provides tools for working with spherical video and spatial audio metadata so players and platforms can correctly render immersive media. The utilities inject, inspect, and extract metadata in common container formats (MP4/WebM) to signal 360° projection type, stereoscopy mode, and spatial audio layout. Creators use it to prepare 360/VR180 assets for upload so services know whether a video is monoscopic, top-bottom stereo, or side-by-side, and whether ambisonic audio is present. By separating metadata handling from encoding, the tools slot into existing editing/export workflows without requiring specialized NLE support. They help ensure assets play back with the right projection, field of view, and head-tracked audio in compliant players. For archive and validation use cases, the scripts can also read existing flags to diagnose why a video isn’t being recognized as immersive.