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MuseScore joins Ultimate Guitar

MuseScore joins Ultimate Guitar

Thomas • 3 days ago

Cross post from the MuseScore blog.

Dear all,

Today we’d like to share important news with you concerning MuseScore.

Ten years ago we (Werner, Nicolas and Thomas) started working on MuseScore with the mission to democratise access to sheet music. The plan came in two steps. First by developing free music notation software for everyone, then followed by a platform to upload and share sheet music. The latter is a commercial service which sustained the development of the free... read more

Posted by SourceForge Robot 2018-02-19

Join MuseScore for Google Summer of Code 2018

Join MuseScore for Google Summer of Code 2018

lasconic • 17 hours ago

MuseScore has been selected again to be part of Google Summer of Code 2018 (GSoC) with 211 other open source organisations! If you are a student and you have aspirations to help improve the open source MuseScore notation software during the summertime (May 14 to August 14), this is a unique opportunity to work together with the MuseScore developers and get paid for it. Learn how GSoC works and read through the student guide.... read more

Posted by SourceForge Robot 2018-02-12

Preparing MuseScore 2.2

Preparing MuseScore 2.2

lasconic • 5 hours ago

The next version of MuseScore will be MuseScore 2.2. It will come with many bug fixes and some new features and will be compatible both ways with the 2.X serie. The release note is a work in progress but you can have a glimpse here... read more

Posted by SourceForge Robot 2018-02-07

MuseScore developer gathering at FOSDEM 2018

MuseScore developer gathering at FOSDEM 2018

Just like last year, we are having a developer meetup again in Brussels at FOSDEM. If you don't know about FOSDEM yet, it's the largest European open source developer conference taking place in the weekend of Feb 3rd and 4th. MuseScore will have a stand there, among many other large and small open source projects. It's the perfect event to learn more about the world of free and open source software, and get to meet the developers... read more

Posted by SourceForge Robot 2018-01-08

Paid transcription opportunity: Freelance coordinator for OpenScore sub-project / university research project

Paid transcription opportunity: Freelance coordinator for OpenScore sub-project / university research project

We are delighted to announce a paid opportunity for a freelance coordinator to manage an OpenScore sub-project, funded by the University of Cambridge Arts and Humanities Impact Fund 2017/18. The project will be co-supervised by Mark Gotham of the University of Cambridge, and Peter Jonas from OpenScore.... read more

Posted by SourceForge Robot 2018-01-05

Google Summmer of Code 2017, 2 months done, 1 to go !

As you may know, MuseScore is part of Google Summer of Code 2017. During the past two months, we had 4 students working on 4 projects to make MuseScore better ! Let me give you an overview of the current status and what to expect in the next month.

Accessibility

divya-urs, mentored by Marc Sabatella, worked on improving accessibility in MuseScore 3. Her first job was to make it easier to navigate through every element of a score with the keyboard. She delivered a nice solution that you can try now in the master nightlies. She also wrote some code to enable the navigation through the palette with the keyboard, her pull request is under review but will also end up in the nightlies. And she also worked on a way to assign shortcut for each cell in the palette. No pull request yet, but there will be one soon! You can follow development on divya-urs' blog.... read more

Posted by SourceForge Robot 2017-07-29

OpenScore: First editions available! How to submit scores.

So far our Kickstarter campaign has raised 65% of the funding required to make OpenScore a success, and we only have 10 days left to get to 100%. Kickstarter funding is all-or-nothing, so if we don’t reach the target then we won't be able to review your contributions and turn them into OpenScore editions. You can help us by sharing the campaign on social media, telling all of your friends about it, and backing it if you can.... read more

Posted by SourceForge Robot 2017-06-20

New feature to test: MIDI out

MuseScore 2.1 and previous versions can send MIDI messages to external devices or synthesizers using JACK. Jack offers many great professional features, but unfortunately it’s hard to install on Windows and macOS, as it’s primarily a Linux software.

For many years, we didn’t want MuseScore to have an easier way to send MIDI events to the outside world, for two main reasons.

