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Audio Editing Software
Audio editing software is a tool that allows users to modify, enhance, and manipulate audio recordings for various purposes, such as music production, podcasting, and sound design. It provides a range of features, including trimming, cutting, merging, and applying effects to audio files, giving users precise control over their sound. Many audio editors also offer advanced tools like noise reduction, pitch correction, and equalization to refine audio quality. With a user-friendly interface and compatibility with multiple audio formats, audio editing software caters to beginners and professionals alike. It’s an essential tool for anyone working with sound, enabling them to craft polished and professional audio.
Multimedia Software
Multimedia software is a category of software used to view, create, edit, and manage media such as audio, video, images, and animation. It also allows users to integrate multiple forms of information into a single file or presentation. This software can be used for various purposes including communication, entertainment, and educational purposes.
Pixel Art Software
Pixel art software enables users to view, edit, and design pixel art. Pixel art software tools allow designers to edit graphics at the pixel level, and create pixel art for all different types of use cases such as games, design, art, and more.
Digital Audio Workstations (DAW)
Digital audio workstations (DAW) provide users with interactive platforms and interfaces for recording, producing and editing audio files.
  • 1
    Hydrogen

    Hydrogen

    Hydrogen

    ... support for instruments (up to 16 samples for each instrument). Time-stretch and pitch functions via rubberband cli. Require the rubberband-cli package. Director Window with a visual metronome and song position tags. Export/Import single patterns into song projects. Midi learning via Shift+MouseClick on many gui-cotrollers combined with a midi settings editor. Unique human velocity, human time, pitch and swing functions.
  • 2
    Aseprite

    Aseprite

    Aseprite

    ... layer for opaque sprites, and transparent layers. A sprite can contain only one background layer, but several transparent layers. It contains animation frames. Each frame has a duration, i.e. how many milliseconds the frame must be on screen when the animation is being played. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Starting Price: $19.99 one-time payment
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