Showing posts with label futuristic. Show all posts
Showing posts with label futuristic. Show all posts

2.2.14

Tread Softly, Because You Tread On My Dreams: Equilibrium (2002)

As predicted, my involvement here on the blog is taking a step back as I am increasingly overwhelmed with my studies.  Indeed, I have even made the foolish choice of submitting to present at yet another conference with the blind hope that I will be accepted (it is in Montana!).  Yet, I am retaining some semblance of a film viewing regiment, although that is proving increasingly difficult.  The only things I seem to have time to watch at the moment are a deluge of wacky and delightful Godzilla movies for research and my obligatory #cyberpunksaturday viewing.  It is this recent viewing that I have come back with a blogging vengeance.  Equilibrium, which marketed itself as 2002's answer to The Matrix appears to have all but fallen to they wayside when it was faced up against the likes of the impressively epic Lord of the Rings: The Two Towers (my favorite film of the year) and now established contemporary classics like Steven Spielberg's Catch Me If You Can.  In any other year, Equilibrium would have blown competition out of the water and much like Alex Proyas's Dark City, it has become a film that is adored in small circles and continually grows wider in its appreciation.  I am actually quite astonished that the mainstream filmgoer has not better latched onto this film, because frankly it has all the visual cues and elements to make it an ideal piece of popular cinema.  I cannot fathom how it did not fare better, aside from bad advertising or misinterpretation of its winding and precise plot, but it is absolutely worth even the most hardened of cinephiles time.  Both a visionary work in the realm of science fiction, as well as a love letter to its cyberpunk predecessors, Equilibrium does not ask to be viewed, but uses its hyper-sleek styling and techno-beat pacing to authoritatively demand that one watches it.  While it does not expressly set itself up as an adaptation of Ray Bradbury's Farenheit 451, it does have all the signs and symbols of the dystopian masterpiece.  Here, however, the sense of disillusionment takes on a prescribed and potent level, no moment lacking from a perfect crafting.  Indeed, the comparisons to The Matrix are suitable, because in terms of world creating, Kurt Wimmer's film is almost on the level of The Wachowski's work.  It is a surprise, and admitted curiosity that this director also made Ultraviolet.  It is almost enough to make me watch that generally reviled film.


Equilibrium focus in on the hyper dystopia world of Libria, a world where all forms of emotional response have been deemed illegal and any materials which could result in such affect are either burned or kept in lock down far from the citizens access.  All persons inhabiting Libria are also subject to shots of Prozium which help to stave off any feelings or emotions, by creating disaffected citizens who move through the space of Libria like robots.  In opposition to Libria are the occupants of the "Nether" a space where humanity strives to continually claim a world of emotion and learning, even at the cost of continual attacks by the soldiers of Libria.  These soldiers are headed by individuals known as Grammaton Clerics, whose skills in gun kata and noted lack of emotions make them particularly skilled at taking down Nether rebels.  One such cleric, John Preston (Christian Bale) takes it upon himself to be outdo other members in his elite group, even betraying his former partner when he finds him suspect to harboring EC-10 materials (anything relating to evoking emotional content).  When John 'accidentally' misses one of his shots of Prozium things change considerably, becoming aware of his surroundings in a new way, John begins to make egregious errors in front of his new partner Brandt (Taye Diggs) as well as falling for one of the EC-10 violators named Mary O'Brien (Emily Watson) when he finds her to eerily resemble his dead wife.  Attempting to perform disaffection, John now navigates the world of Libria, hyperaware of the ways in which the society is hyper oppressive and indeed quite violent, proving unable to stand his place as a cleric any longer after he is forced to watch a group of soldiers gun down puppies.  When the resistance comes to realize that he is removed from the performance, they recruit him to assassinate the figure of Father (Sean Pertwee) the panoptic figure who is constantly overseeing the state of Libria.  After layers of trickery and help from unexpected sources, John is able to get to the inner space of Libria and find the veritable man behind the curtain, coming to destroy him and the entire system of propaganda spreading in the process. While it implies that this change will move to a new world, the certainty of this endeavor is left open-ended.


