Showing posts with label U.S.. Show all posts
Showing posts with label U.S.. Show all posts

Saturday, November 3, 2012

Last post for a long while...

Hello, guys!
I know judging by the title of this post that this probably isn't going to be a very optimistic one, but I encourage you to read on.
Lately I've been finding myself lacking the 3 fundamental aspects needed to be a wargamer: 1: Time, 2: Money and over all 3: Interest. I wouldn't say that I'm not as interested in history any less, that's kind of how my hobby with wargaming miniatures began, my love of history.
It's also tied to the whole money and time issue. I find that my re-entering to school has left me short of time for a rather time-consuming hobby.
I've found myself devoted to playing music over the years (since about age 10), and that has been something I can focus on moreso than I can wargaming in recent time.
So, I issue you this temporary goodbye, but first I ought to show you the Korean War infantry that I painted over the past few weeks.
Here they are (I'm missing one figure to the cats).
Naturally, my favorite post first.

Second favorite.

And the guys who use their brains and duck for once.
And so it's done. I can't say I didn't have fun painting and wargaming in the basement, normally in the winter when the woodstove is cranking. This winter, I think the basement will be filled with the sound of my friend Will and I practicing songs that I've written, none the less fun.
If there's any advice I can give wargamers, and everybody at that, it's do what you're passionate for. If it's wargaming you're passionate for (as most people reading this post, it is), do that.
Goodbye, farewell and amen, everyone. It's been a lot of fun.

Thursday, October 11, 2012

A preview of Peter Pig's 15mm U.S. Marine riflemen (Set 1)

One of my longer titles, huh?
Anyway, I got home from school today to find a little packet from across the pond sitting in my mailbox.
You should know by now that I like to give previews of the miniatures before and after I paint them. This set is going to be for the Korean War, which I've started working on the terrain to go with it (I'll show my progress soon). I have to buy the paint for them, so progress may be a bit slow, but until then, here's the preview.
Enjoy!
8 Miniatures in total, my favorite 2 poses are the most numerous (hooray). Like the lighting? It was taken on the lid of an old wooden box in my window sill.

A kneeling rifleman, my second favorite pose.

My favorite pose of the 3. To me, miniatures look complete with a backpack.

My least favorite pose, thankfully there are only 2 of them.

The miniatures turned around (just if your curious).

As of taking these pictures, I've based them and I'm still working on the terrain. I've got to get a company or so together, then we'll be working on the Commies. I'll try not to get too ahead of myself.
Stay tuned!

Friday, April 20, 2012

A "so long" game to Cold War in 20mm (Part 2)...

Last I checked, I was nearing an old building, so let's start off with Dad's turn.

Turn 9: Dad
Dad goes on the offensive, moving small elements of his LMG platoon up to the center of town to maybe re-enforce his  sniper. He also moves up Barrows's force consisting of mainly riflemen. 



Turn 10: Me
The small heroic platoon moves up to the old building, and I move my Light Machine gunner up to the roof.

I plan to attack, but 1 hit does nothing against a sniper!

So it looks like my Light Machine gunner is stuck (and very well screwed) until his next turn.
Turn 11: Dad
Ah... So Dad IS trying to support the sniper, that or do a full-frontal assault on my forces in the town.

"Infiltrate the house!"
Turn 12: Me
A 9. Sad to say that this will probably be the last move I make in 20mm...

I move up 3 of my soldiers, readying for a surprise!

What's this? An armistice!
This was the first and the last battle for the British and American 20mm troops. It was a bloodless battle, so maybe it was more of an exercise but that's not what matters. I'll admit I'm somewhat sad about leaving the whole 20mm thing for maybe WWII or maybe the Cold War in 15mm.
For now, it's to the shelves with my old 20mm miniatures. 

I'll admit I'm a little bit sad to stow them away for now, but then again, the 15mm scale is far cheaper and it takes up far less room.
While it may be "So Long" to 20mm, I'll know they're always on the shelf if I need them.
In a few weeks I may be getting some things from Flames of War/Battlefront, so stay tuned!

A "so long" game to the Cold War in 20mm (Part 1)...

So, today is the day that I officially let go of the Cold War in the 20mm scale.
From now on I will finding another era, and maybe staying in the same scale, or switching over. I am starting to debate whether or not to stick with the Cold War, and maybe experiment with WWII with my birthday coming up and all.
Anyway, me and my dad did a classic Soviets vs. NATO game. I didn't bother choose a location to play in.
Anyway, to the game!
Boogeyville, our battlefield of choice.
Turn 1: Dad
Dad's forces. He's got about a company if you're talking about the 2nd Edition Standoff: Cold War rules.

