Reanimate is a Haskell-based animation library for programmatically creating high-quality vector animations. It provides declarative functionality for composing SVG-based animations and integrates with tools like LaTeX, FFmpeg, Inkscape, Blender, and more to deliver rich, animated content for educational and mathematical visualizations. Reanimate aims at being a batteries-included way of gluing together different technologies: SVG as a universal image format, LaTeX for typesetting, ffmpeg for video encoding, inkscape/imagemagick for rasterization, potrace for vectorization, blender/povray for 3D graphics, and Haskell for scripting. Reanimate is a library for programmatically generating animations with a twist towards mathematics / 2D vector drawings. A lot of inspiration was drawn from 3b1b's manim library.

Features

  • Declarative SVG animation via pure Haskell code using combinators like seqA, parA, and mapA
  • Built-in web viewer with live reloading and real-time frame stepping
  • Integration with external tools: LaTeX for typesetting, FFmpeg for video output, Inkscape, Potrace, Blender, POV-Ray
  • Defaults to a 16:9 Cartesian coordinate system with scalable viewboxes
  • Supports effects, easing functions (signals), scenes, sprites, and mutable variables through a functional interface
  • Outputs to various formats, including GIF, MP4, and interactive display modes

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Categories

Animation

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

Haskell

Related Categories

Haskell Animation Software

Registered

2025-09-04