Homeworld for Wayward Space Dwarfs
Devoted to the Preservation, Collection, Conversion, Painting, and Resurrection of Space Dwarfs.
Beards for the Beard God!
Saturday, April 28, 2012
Fleas the Size of Rats Sucked on Rats the Size of Cats: Citadel Scale-Creep
Wednesday, June 22, 2011
Even I Don't Know What to Name This One
But did Hungry Ghold Leader stay on target? No. No way, he took the shortcut to 1-up mushrooms on the desert world of Level 2...erm, Tatooine. Um. Allusion collision. Chaos can get confusing.
So we start with an innocent round heavy weapons/dreadnought size base. Being a bit tired of the blackened Eternal War theme of the Hungry Ghosts bases, and having many interesting shaped Alien Plants from Armorcast, a thorny menacingly large desert plant was placed on the base.
The plant came in two pieces, the ridged middle section and the thorn-tipped large-leaf section. This included an integral base, of a sandy texture, with several smaller plants, some disturbingly brain-shaped. The oblong shape jutted out from the Warhammer base, while leaving parts of it exposed.
As we all know, those luscious succulent bulgy leaves and that ripply broccoli-clustered central stalk contain enough water to fill many a stillsuit. And a chance to work with textures not commonly associated with Chaos Squats.
To tempt the thirsty, the bulging leaves were painted with a green pattern similar to the watermelon, protected by hard red thorns in an inversion of the softness of the red inside of the watermelon. The central stalk was painted an inviting green as well, while the sharp scalloped ridges were painted Don't-Touch-Me Orange, protecting the water of our desert plant. Pretty much a mix of the color schemes of the watermelon and the pumpkin.
But let's not be silly. You're wondering who is coming 'round that bend.
It's rats, more rats. Citadel just keeps pumping out new rats to fill my bases. As we can see, there are three.
First, let's engage in some self-applause, for deciding not to include an entire squad of Ratlings in the Hungry Ghosts Army. Our littlest Rogue Trader Mercenary, Shorty, was repurposed as cavalry, through a mere snip of the slotta tab.
Given the rat-fetish of Hungry Ghosts, the Skaven Rat Centaur needed prominent treatment. So the Rat-Centaur was not only made into the mount for Shorty Mario, he was also given his own bolt pistol. Both Ratling and Rat-Taur were painted in color schemes that provide camouflage in the desert world they roam.
Since the base of the Space Cactus provided some empty space, the pair could also be positioned behind a mix of the smaller plants molded in the base, painted a similar mix of oranges and yellows. The striped leaf pattern was echoed by the striped tail on the Rat-Taur, while the pointy nose, pointy tail, and pointy horn on the head go nicely with the thorny bits of the Space Cactus.
Unable to resist the addition of bits, Mario has been given a banner atop his backpack, from one of the plastic Army bits from the 1990 edition of Mighty Empires. This helps to provide a nice diagonal going from the Rat-Taur's pistol and head bits, continuing with Mario's head and pistol, rising with the banner pole, and reaching toward the Cactus Stalk (which would otherwise really stick out of the mini-diorama).
Meanwhile, the curved ammo-clips and small wavy banner bit make a nice match with the scalloped shaped parts of the main plant. Yellow was used to unify the tops of the bits- the Rat-Taur's horn, Mario's helmet, and small banner. Yellow was also used for much of Mario's gear, and for the highlights of the smaller plants on the base.
But a tension was also purposefully created- the Rat-Taur has a trio of tumors, a bright yellow gift of Nurgle, while Mario is quite obviously in a quest for new life, as his Mushroom Banner shows. The colors of the Mushroom Banner also blend in with the leaves of the Space Cactus. The red thorns and the various dark grey areas were given white or close to white glossy highlights, fitting with the 1-UP Mushroom.
Our hero is being trailed by a camouflaged critter of the desert, waiting for a chance to bite off a bit of Rat-Taur tail. Painted in the same orange-yellow tones of the small brain-looking plants, and of similar size, the critter is one of the larger members of the Tyranid Squig range. He also fills in an area of exposed base.
From a different angle, we can see the other mutant space rat on the mission, another of the older metal Skaven rats, with a pointy artificial leg attached to a tube full of poison. This rat was painted very bright yellow, just because I haven't used that old Bad Moon Yellow for a while.
The Bad Moon Rat's poison mechanism wraps around his body and along his tail, making him dangerous from either end. Like most of my creations, the color palette ranges across the spectrum from white to black and just about everything in between.
From above, the overall effect of bits added to the mini-diorama nicely fills the available space. The area at the bottom of the picture is another thick green plant, topped by a rusted and worn-down Space Marine helmet, one from the ancient RTB01 Mark 6 Beakies hollowed out, with its faded colors blending with the greens and reds of the Space Cactus.
