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/*
Bastet - tetris clone with embedded bastard block chooser
(c) 2005-2009 Federico Poloni <f.polonithirtyseven@sns.it> minus 37
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BLOCKCHOOSER_HPP
#define BLOCKCHOOSER_HPP
#include "Block.hpp"
#include <deque>
namespace Bastet{
class Well;
//queue of blocks to appear on the screen
typedef std::deque<BlockType> Queue;
class BlockChooser{
public:
BlockChooser();
virtual ~BlockChooser();
virtual Queue GetStartingQueue()=0; //chooses first blocks
virtual BlockType GetNext(const Well *well, const Queue &q)=0; //chooses next block
private:
};
///for testing purposes
class RandomBlockChooser: public BlockChooser{
public:
RandomBlockChooser();
virtual ~RandomBlockChooser();
virtual Queue GetStartingQueue();
virtual BlockType GetNext(const Well *well, const Queue &q);
private:
};
}
#endif //BLOCKCHOOSER_HPP
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