Showing posts with label 7th edition. Show all posts
Showing posts with label 7th edition. Show all posts

Monday, July 7, 2014

TSoL Episode 22 and Wednesday Workshop


Episode 22 of 'The Stuff of Legends'  podcast is now live. This episode we go over some hobby progress  and follow up on the new Orks codex in the games played. To cap it off, Chuck goes over the rules for the upcoming campaign at Legends. As always you can find and subscribe to TSoL through iTunes at the link below, or download the show from the direct link.




But wait there's more! This Wednesday 7/9/14 Ian Mccarson of inked eyes studio will be hosting a workshop on miniature basing techniques at Legends Comics and games in Cupertino CA. There is no fee to attend but you will need to bring your own paints and brushes if you want to participate in the workshop tutorials. Things kick off at 6PM and we expect to go till at least 8PM. Some come on by if your interested in making your minis a little more dynamic.


iTunes Link
https://itunes.apple.com/us/podcast/the-stuff-of-legends/id832274658?mt=2&ign-mpt=uo%3D4

Direct Download
http://stuffoflegends.libsyn.com/

Cheers

-Scott
BH SeniorWeirdboy



Wednesday, July 2, 2014

The Stuff of Legends Episode 21



Episode 21 of "The Stuff of Legends" is now live. We talked about the new Ork codex release and some initial impressions of the book and the new models. Bill makes a guest appearance as our live studio audience as well. On a side note, its amazing what you can do with two hours and a box cutter and a can of primer.


Check it out here
http://traffic.libsyn.com/stuffoflegends/sol_21.mp3



Cheers

-Scott
BH Senior Waagh master.

Monday, June 2, 2014

The Stuff of Legends: Episode 17



Episode 17 of "The Stuff of Legends" is out now on iTunes and direct download. This week Chuck, Ian and I talk about our first impressions on 7th edition and the psychic phase and the upcoming Valedor campaign at the shop. There's also a bit of hobby progress and the boys dish a bit on the new Orkanought kit coming out this week. You can grab the episode off iTunes, or direct download from the links below.

iTunes
Direct download



Cheers

-Scott

Sunday, June 1, 2014

Warhammer Wednesday/More dakka

Not sure if everyone was aware, but we are all stilt basking in the radiant heat of a new edition release of 40k, you know for the three of you who don't have internet connections or eyeballs that may still be un aware. To be honest I have not been diving head first into the rules and I have yet to get a game in, I have been letting the internet handle picking out the minutiae rules wise and use the time I save doing that by reading up on the fluff and painting. That being said its been a busy week, both hobby wise and at work, so I don't really have much to offer in the way of an in death look at 7th other than the book set is quite well done and doesn't feel flimsy and I love the fact that I only have to carry two books in my bag now (rules, codex) There's a lot of crunch in this new edition, so I don't expect to be seeing any substantial reports for at least a month or two when everyone has had time to really play it out.

Hobby stuff:
Like I said, this week was a busy week for me hobby wise and a slightly expensive on, s you can see below I decided to round out my armor and throw an extra Baneblade into my collection (I have two now plus a shadow sword) being a guard player you can never have enough tanks, this was especially true when I played an apocalypse game with Chuck (also pictured below) and fellow commander Bill (not pictured) That game made me realize two things, one; I didn't have all my armor painted to match my over all theme and two; I needed more tanks on the table. So I went over to Legends and picked up the Hammer.


Last Wednesday was also the first official Warhammer Wednesday over at Legends, which I initially thought I would have to head up myself to drum up some interest but as it turned out I didn't have to do much, by the time I showed up, there were already several people getting ready to play, unfortunately one group didn't get their rule book order in in time to get a copy before they all sold out, but two fine gents Rick and Mike stopped by to get an unbound game they both looked like they were enjoying the new rule set and getting a chance to play unbound.


 

Unfortunately I didn't get to spend much time next door, but we had some 40k action going on in the overflow space as well, next time I will try to have some more tables set up in the main store for Warhammer Wednesday (which will be on the 11th) Feel free to come and play anytime, the table in the main shop is usually open and if need be the overflow/table top room can be opened if there is a large group that wants to play.

