Showing posts with label demon. Show all posts
Showing posts with label demon. Show all posts

Tuesday, January 28, 2014

Demonica Class LandRaider

"In the depths of the eye of terror, on those worlds bound in blood, demon and machine have become fused, cohabiting the same metal shell. These lumbering metal behemoths act as warp conduits, summoning warriors and demons from across the stars into battle. The Demon inside the tank acting as the general of its infernal force.

A Demonica Class Land Raider is a fearsome sight to behold on the rare occasion that it can step from the warp. It stands as a war alter to Khorne. Unlike even other demon possessed tanks, the Demonica has no interior troop transport, it is instead filled with a powerful greater demon of Khorne.  Through the Demon's power the vehicle becomes a conduit for warp travel, allowing troops to assault directly into battle from the ships above, or even other warp shrouded planets. Although such travel is risky and takes up most of the demons power, so it can only be done rarely. The demonic energy does allow bloodletters to survive in close proximity to the greater demon, often riding along the hull, cutting down those who get too close the the might tank."

Some of you may remember this piece of artwork that I did quite a while ago:

Thursday, November 8, 2012

Is Everyone Eating There Khorne-Flakes?

So it has been awhile since I have posted anything, but have recently gotten back into some more serious modeling with the release of the newest Chaos Codex. I decided to do a conversion that I have wanted to do for awhile, Khornate Obliterators!

I was originally inspired by Warhammer In Progress's nurgle obliterators, and wanted to do something equally unique for my own. It took me awhile to figure out what I wanted to do, and finally I decided to move forward on the project when I picked up GSI's tentacle maker.

So here is what I have so far:

"Squad Leader"
The "Leader"

Wednesday, February 1, 2012

Trolly train of Khorne and Slaanesh Ape Demon WIP's

So here are a few updates of some of the stuff I have been working on,

First up is the World Eaters Landraider, some of you may remember it from the WIP pics that I have posted Before. It is finally getting some paint,







Btw, this is my first model that I really did with an airbrush (the red), and I must say that even with a crappy airfed single action, it is AWESOME. As far as painting red on large flat surfaces this was definately the coolest idea ever.

Next up is the Slaanesh demon prince that I originally posted up  Here.

A little bit more work has been done on him, added arms and reposed some stuff. I thought the old pose was boring, so I tried to make it more dynamic.





What you guys think?

Saturday, January 7, 2012

What have I been up to lately?



Well, I actually have been doing some modelling recently, especially getting some stuff painted. Here is a few of the things that I have been working on recently....

Just as a note these are the first pictures of miniatures that I have taken with my new camera and tripod...I'm thinking I love it, the only editing that I did was adding the watermark, not even resizing or cropping....

Berzerkers I really want to get my khorne army done so I have been painting mainly my first squad of berzerkers, and hopefully will start on the landraider once those are done.



 

 The last on is still a WIP, a little bit left to paint on him, but I figured I would take his pictures anyway.

Next up is some further progress on the Ork Mek that I am doing as a commission for my brother. Added a bit since the last post, just need to do some casting to finish up the work on his left arm power klaw.



Finally is one of my crazy fantasy conversions that I decided to do, its a Slaanesh/Night Lords type demon prince. I will probably end up selling it when I am done converting it, so if anyone is interested, hit me up.



Not sure if I am going to give him wings, a jump pack, or nothing yet. For those that were hoping for more Cthulhu marines they are coming, I have the bits for a standard bearer and am planning on doing a Librarian psyker, but I need to clear some of my backlog first.

So what do you guys think?

Friday, January 8, 2010


So here, finally, are good(better) pictures of my Demon Prince model which won absolutely nothing...Also there are a few other things which I have been working on...

DND Female Sorceress

Crisis Suit 1

Crisis Suit 2

Crisis Suit Team Leader



Trophy Rack


Demon Glaive


Face Detail


Base Detail


Base

Complete Picture


Tuesday, December 15, 2009

Demon Prince Incoming!

So I finally finished the demon prince that has been keeping me from everything else lately, here is the picture I submitted, the quality is pretty bad and it didn't turn out so great, but here it is...

you will have to click on it so see the whole things as blogger will not let me upload the picture.

Photobucket

Wednesday, November 18, 2009

Speed and Altitude - Aeronautica Tactica

So this will be the start of a series of some sort I suppose. I will attempt to explain some rules an tactics of the Aeronautica game both to increase my understanding of them and to introduce it a little bit to new players.

Two things play an integral part in the Aeronautica system. Speed and Altitide. Both range from 0-9, and have built in dials on bases to record them (as they change constantly during the game)

Speed:
Basics:
This is how fast your flyer will move. You go 2" for each point of speed you have.

Min and Max Speed:
Not everyone can go all out. Your max speed will limit how fast you can get across the board, either to run away or chase your opponent. Min speed is generally 1, although some flyers have 0 (which means you can hover) or even a higher number. You can never go above your maximum speed, although you can go below your minimum (not without risks). The biggest things is remembering that you will ALWAYS be moving. Unlike alot of other games, aeronautica is one in which you generally don't have the option of playing static.

Thrust:
Each turn you can change you speed (up or down) according to your thrust value. This gives you a small control over how fast your plane will be going on any given turn. It goes without saying that the higher the thrust, the more control you will have.

Below you Minimum Speed:
If you ever END the turn going slower than your minimum speed, your flyer crashes. yes it is gone. But it is important to notice that you can thrust yourself below your minimum, as long as you are above it by the end of the turn. Basically you can stall out your engines, and if a manoeuver gets you up in your speed, then you can keep living, while still moving the minimum.

Manoeuver Cards:
It is imporant to remember that when moving, you should also calculate the length of the maneuover card into the equation (approx. 3"). This will always be the bare minimum that you can move, and I have seen some pretty close calls when this is forgotten and flyers near the edge(if you fly off you are gone)

Altitude:
Basics:
The altitude is how high your flyer is. 0 is on the ground, 9 is the high atmosphere. Terrain on the board also has an altitude value associated with it. Altitude also determines who you can shoot, what weapons you can shoot at them, and how easy it is to hit them.

Terrain:
I haven't actually seen it happen, and it shouldn't if you are paying attention, but you can run into terrain and blow up your ship. Terrain can also be used to shake off opponents with lower manoeuver than you, or you can put ground defenses up on them to increase thier range.

Shooting:
You can shoot anyone within 1 altitude of you. Always pay attention to fire arc of your weapons (some can only shoot up or down) and the altitide of your opponent. There have been alot of times when I thought I was going to blast a fighter away only to realize I am at Altitude 3 and he is at 7.

Max Altitude:
This is the highest you can go. Most flyers can get to 9, but there are some that can't. Knowing this can allow you some safe time, or to try and split up your opponent.

So that is pretty much everything that I can come up with. Some more advanced tactics will come later, but right now that is what I have.

On a different Note, there is currently a constest going on over at http://www.throneofskulls.com/ (a khornate World Eaters forum). 1/2 the time has passed and WIP have been posted here:

http://throneofskulls.com/viewtopic.php?f=7&t=1074&start=210

Here is the WIP of mine, since it is already in my photobucket and on coolminiornot.com I figure it is not too big of a deal to show it (just don't tell anyone). Painting has already started, and is about 70% done. If anyone has a good way to do metallic brass i am all ears. Otherwise, see ya next week.

Photobucket