Fatal error: Uncaught Error: Call to undefined method d13_node::getQueue() in httpdocs/control/d13_modulelist.control.php:66 and so on. Where can fixed?
Failure in opening a town
More tiny bugfixes
Small fixes
Added open-source technology images
Added missing building images
Preparing Demo Data 1/2 (Bug free but empty)
Fixes strange git quirk (mixed up file versions)
Updated Changelog
Removed need to reinstall DB when adding 1 new obj
display errors if something went wrong
restore $this->json[$dirname][$name]
dont show message
refactored the loader
create cache folder if not exists
Clarified installation a bit
Added open-source GUI elements
Add open-source buttons, new image button feature
Renamed and moved default game logo
Renamed resource images more logically
Removed outdated faction data from default game
Tiny fixes to classes etc.
Small tweaks to templates and CSS
Added a bunch of open source player avatars
Updated default templates
Removed old comments
Updated Changelog
Added Vault ability to Command & Economy modules
Merged Storage/Harvest Module & renamed to Economy
Merged Storvest/Harvest Building Types
New: on-project documentation of finished parts
Small correction to townhall module
Added starting field count to node (town)
tiny fixes to townhall building type
Tiny tiny bugfixes to modules/townhall
Little Progress, fixing bugs
Fixed Password Reset & a bit of clean-up
Fixes, Preperations for Map Update
Fixed Installation
Map System Preperations
Added support for Image & Text based buttons
Small changes
Fixes
Working on notification system
Fixing Scrutinizer Fixes (2) Short tags etc.
Removing Kurzschreibweise
Fixing Scrutinizer Fixes (1/…)
Removing obsolete /pages
fixes
Scrutinizer Auto-Fixes
The usual bunch of tweaks and fixes
Merge pull request #23 from Jugolo/patch-1
Getting closer to a bug-free core system…
Update d13_gameobject_turret.class.php
Simplified/Unified Folder/Language names
Small template tweaks and corrections
Bugfixes…
More Bugfixes…
Various smaller adjustments
Restructured Data to handle factions better
Several smaller GUI fixes and template adjustments
Small fixes on installation process
Fixes, Updates & Preperations
Tiny GUI Tweaks and Improvments
Minor Bugfixes, Preperations
All Build/Craft/etc. Lists now sorted by priority
Updated Framework
Refactor: Switch to Constructor Injection (Part 2)
Refactor: Switch to Constructor Injection (Part 1)
Added Buff System & Blackmarket Building
More Bugfixes…
The usual bugfixes…
Refactor Factory Classes, slowly preparing for DI
Bugfixes etc.
Preperations for next update
Updated Copyright notice
Corrected a vew CSS glitches
More Buff System & Blackmarket Preperations
Preperations for Buff System
Preparing next building type
Combat/Scout/Upgrade Bugfixes, Preperations
Moved a bit more HTML to templates instead
Started reducing remaining HTML in files a bit
Added some documentation to files in /classes
Slider now uses number input field as well
Correct a few display glitches
Removed obsolete class file
fixing a few CSS errors and glitches
Gitignore: Only upload the default template
Removing a few more bugs
The darn bug of bugs!
A bugfix a day…
Another tiny bugfix
tiny bugfix
Fixed getStats overwrite
Merge pull request #17 from Phieleia/master
Add missing typecast
Fixed order of group assignment during combat