Even Barrows makes his return for his last hurrah.

Dad rolls an 8 and moves his Russian sniper up. He also decides to move a tank commander up (even though tank commanders really do... nothing).

He positions himself on the roof, still too far away from my troops outside of town.

His (useless) tank commander is on the roof as well now.
Turn 2: Me
I roll a decent 10. Not bad, young grasshopper, not bad. 

I move up elements of my U.S. forces along with a few Brits. I wanted my Yanks and Brits to see some battle before they were officially retired.
Turn 3: Dad
A barely-decent roll of 5.
He pulls a Brody and moves Barrows up into the line of fire. I never thought I'd actually be rooting for Barrows but since this is kind of a special occasion... GO BARROWS GO!!
Turn 4: Me
An almost-maximum roll of 11. Still, not bad.

That results with me moving 2 riflemen (one of them being Miginty) and 1 light machine gunner multiple times up to a little ridge.
Turn 5: Dad
Another somewhat unlucky roll.

Dad moves up his cleverly-organized LMG platoon into the town.
Turn 6: Me
Not a bad roll of 7.

With those 7 I decide to move more infantry up to the little ridge, readying for my assault on the town.  I also elements of my British forces up the right flank to infiltrate Barrows's team.
Turn 7: Dad
Dad's first very good roll.

It's now "full speed ahead" for him and his infantry. They're heading around to my right flank, which is defended primarily by Trained West Germans and Veteran British riflemen. If he does break through, I do hope that they can hold the line!
Turn 8: Me
I continue to move my platoon of infantry up, nearing my Dad's line...


Sunday, March 25, 2012

Something to ease the boredom

This happens every time between orders, nothing to do, nothing to update.
However, a lightbulb must have hatched out of my head today because I decided to make my own hero, much like Brody's "Barrows".
I'll call him, "Miginty". By the way, the use of a hero isn't really more than to sometime put bets on keeping them alive. Sort of maybe, in a way like "The Hunger Games" (which I finished reading yesterday! Now I can go see the movie with Brody and not feel so outdated).


Stay tuned!

Tuesday, January 31, 2012

West Germany 1978 Game Part 6: Canadians stay put/Norwegians take trench

The battle continues and Brody kicks the game off with a single rifleman.
Turn 36: Brody
Starting right were the battle left off, right near the hill.

Brody's medic is standing still. He rolls, misses and it goes to me.
Turn 37: Me
I move 2 Canadians back to the hill, 1 towards the hill and 2 more reservists up.

I get a two, and another decent roll after this one sealed Brody's rifleman's fate.

TAKE THAT!!! Brody's medic is dead. He'll be at the graveyard soon. 

Turn 38: Brody
Brody gets a decent 4 and moves up 2 platoons to the trench.
Turn 39: Me
I hold my ground on the hill. These Canadians are veterans now. I think this is it for them in the battle.
Turn 40: Brody
Brody's first good roll for the day gets him a 6. He continues to move 2 platoons up to the trench.

He moves another platoon up to the bunker.
Turn 41: Me
Over to the east, the Norwegians go over the hill, advancing right onto the trench.

In range of my LMG's and riflemen, one of Brody's snipers (which posed a huge threat to me) is about to get it.

A huge weight on my shoulders gone.
Turn 42: Brody
Brody is not happy about me advancing. He stays put.

He guns down one of my Norwegian riflemen. The first Norwegian casualty is the soldier I christened "Pte. Rosenberg" for the West German Army.
Turn 43: Me
A decent roll gets me 5 moves me even closer towards the trench.

I gun down 1 of Brody's officers and one of his LMGs.
Turn 44: Brody
Brody moves up 1 of his riflemen.

He guns down one more of my riflemen.
Turn 45: Me
Moving more units up to the trench. I didn't intend on taking the trench with my Norwegians, but I did it anyhow.

I shoot one of his riflemen down.
Turn 46: Brody
Another Norskie goes down.
Turn 47: Me
Norwegians finally storm the trench.

I kill another 2 riflemen. The Norwegians are on a roll! 
Turn 48: Brody
Brody finally gets wind that it's my LMG doing the dirty work, so he shoots him down. 
There were peace talks during dinner (which was Shepard’s Pie, yummy), and I can say with confidence that they were productive.
I successfully convinced Brody to end in a ceasefire.
Brody's forces surrender. 
I lost a total of 6 soldiers, which is nothing in comparison to the 10 Brody lost.
I'm not too sure of where/when the next game will be. I was really looking forward to using my US troops, but that didn't happen.
Stay tuned!