The major criticism mounted against this film appears to be that it is a mash-up of perviously executed films on the subject of dystopian future spaces, borrowing heavily from the works of cyberpunk fiction, Huxley visions of the future and enough 80's future cinema to not justify its own existence.  I would argue that this is true to a degree, but it would be a different story if the narrative were doing so merely to appropriate its own self-righteous ideals.  Instead, Equilibrium knowingly and purposefully incorporates pasts films in a pastiche that works wonderfully, not pretending to be revolutionary in its narrative, but instead adding a new voice to a dialogue that has been occurring well before the film came along.  Indeed, choosing to situate the film in settings from thirties era Berlin works two-fold to legitimately incorporate the hyper-fascist elements of many dystopian spaces, while also paying homage to Fritz Lang's Metropolis a film whose structure and look are clearly an influence upon Equilibrium.  Indeed, nothing about Equilibrium is hokey or misguided, but displays nothing short of honest craft from a director who openly admits to making films with the audiences interests in mind.  Indeed, when I hear directors make such assertions I am often immediately dismissive, because this makes me think of Michael Bay or the works of the Fast and Furious franchise.  Here, however, Wimmer is suggesting that not only is an audience capable of engaging with a relatively complex and open-ended plot, but that they are also more filmically versed than most major blockbuster films might suggest.   I would be hard pressed to find a similar critical attack being mounted against Quentin Tarantino who is essentially doing the exact same thing with every single one of his films and in the past few attempts they have been less than stellar in their result, returning to marked territory, not by former directors, but by Tarantino himself.  While I have soured on Pulp Fiction over the years, I can admit to the genuine success of its post-moderning mining of genre, I would argue that Equilibrium works to the same success and in many ways is far superior in its result.  This is not The Matrix by any means, but it certainly stands in a realm of audacious force that should be supported and promoted in filmmaking, not chastised.

Key Scene:  The discovery of Beethoven is one of the more low key sequences in the film, but it is absolutely the crux of the film and played as such.

This film demands your viewing.  There are apparently some issues with the bluray transfers available, so it might be (in the rare occasion) safer to go with the DVD.

11.1.14

The Past Is Just A Story We Tell Ourselves: Her (2013)

I am gonna keep riding this post humanism wave here on the blog, because I have been fortunate to have yet another piece of academic writing get pushed through to a new stage of revisions with the hopes of eventual publication.  Incidentally, much of the subject matter of this paper revolves around issues of cyborg identity and by extension how we gender and other bodies that themselves are not human.  As I noted earlier this is a relatively new point of research for me, but one that is nonetheless proving quite rewarding and at times challenging theoretically.  I know full and well that I would have adored Spike Jonze's Her regardless of having encountered some of this research prior, but much of it would have been purely from a sort of cinematic spectacle and comedic point of reference.    It would be quite a challenge to find a reason for me to not like the movie on those grounds alone, yet when I began to engage with the film (almost immediately) on its conceptualization and navigation of issues surrounding the post-human identity I found myself becoming even more enthralled with the film than I could have previous foreseen.  It works its way ever so cleverly around both the issues of embodiment and what it would mean for an entity with unlimited access to the known world to somehow become more sentient than a person, even one that it had grown deeply attached to in as close to physical way as possible.  The film is vibrant and abject simultaneously, painting in its lens a world that is hip and looks to be a great step forward, but also manages to show the very detachment and dissonance that could create a world where this narrative could emerge.  In this careful construction, I would argue that Her carries the same legitimacy in terms looking forward to humanities symbiosis with technology that The Matrix and Existenz did in 1999, there begin a prophetic warning.  Jonze realizes that this warning is far too late and instead takes a look at how the romantic relations of those in the world will come to fruition in light of this invariable attachment.  In this way, the film proves to be the most important romantic drama since Brokeback Mountain.  It should be rather apparent at this point that I was absolutely floored by Her.