That Space Marine did not find his Green Mushroom in time.
Friday, September 3, 2010
Khorne in the Kitchen: Master of the Cuisinatorium
In Chef Chunckx's case, he also needed some bulking up to look like a credible servant of Khorne. The original Beastman body was sculpted with strong muscular detail, so that was fine. It allowed me to focus on providing him with the customary spiky armor. So I went with the best source for organic-looking armor plating bits, the Tyranid Biomorph sprue. Four of the horn-like curved armor bits, one at the top of each leg, and one of the shovel-blade shaped bits on the back. These also hid the place where the Ratling meets Beastman along with the pouches.
This guy was fun to create. I've been carrying that Tyranid face with me for over 20 years waiting for the right punishment for his Crimes Against Squats. Finally the Stars Were Right and the Sleeper Has Awakened, Quiznos Haagen-dasz etc.
Enough hyperbole. You all are by now thinking "where's the rest of that Hunter-Slayer?"
From the loopy daemon generation rules of Realm of Chaos filter through my 14 year old brain. And, yes, White Dwarf really did advise the use of paperclips and index cards for your banners back then.
* http://www.solegends.com/citrt/rt601adventurers.htm
** http://collecting-citadel-miniatures.com/wiki/index.php/Image:C38beastman26.jpg
Saturday, March 27, 2010
Hungry Ghosts: A Day at the Fluff Factory
The Legios Moriad XIV Regiment was assembled as an elite expeditionary force composed of troops from the League of Moriad, nine heavy gravity homeworlds near the edgeward borders of the Squat regions. Sent to investigate rumors of exotic mineral resources to be found on the Eastern Fringes of the galaxy, they instead discovered horrors from beyond the stars and from within their minds.
Rather than rich worlds awaiting the construction of mighty forgespires and deepest delvings, empty husks of pitted rock awaited. These grim discoveries drew the Moriad along the trail of wrecked worlds toward temptation. How efficient must be those who stripped these worlds, how mighty the machines and how wondrous the technologies, how surely these technologies would be shared with the Squats.
These were the thoughts the Squat commanders could not put to rest, thoughts that pounded ever louder as they pursued those who destroyed worlds. Their thirst for mechanical lore led them beyond the limits of the Astronomicon's flickers and into the maw of the Behemoth, the first fleet of the extragalatic Tyranid to drink from the Milky Way.
The Moriad were soon desperate for survival in the pincers of an advanced biotechnology that they struggled to comprehend and could not defeat. The mind of the expeditionary force commander, Gen Jengiz Stalkarlik, turned grimly toward the thoughts that had spurred the Moriad to chase the Tyranid fleet. Where the sane would have turned away, Gen Stalkarlik and his Moriad embraced their dark cravings and followed them to their source.
Some believe the Moriad were tainted from the start, others that they broke psychically from the emptiness of the edges of the galaxy in contrast to the snug corridors of their homeworlds. Whether driven by desire or desperation,* the Squat warriors called upon Lord Khorne, the dark god of blood and machines to save them from the Behemoth Tyranids. Mighty Khorne granted the Moriad their wish, in a fashion.
In the end, entirety of the Legios Moriad Expeditionary Force was slain by the Tyranid. As each soldier died, though, Khorne transported his corpse from the battlefield. Each awoke to undeath, refashioned by Khorne’s whims and the random chaos of their warpspace journey. All awoke in the Maelstrom, upon a blood red garnet the size of a planetoid, conveniently orbitted by a Chaos-corrupted spacecraft.
Ever restless, the Moriad soon forayed from the Maelstrom. Khorne provided them with weapons and minerals in the form of a Squat reconnaissance outpost to devour. It was here that they discovered their hunger for flesh could never be sated, though they could never starve. After futile feeding on the bodies of their brothers, the Moriad left the garnet planetoid and the Maelstrom to continue their eternal quest for new flesh and machines to consume.
Through centuries of unlife the Legios Moriad, rebaptised as The Hungry Ghosts, have collected a strange variety of weaponry and cybernetics dedicated to destruction in the name of Chaos. Some have become more machine than flesh, but none have found rest.
*In fact, Chaos had levered the smallest among them to speed them to doom. The Moriad were accompanied by a gaggle of Ratling cooks, as the only artful cuisine among the Squats is entirely alcoholic or geologic. Following one of the few paths to Khorne that Ratlings may find, the mission's head chef came already possessed of unholy hankerings for raw meats of all kinds. Soon the hallucinogenic poisons he mixed into every meal made the Squats keenly receptive to Khorne’s daemonic gibberings from the warp, and their common greed inflated into undying treason.