Mocha Doom on Sourceforge is dead. If you would like this feature to be merged inside...
Recent Mocha Doom development
Sorry for smartphone typing, lol
Doom ported to JavaX!
Current CVS source doesn't compile
I fixed the bug: https://github.com/AXDOOMER/mochadoom/commit/6889593581d9f81ed1cfa5006fb2b65315be565e...
After the Intermission screen... at w.WadLoader.GetNumForName(WadLoader.java:603)...
Crash after intermission screen between map20 (gotcha) and map21 (nirvana)
Location on the map.
Player can see through walls
Game settings are not saved to cfg file
Floor rendering is worse in high-detail mode than it is in low-detail
Player keeps moving forward after the automap is turned off