Showing posts with label Table. Show all posts
Showing posts with label Table. Show all posts

Sunday, February 26, 2012

Thoughts On Random Encounters

While establishing my first Encounter Location within the Free Barony of Warhone, I discovered that my 2d6 table blog reference no longer exists... "Crap!"

Gonna have to figure this out on my own and recreate the wheel. Using this handy dice probability site, I came up with an adjective based 2d6 table of my own. So when I need random encounters I will go with:

Five Option Table

2 & 12 Very Rare (5.56%)
3 & 11 Rare (11.12%)
4 & 10 Scarce (16.66%)
5 & 9 Normal (22.22%)
6 to 8 Common (44.45%)

Seven Option Table
2  Very Rare (2.78%) - Note: Could be used with the Five Option Table as Ultra Rare if 2 & 12 were broken out
3  Rare (5.56%)
4 & 5 Scarce (19.44%)
6, 7 & 8 Common (44.45%)
9 & 10 Scarce (19.44%)
11  Rare (5.56%)
12 Very Rare (2.78%)

I realize that there are more ways to break a 2d6 roll down for this, but my mind is not functioning this evening. If anyone wants to help out, and suggest what distribution they use for such a table, it would be appreciated.

Maybe the tables will reappear over on The Yaqqothl Grimoire? I'm not holding my breath though.

Now to work on the encounter tables for the site: Azimar's Ruined Keep. A little typical, but I have to start somewhere to get my creativity kindled!

TB