Her follows the life of Theodore (Joaquin Phoenix) a man whose job revolves around writing heartfelt and emotionally charged letters for clients who want to send them to friends, lovers and relatives but cannot bother to spend the time doing it themselves.  While he is exceptional at his job, he has been recently distraught over the ending of his recent push for divorce by his wife Catherine (Rooney Mara) who sees his distant nature and decidedly mellow outlook on life to be starkly opposed to her very hard and critical world view.  While Theodore is capable of maintaing some semblance of functionality at work, he is clearly suffering on the outside as noted by Amy (Amy Adams) and her boyfriend Charles (Matt Letscher).  During his travels through what appears to be a nondescript California location, Theodore comes across an advertisement for a new operation system for his computer that is equipped with artificial intelligence.  Seeing this as a curiosity, Theodore buys the software and after answering a few questions about his mother and interests, he is provided with a voice model named Samantha (voiced by Scarlett Johansson) whose own outlook and desire to learn about the world and Theodore immediately becomes a thing of life-fullfilment for Theodore.  While he is initially hesitant to embrace the desires of Samantha, Theodore and his operating system become involved, at one point even carry out what is apparently a sexual encounter.  In the physical world, this drives Theodore to the final point of willingness to end things with Catherine and when Amy and Charles breakup, he is able to better support her as a friend.  Yet, when Samantha grows closer to Theodore their relationship too grows and in some ways becomes tested after the "honeymoon phase."  Theodore becoming quite frustrated when Samantha attempts to introduce a real woman into the sexual equation.  Yet, he is willing to work at finding a way for their partnership to work and is quite successful for sometime, but during a trip to the mountains, Samantha informs Theodore that she has been talking extensively with other AI operating systems, wherein her understanding of knowledge and presence are beyond his comprehension.  Furthermore, after a brief malfunction, Samantha reveals that she has been in conversation with thousands of other entities, some of which she has loved equally.  In one last conversation, Samantha calls Theodore at night to tell him that she/it loves him dearly, before the entire system goes offline.  Awaking to the broken system, Theodore is momentarily flustered, but eventually decides it is best to simply go and talk with Amy, a moment that suggest the future of a even better relationship.


Her tackles the issues of artificial intelligence, post humanism and the existential justification of life in a way few films have.  Indeed, while it is at a quick thought, I would only place Blade Runner, 2001: A Space Odyssey and The Matrix above this in terms of film's which tackle the issue of the artificial navigating its way into the real in highly indiscernible ways with noted success.  Wherein, the thee previous films pain such an uprising and awareness in a very dire situation, one predicated upon invasion and replacement with something newly evolved, Her notes that the divide might not happen with such force, but the emotional investment will be no less tangible.  The artificial intelligence at play in this film seems to predicate itself upon becoming attached to figures who are already in the emotional dumps as it were, susceptible to a emotional replacement that does not necessarily factor into the most Darwinian of logistics.  Here, Theodore navigates towards the entity of Samantha not for the physical elements, but for the replication of comfort and human connection she somehow purports to offer.  Indeed, it is made expressly clear that this is not a replication of the human form and certainly not a simulacra of the human, because there is never a physical entity to which Samantha becomes attached, although there is an incredibly brief moment in the "break up" scene that could be deemed Theodore's own physical manifestation of Samantha.  This looking for human contact by removing the contact element becomes even more curious when one considers that figures like Theodore make incredible use of video games as a form of escapism, while Amy makes video games for a living, aspiring to be a documentary filmmaker all the while.  The games themselves monotonous, Amy's creation simply being a mom simulation, while Theodore is fixated by a game that looks tantamount to The Myth of Sisyphus in 3D.  At no point do they realize the harm or detachment at play in such a world, because they are so fixated on their individual realities, in so much, as it would suggest that the attachment to artificial intelligence, is not one where fear of mental superiority a threat, but that said fabrications

Key Scene:  The love scene is seriously something refreshing in the use of cinematic language, if only for the ways in which it made the audience collectively react.

This is in theaters.  It is a theatrical film.  Seek it out accordingly.

26.4.13

If I Am Not Me, Then Who The Hell Am I?: Total Recall (1990)

It seems as though Ray Bradbury and Philip K. Dick will be doing a battle of sorts for my favorite sic-fi author whose work has been successfully transferred to film.  A handful of reviews have considered each author and their works as they have been adapted and Total Recall only proves to be the most recent case of this, a film that I had wanted to see for awhile, but always put on the back burner for a variety of reasons.  I am glad to have finally obtained a bluray and popped it into my player, because it was a very redemptive experience on a large scale.  For whatever reason I had written of Arnold Schwarzenneger as a respectable actor, despite being fully aware that he is excellent in the Terminator series amongst other things.  Furthermore, a very terrible experience with Showgirls, as well as a less than stellar response to Basic Instinct had me strongly reconsidering my notions of what constituted Paul Verhoeven as a great filmmaker, aside from Robocop.  Finally, I was rather certain that highly stylized, special effects film had lost their magic by the end of the eighties, but this film seems to really be the swan song of that era and baffled me with its continually experimental and fresh use of visual elements to create a highly watchable and active film.  One would be hard pressed to really criticize Total Recall as a film, because, while it has its moments of terrible acting and occasionally bends under its ambitious plot, it manages to be solidly executed and perfectly timed considering its both inclusive character plot and larger philosophical considerations.  Total Recall, much like Die Hard is just a fun film to engage with, one will find viewing this film to be viscerally enjoyable and visually mesmerizing while also being aware of its general badass nature, particularly in some of the more bizarre moments of special effects and cgi, which manages to exist within the world without the weird showiness present in more contemporary works.  I have not paid the remake a visit to this point, but I feel as though it will only be a let down, because this version is something extraordinary and indicative of what is truly possible with science fiction films that are fun and easily accessible, yet not so watered down as to be insultingly straight forward.