Ok confession time, this article was supposed to come out/be written last Thursday, that obviously didn't happen, but it did give me a chance to finish up assembling and priming most of the Russ's and the bane blade I have been stripping, sniping and assembling and priming since Wednesday night, the end result was totally worth it though, I am also going to try to batch these guys with my airbrush  and give my new spray booth a whirl sometime next week.




That's all I have for now, going to be at Legends today/tonight. The escalation league has re-set to 500pts now that 7th ed is out. We will be recording the podcast tonight as well, so keep an eye out for the episode to drop tonight or tomorrow.

https://itunes.apple.com/us/podcast/the-stuff-of-legends/id832274658?mt=2&ign-mpt=uo%3D4

Cheers

-Scott
BH Senior Batter Fluffer

Tuesday, May 20, 2014

Hobby Night: The Deuce

 
Before I get to into it, episode 15 (a Farwell to 6th) of "The Stuff of Legends" is up on iTunes and available for download, his episode Chuck Ian and I talk a bit about the new psychic table and some of the confirmed tidbits for 7th edition and league news in general. Hit up the links below and have a listen.

iTunes
Direct download

This one is a little late, but it's been a crazy busy/ productive last couple of days for me so I don't feel to broken up about it. Last Thursday found me in the good company of my cohorts Chuck and Ian, we gathered yet again for a night of beer, wieners and 40k (or in Chucks case 30k) It was another fantastic evening of hobby and entertainment, a few snapshots of which I have included below. This time there should be significant less dramatic glare.

 
Ian with his big manly man hands and puma scars cuts his first decal ever (was surprised to learn this) from a dark elder transfer sheet.
 
 
Remember this guy from last time? This is the final piece, I introduced Ian to "blood for the blood god" and I think it added a nice touch of slick gore to the final piece, over all a great scene.

 


Chucks resin graveyard of mechanicum bits, these guys (I don't remember exactly what he was working on) have an insane level of detail on every piece. 
 
There was beer, and there was high powered lasers burning initials into various walls and pieces of furniture "lasers, like how do they work man, its like magic."


Oh wait, I actually got some stuff done to, if those sentinels look familiar its because they are the same ones I brought previously (the beer choice was particularly good that evening)


Ian finishing up the base on a wraithlord.

I did manage to get a fair bit done that night, mostly just getting a few stray projects done and ready for our upcoming apoc game. 
 
 
Chuck and I are knight buddies now! He actually finished painting the thing a few days ago, un surprisingly he picked one of the mechanicum schemes.
 
 
Another great night spent hobbying with friends, a big thanks to Ian for hosting yet again, as always it was a fun experience. Lately these hobby nights have been getting pretty regular, so this week I am having chuck over to play a nice 1250 game, I'll do my best to get some good pics up of that since its going to be my last true game of 6th (not counting Apoc next Sunday)



Monday, May 12, 2014

TSoL Episode 14 & X-Wing adventure

 

We see beyond the veil of time
 
Episode 14 of “The Stuff of Legends” gaming podcast is now live, you can check us out on iTunes here, or grab the direct download here. This we Chuck, Ian and I talk about 7th edition and the new rules (allegedly) regarding unbound army lists and the new psychic tables and a little bit about rumors in general, we also go over our hobby progress for the week, what’s going on at the shop and the escalation league news. Give us a listen and if you like what you hear, please let us know by rating us on iTunes and you can check out the gaming group on Facebook here.
 
Everything else:
Last Sunday was mother’s day, it was an understandably slow day for gaming, but we had a few of the usual suspects show up and we kicked off the first weekend of the bitz bazaar (we finally moved the pile off of Ian’s bed) Unfortunately my camera bag has been temporarily lost in the warp (Ian’s trunk) so this week’s escalation league pics will be a little light I did however manage to grab a few quick pics of my first game of X-wing.

So on the last episode of TSoL I mentioned that I wanted to try X-wing (made by Fantasy Flight) and Bill, one of our long time regulars showed up with a massive set of toys and took the time to teach me how to play.
 