  1. MuseScore is first and foremost a music notation software. Its purpose is to easily create beautiful sheet music. Playback is nice, but the core team wants to focus on the notation.
  2. We were (and still are) worried that if we offer minimal support for MIDI out, we would get many feature requests to improve it, sometimes in ways that are not possible, or that we prefer to not spend our time on, or that would make MuseScore complex to use for users who don’t care about MIDI.... read more
Posted by SourceForge Robot 2017-05-29

OpenScore: Happy Birthday Gabriel Fauré!

Gabriel_Fauré_302.jpg

Gabriel Fauré (12 May 1845 – 4 November 1924)

We went public with OpenScore back in February at FOSDEM 2017, when we told the world about our plan to liberate public domain sheet music. Since then, we’ve been really busy spreading the word, meeting up with partners and other interested parties, creating demos and showcase projects, and generally getting everything ready for the upcoming launch of the Kickstarter campaign (not long to wait now!).... read more

Posted by SourceForge Robot 2017-05-12

MuseScore 2.1 is released

While the development of MuseScore 3 is ongoing and we are rebuilding a lot of features from the ground up, we wanted to bring you some of that work sooner—so here comes MuseScore 2.1! Built on top of the 2.0 series, with cherry-picked developments from the in-progress MuseScore 3, MuseScore 2.1 offers a bunch of new features and 300+ bug fixes and user interface improvements, making it both our most powerful and our most stable version yet.... read more

Posted by SourceForge Robot 2017-05-01

Join MuseScore for Google Summer of Code 2017

MuseScore is part of Google Summer of Code 2017 (GSoC)! If you are a student and you have aspirations to help improve the open source MuseScore notation software during the summertime, this is a unique opportunity to work together with the MuseScore developers and get paid for it. Learn how GSoC works and read through the student manual.... read more

Posted by SourceForge Robot 2017-02-27

OpenScore: Join the transcription effort!

Exactly one month ago we introduced OpenScore to the MuseScore community, and one week ago we announced it to the world at FOSDEM, Europe’s largest open source software conference. OpenScore is a new initiative to digitise public domain music, including the works of the great classical composers like Mozart, Beethoven and Bach.... read more

Posted by SourceForge Robot 2017-02-11

Introducing OpenScore

It’s an exciting time for MuseScore at the moment, with massive changes underway both in the code and on the website, helping to ensure that musicians have the tools they need to create and share amazing content! However, there is one more thing that every budding composer needs: inspiration!

It is my great privilege to announce OpenScore, the successor project to Open Goldberg and Open Well Tempered Clavier. The goal with those projects was to liberate specific works by Bach. The goal with OpenScore is much more ambitious; we want to liberate all public domain music!... read more

Posted by SourceForge Robot 2017-01-11

MuseScore gathering at FOSDEM 2017

In 2010, Nicolas, Werner and I met each other for the very first time in Brussels. We had already worked together for a couple of years online, and while I individually met Nicolas and Werner before, it was our first real life encounter in the same place. That place was FOSDEM, the largest open source conference in Europe.... read more

Posted by SourceForge Robot 2016-12-29

Join us for a MuseScore gathering at FOSDEM 2017

In 2010, Nicolas, Werner and I met each other for the very first time in Brussels. We had already worked together for a couple of years online, and while I individually met Nicolas and Werner before, it was our first real life encounter in the same place. That place was FOSDEM, the largest open source conference in Europe.... read more

Posted by SourceForge Robot 2016-12-29

Join us at FOSDEM 2017

In 2010, Nicolas, Werner and I met each other for the very first time in Brussels. We had already worked together for a couple of years online, and while I individually met Nicolas and Werner before, it was our first real life encounter in the same place. That place was FOSDEM, the largest open source conference in Europe.... read more

Posted by SourceForge Robot 2016-12-29

MuseScore in 2016: The year in review

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2016 was a wonderfully busy year for MuseScore. As we head into 2017 looking forward to new accomplishments and milestones, let’s take a moment to look back over the year gone by.