Total Recall centers on the experiences of Douglas Quaid (Arnold Schwarzenneger) a construction worker whose life within his gorgeous wife Lori (Sharon Stone) is constantly at odds given his preoccupation with his dreams about roaming Mars with a brunette woman only to result in his death when his helmet breaks and he suffocates in the toxic air.  These dreams lead Quaid to pursue answers through Rekall, a corporation that specializes in aiding people with their desires through a dream state.  Quaid takes up this opportunity only to result in a technological error that leads to him being woken up while being put under for his unconscious experience.  This awakening finds him with a severe case of memory loss and the knowledge that he must return to a certain place to assure his safety.  However, when Quaid awakes he is also fully aware that he is now a wanted man, one who apparently has ties to a man named Hauser who worked on Mars.  As Quaid begins to navigate this space it becomes clear that the people he assumed to be his friend were spies themselves, even Lori who attempts to kill Quaid when he returns to their apartment.  Despite being completely against odds Quaid's desire for survival affords him the ability to appropriate technology to his advantage, even using brawn when necessary. While running from pursuers, Quaid learns of a deeper layer of exploitation occurring in his world, one that has led to mutations in individuals, specifically groups whose living close to the surface of Mars.    Furthermore, Quaid realizes that his identity as Hauser has layers of problems, some that tie him directly to the exploitation of the persons on Mars, fortunately, Quaid meets a woman named Melina (Rachel Ticotin) and she helps him to realize his past, as well as make larger sense of the dreams he was having at the beginning of the film.  Quaid takes it upon himself to correct the wrongdoings by the large corporation, and uses both his newly obtained technology, as well as a keen awareness of the group and their hubris to his advantage, eventually saving the citizens of Mars.  The closing scene shows Melina and Quaid happily embracing, although it is quite possible that this entire world was simply the result of Quaid's initial dreaming at Rekall.


My relatively recent review of A Scanner Darkly, also an adaptation of a Dick work, considered the problem of reality and physical experiences, and it is certainly a theme in Blade Runner, a personal favorite of mine, again a result of the influence of the great science fiction author.  I would certainly place Total Recall within this context, but where the other two films seem intent on considering the issues of providing validity to a non-sentient being possessing "experience" while the other considers how experience is affected by layers of drugs, Total Recall seems to consider the idea of imagining into existence justice and egalitarianism in the world.  Quaid is certainly not a perfect person, but one can easily see from the onset of the film that he is a just and aware individual who simply wants his presence to validate those around him for something relevant, even if he can be a bit snappy and standoffish in the right circumstances.  The way the narrative, which is quite assumedly the vision of Quaid, plays up on the lesser versus the one's with unyielding power has various layers, whether it be the delusion of unwarranted power and how this affects the psychological outlook a person might have or the way a lesser individual internalizes their oppression,  suggests that Total Recall is decidedly entrenched in denying anything "performed."  It could easily possess layers of Marxism, psychoanalysis and in the right context a feminist reading and each would be able to draw upon the "dream" nature of the narrative to advance a reading of rejecting power, particularly those with such sway that their authority is even difficult to undermine in the unconscious state of the world of Total Recall, assuming of course that the film is an entire dreamscape.  Total Recall is concerned, firstly, with the issues of assuring one's presence in reality when each interaction is predicated upon a series of lies, or at the very least performances for and against expectations, and even if this rather obtuse consideration of the film is frustrating, its clear criticism of capitalist endeavors, much like what occurred in Robocop, is well worth celebrating.

Key Scene: The X-ray machine sequence could have been in a film this year and still been as captivating.

