- Fixed gcc warnings
some more ipv6 prework and use of newer apis (w...
- save free of addrinfo
- switch from winsock to winsock2
*nix compileclean again
removed memleak hack and updated testversion date
cleanup
small cleanup
small fixes
fixed coding
small fixes thanks@adamo314
use rules saved in replay
fixes
save rules in replay
removed dummy game rules
cleanup
fixed include paths
cleanup
moved replay source into own subdir
new xml based replay format
scripting update
fix and cleanup
removed inline assembly
api improvements + added new union version
use real physics calculations for bots
bot wip
bot update
scripting changes
more bot stuff
moved some more bot stuff into lua
bot script improvements
some bot work
calculate and display lag
fixes
new lobby
first set of changes for new lobby
prefer local preferences when opening a game on...
restrict game creation in hosted server
autoconnect to existing game in locally hosted ...
moved server main loop into separate thread
fix crash on program exit
reworked concept how to host local game:
small convenience updates
new convenience function
removed unused "Random game" button
removed gamespeed from network message
dedicated network game threads
speed controller in network game
protect process packet with a mutex to allow fo...
set game name automatically
added usability improvement helper
workaround to get correct game state into lua g...
allow setting score to win
added successful net
a version that works to some degree
improved status interconnection
cancel goes back to network search, not main menu
leave game in lobby
readable playernames :)
correctly transmit rule author
removed rules from serverinfo, better handling ...
bugfixes
server cleanup
new states in another file at first
better match making on server
bot and data added
neural bot code 1.0
Branch for the development of a neural network ...
added server MatchMaker class (not yet in use)
fix
event based physics code copied, as merge does ...
some cleanup
workaround to get whistle sound at end of netwo...
re-introduced player won packet
bugfix
initialize calllback, so no callback set now is...
fixed one possible source for a crash
removed obsolete error side from match state
fixed bug
readded accidentially removed function
copied most of the relevant code from the threa...
updated state containers with additional data a...
removed double semicolon ;)
lua api updates
improved artificial bot error
- ops, repair todo
- some cleanups
- we don't allow auto as returntype without tra...