3D Modeling Software for Mac

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  • 1
    This project is no longer being developed.
    Downloads: 0 This Week
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  • 2
    Reliquarium

    Reliquarium

    3D slider puzzles for kids; helps teach solid geometry

    Reliquarium is a unique set of four 3D geometric slider puzzles for kids, all with a Crystal Skull theme. It runs on Windows, GNU/Linux or Mac/OS-X. Reckless raiders have plundered a tomb and displaced an ancient relic. The objective is to return the relic to the center of its cubical box by rearranging the numbered blocks back into their proper order, which also represents a proper RGB coloring...Red in the X-direction, Green in the Y-direction, Blue in the Z-direction. Dragging the cursor rotates the cube for a better view angle. The mouse wheel zooms. Typing a number 1..8 selects a block to move, 0 selects the relic itself. Then use the keys {u,d,l,r,f,b} to move it. The proper command to extract the archive and maintain the directory structure is "7z x filename". These unique puzzles are spatially challenging, yet easy enough for children and will likely help with learning 3D visualization, geometry, problem solving and computer skills.
    Downloads: 0 This Week
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  • 3
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 4

    RyzomBlend

    Blender port of Ryzom art data

    Blender port of ryzom (http://ryzom.com/) data by Brian Ashcroft Original art (3ds max) and open source server available at http://ryzomcore.org/ All art is covered by the CC-BY-SA licence If you use the art, please make sure to include a link as explained here http://ryzomcore.org/about-ryzom-core/ Things that are working: 1. Conversion of 1200 animations, ~200 monsters, 5 races, and lots of vegetation. 2. Removal of weird textures/materials/supports, correction of bad paths 3. Cleanup of translations and rotations of all the items 4. Proper parenting 5. Collection of animations into separate files: walking, crafts, fighting ...
    Downloads: 0 This Week
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  • 5
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 6
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
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  • 7
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
    Downloads: 0 This Week
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  • 8
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
    Downloads: 0 This Week
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  • 9
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 10

    VisualCube

    A php script for generating Rubik's cube visualisations

    INSTALLATION INSTRUCTIONS These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit: http://cube.crider.co.uk/visualcube.php PREREQUISITES You will need: * Access to an Apache web server with PHP and ImageMagic installed. * A MySQL database. This is optional, but will improve performance if you have a high traffic website. STEPS 1. Download the code using the download button on this page. 2. Extract the files into a web-accessible folder. 3. Edit the configuration variables in visualcube.php 4. Point your browser to: www.yourwebsite.com/visualcube.php
    Downloads: 0 This Week
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  • 11
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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  • 12
    Xi3D is an X3D renderer and browser for 3D Web content. It contains compliant parsers for VRML'97 types, a java scenegraph, XML bindings using SAX2, a content converter, full runtime and event model, DOM Level 2, vecmath
    Downloads: 0 This Week
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  • 13
    The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
    Downloads: 0 This Week
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  • 14
    ZATURN: Visual, Interactive, Intuitive, Emmersive User Experience with Mac OS X and Object Orientated Programming -- Think Tank and Sandbox
    Downloads: 0 This Week
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  • 15
    bEngine is an open source OpenGL-based multiplatform graphics engine.
    Downloads: 0 This Week
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  • 16
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 17
    FileConv is a set of utility classes that allow java programmers to load/write 3d files of various formats to/from 3d applications and convert between various file formats so that people using different 3d applications can collaborate on the same project
    Downloads: 0 This Week
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  • 18

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
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  • 19
    The goal of the project is to port Markus L. Noga's original "mensaquake" map from Quake 1 to Quake 3. You can find more information about the original map and project at http://www.info.uni-karlsruhe.de/~mlnoga/mensaquake/
    Downloads: 0 This Week
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  • 20
    The Perl 3D-extension of MFPic LaTeX package aimed to high quality draw of spatial objects, such as vectors, curves, bounded surfaces.
    Downloads: 0 This Week
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  • 21
    Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
    Downloads: 0 This Week
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  • 22
    A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
    Downloads: 0 This Week
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  • 23

    showYourWorld

    3D-viewer (laserscanning) based on lwjgl

    syw is a tool to load and visualize 3D-models (.obj). Further, you are able to walk around in these 3D-models alone or with a friend (online).
    Downloads: 0 This Week
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  • 24
    Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
    Downloads: 0 This Week
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  • 25
    Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
    Downloads: 0 This Week
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