Total Recall on bluray is super cheap and certainly will prove a great film to have on hand for various situations.

26.9.12

May The Odds Be Ever In Your Favor: The Hunger Games (2012)

I have been quite adamant in my loathing of The Hunger Games as a rip-off of Battle Royale, which in its own right borrowed quite heavily from Lord of the Flies, and while I was not upset that the film and book got hype, I was dismissive of how many people praised it for its originality, something, narratively speaking, it did not possess.  As such I avoided viewing this film for quite some time because I felt as though I would be selling out to one of my favorite novels and films in Battle Royale, as well as feeding into media hype about a film that I would more than likely hate.  However, I by some accident saw the trailer on television and was instantly drawn into the cinescape created by Gary Ross and knew that it would linger in my mind until viewing the film.  Unable to convince my friends to join in the viewing of a film that they too had dismissed, I grabbed a bluray copy from a drugstore nearby and popped the popular movie in for viewing.  I enjoyed The Hunger Games very much, it is certainly a rip-off thematically of works like Battle Royale and Lord of the Flies, but not it is clearly not with the means to exploit it for profits, and while I can only speak for the film, I felt as thought it was a realized distopian film with excellent cinematography, decent enough acting and enough fresh approaches to the  kill-or-be-killed narrative to make the two plus hour film worth my time and, more importantly, worth convincing others to watch.  The Hunger Games will likely be forgotten in the throes of big budget Hollywood in the next five or so years, but that does not mean we should ignore its current successes, as it stands right now, The Hunger Games is a great offering from the blockbuster system and as far as those are concerned it is one of the better films of the year.


The Hunger Games, for the two and a half people who do not know, follows a society in the grips of poverty and famine that choose to sacrifice two youth from each of their districts to fight to the death, the last one standing is promised wealth beyond comprehension.  Of course, the districts with larger populations and a decent means can train their youth to compete, while others are chosen by random drawing, often to their dismay.  In the case of the specific Hunger Games shown in the film one Katniss Everdeen (Jennifer Lawrence) volunteers as tribute for the Hunger Games in order to assure that her younger sister will not be subject to the cruel engagement.  Along with another village boy Peeta (Josh Hutcherson) they represent their district in the games.  The two are whisked off to training at the Capital, which is grueling and affords them an opportunity to see how truly corrupt the society they live within has become, particularly in the disparity between people of various districts and their wealth.  Realizing this rather quickly, Katniss makes it a point to contradict the influence of wealth and stick to her own ways, making the initial hours of the actual games incredibly grueling.  As Katniss competes against others trying to kill her and various natural obstacles, she learns self-reliance and to trust people who do right by her, ultimately surviving the bout till it is only her and Peeta left.  Agreeing to commit suicide, as opposed to killing one another, a committee declares them joint winners of the games, in order, to not cause more despair amongst those viewing the games.  Katniss and Peeta return as victors, much the the anger of the committee and the film closes with the President of the districts contemplating the situation, after all this is a trilogy.


So I should probably confront the race issue in the film.  Having done a bit of research for this specific blog I have come to realize that in the novel the characters were clearly of darker skin than those in the film, proving problematic when you consider that white characters cover much of the main cast.  It also helps to elucidate the scenes of bonding between Katniss and Cinna (Lenny Kravitz) who claims to have a connection to her, which when we know that Katniss is supposed to be darker, makes much more sense.  This is not my criticism per se, but just something to keep in mind when watching the film.  I myself, am drawn to the ways in which the adaptation completely dismisses the quality of any political structure in this particular distopian vision.  Neither right nor left wing politics have proved useful in this vision of the future, and libertarian notions are shot out the window when we consider that the actual games reaffirm that if humans are left to their devices that they will prove Darwin right every time.  I cannot say for sure what the political rhetoric that emerges would be from such a film, put I know that in its wake gender roles would be subverted, racial tensions would be broken and the idea of self-sacrifice for others would be glorified, at least this appears to be what Katniss' actions suggest and the President's discomfort reflect in the films closing.  The various social commentaries emergent within this film are many and each could be drawn on for hours.  Ideally, this should be a film introduced to burgeoning film studies students, as it offers a wide range of critiques that combine cinematic and theoretical language perfectly.

Key Scene: The poison/drug trip is well...trippy

I know I said that I rented this film, but I plan to get a bluray copy soon, it was much to my surprise quite good and well worth owning.