This won’t be a super long review, just my experience with one game, and I should probably clarify I am not the biggest Star Wars fan. That being said it was a fun game and I could see myself playing again, everything about the game system is fairly straight forward, and they do a good job of making all of the visual mechanics of the system fairly accessible and very well laid out. What really got me was the movement system, getting to make your movement choice in secret and running the risk of over shooting your target, or flying straight into them and having to make a quick maneuver the following turn to get out of the action, or turnabout and try and gun down your opponents ship adds a certain level of depth to the game and helps make it feel like you are actually maneuvering through a dogfight, rather than just playing with static models on a 2d game board.

As I said before, I am not the biggest Star Wars fan, but this is a game I could see myself picking up in the near future (the starter sets only $40) It plays relatively quick and I can see why the system is catching on at a lot of stores and conventions and this may be a bit of wishful thinking, but I really wish FF would give Battle Fleet Gothic this treatment, the mechanics are somewhat similar and if you scale up slightly it could be an amazing re-launch of a great classic 40k game. That aside though, if you like dogfights in space, or you like quick tabletop games that can be played on a 4x4 over a lunch break then check out x-wing, it’s not crazy expensive, it may not be 40k, but it is pretty fun.
 
Cheers
-Scott
BH Senior Veil Skimmer

Thursday, May 8, 2014

Thoughts on Unbound

 

 
Everyone seems to have their own two cents to put in on the latest edition of the 40k rule set and with the confirmation of one aspect of it I decided it was safe enough to take a stab at providing some perspective on the matter.
 
To be clear, this is not a rant nor is it a speculative piece I am simply providing some observations based on what we know (which is still very little) about the new ‘unbound’ lists option. There has been a lot of talk about percentages and side boards, but nothing has actually surfaced to confirm either of those rumors, so I will only focus on unbound for the moment.

Apocalypse now?

Yes and at less than 2000 points, on demand whenever you please. The initial heming and hawing about the prospect of your opponent being able to field impossibly brutal lists was tempered by the fact that not everyone is going to play unbound all day every day. Much like apocalypse, this is just another aspect of the game that could allow for a greater range of freedom when making a list, I have been using this example a lot lately but as you may be aware I am the owner of a 26 sentinel strong army that has no practical or competitive purpose other than to feed my varied and eccentric tastes in this hobby. Previously there was no way in hell I could feasibly squeeze more than six into a 1750 list, with 7th I could actually field a decent and possibly balanced mobile infantry force (in theory anyways) I have seen quite a bit of negativity towards this aspect of the new rule set, but really this won’t change much day to day play, unbound is just another way to work more models, or use the models you have in a game without having to invest much or worry about making to perfect list. In that regard I think that unbound also targets new and younger players who are not quite used to the math hammer side of the game, or just want to play a game with “cool” models.

Unbound also solved another mystery that I had been pondering on regarding supplements. For awhile a lot of people were wondering why there has been such a deluge of extra army books as of late, my theory is that this all falls in line with GW’s plans for 7th and the new list building structure. Want to take an allied force? Double down on your profits by releasing two books under one codex, Demons and CSM or CRS, IG and MT + INQ and so on. Again this is just me postulating on why this may have been structured as it is, I know GW is a publicly traded company, but not every aspect of the rules is geared towards sales so there’s still a fair amount of grey area with my theory.

Is this going to be a WAAC paradise, I don’t think so. Echoing what a lot of the older community has been trying to drive home for the last 20 years, it’s about talking to the guy/gal across the table and deciding what and how you are going to play, I have walked away from plenty of games because they just didn’t sound like fun and I don’t see why this would be an issue everywhere else. At tournaments, at least for the first year anyways I can see this as being doubly true, it sounds like GW has also introduced a check and balance system to even things out, but with no further details I really don’t care to delve too much into that area.

All in all I think its shapeing up to be a fun edition, hopefully GW got over their Vista moment with 6th (sorry it was fun but there were issues) and are back on track with 7th, are people going to complain, yes, are people going to leave, yes. That’s fine if you don’t enjoy the game anymore you certainly should find something else to play that you do, but please don’t read a bunch of speculative articles on the internet and declare that you’ll never play again before actually getting a few games in, it makes us all look quite silly.

 

Cheers


-Scott

BH Senior Funksmith