2.0.3 update

We spent the first part of the year preparing MuseScore version 2.0.3, the last update to MuseScore 2.0, which we released at the beginning of April 2016 with more than 200 changes. Read all about it at MuseScore 2.0.3 is released!... read more

Posted by SourceForge Robot 2016-12-27

User feedback: How do you work with MuseScore?

As part of the UX design efforts, I'd like to learn about the ways you work with MuseScore, no matter whether you're a newbie who has no prior experience writing scores and is just trying it out or a seasoned professional.

Would any of you be up for a 30 minute video chat, where we would discuss the situations in which you transcribe music?

MuseScore Survey
link

Posted by SourceForge Robot 2016-11-05

MuseScore 2.0.3.1 update available for MacOS

MuseScore 2.0.3.1 update is now available for download and fixes one bug for MacOS Sierra.

This "emergency" release was triggered by several reports about "black screen" or "black page" on Mac OS 10.12 Sierra. You can see the whole discussion and process to fix this bug in the issue tracker.

The 2.0.3.1 release for MacOS is exactly like MuseScore 2.0.3 but it contains 2 fixes:... read more

Posted by SourceForge Robot 2016-10-06

Wrapping up Google Summer of Code 2016

On August 30, it was the end of Google Summer of Code 2016. Google announced over a thousand successful projects and for MuseScore’s third participation, we are extremely happy with the results. We had four students working on several exciting projects for three months. Read further to learn about the results of their summer coding.
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Posted by SourceForge Robot 2016-09-27

GSoC 2016 - Project Demo Videos - Semi-Realtime MIDI

Semi-Realtime MIDI Demo Part 1: New note entry modes

YouTube video: GSoC with MuseScore - Semi-Realtime MIDI Demo Part 1: New note entry modes

Semi-Realtime MIDI Demo Part 2: Rhythmic Groupings and Voice Separation

YouTube video: GSoC with MuseScore - Semi-Realtime MIDI Demo Part 2: Rhythmic Groupings and Voice Separation
link

Posted by SourceForge Robot 2016-09-22

Developing MuseScore 3.0: Making things easier

Part 3 of 3

MuseScore 3.0, currently under development, is on track to be smarter, faster, and easier than any MuseScore you’ve seen before.

We’ve previously discussed the first two of those areas of improvement for the next major version of the world’s most popular, powerful, and easy-to-use free and open-source scorewriter. This May, we started by introducing you to the ongoing Smart Layout project, working towards making MuseScore 3 smart enough to automatically offset overlapping elements and avoid collisions. In June, we gave you a preview of the speed difference, as we revamp MuseScore’s layout algorithms so score editing is just as fast no matter how big your score is. In this post, we’ll take a look at how the work is going on the last of our three overarching goals: making working with MuseScore 3 easier in various ways.... read more

Posted by SourceForge Robot 2016-07-01

Developing MuseScore 3.0: MuseScore gets faster

MuseScore 3.0 is currently under development, getting ready to be smarter, faster, and easier than any previous version of the world’s most popular, powerful, and easy-to-use free and open-source scorewriter.

In last month's blog post, we outlined our development goals regarding the first of those three main areas of improvement, which we’re calling Smart Layout. Now, here’s an update on of the other two main points: how much faster the next major version of MuseScore is going to be.... read more

Posted by SourceForge Robot 2016-06-02

MuseScore 3 under development: MuseScore gets smart

For all that MuseScore 1 was a decent entry-level scorewriter, it wasn’t until 2.0 that MuseScore really started to compete with the biggest names in the industry—especially astounding coming from a free and open-source project that no one had ever heard of five years earlier. It took a few years longer than anticipated, but when MuseScore 2 arrived it was simply massive.... read more

Posted by SourceForge Robot 2016-05-02

MuseScore 3.0 under development: MuseScore gets smart

For all that MuseScore 1 was a decent entry-level scorewriter, it wasn’t until 2.0 that MuseScore really started to compete with the biggest names in the industry—especially astounding coming from a free and open-source project that no one had ever heard of five years earlier. It took a few years longer than anticipated, but when MuseScore 2 arrived it was simply massive.... read more

Posted by SourceForge Robot 2016-05-02