Showing posts with label Wonder Woman. Show all posts
Showing posts with label Wonder Woman. Show all posts

Monday, May 26, 2025

DC Secret Files Podcast Vol. III: DC Universe Legacies #1b


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The third episode of our DC SECRET FILES podcast — the show that dares to tackle DC Comics’ greatest creations in encyclopedic form! Each episode, Frank will be joined by a special guest, in this case, podcaster Ed Moore of Teal Productions, to cover characters and concepts from across DC’s history. Our discussion of the given property will be married to a piece of original art commissioned by DC to spotlight the same. This time around, we chat about 2010’s DC Universe Legacies #1, by Len Wein, Andy & Joe Kubert, as well as a host of other talents on the main and supplemental stories. Plus we read YOUR feedback on the show’s pilot episode!
  1. Fate's Legacy Profile Page art by Enrique Alcatena [0:01:58]
  2. The Spectre painted by Tom Mandrake [0:30:41]
  3. “Snapshot: Reflection!” by Wein, Jones, & Co. [0:48:44]
  4. Wildcat Profile Page art by Sergio Cariello [0:57:25]
  5. Wonder Woman (Golden Age) Profile Page art by Frank Cho & Wayne Faucher [1:09:32]
  6. Blood Queen Profile Page art by Scott Clark & Tom McWeeney [1:26:10]
  7. Confidential Communiqués [1:38:16]

Have a question or comment? Looking for more great content? Leave comments on our website: Rolled Spine Podcasts
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DC Secret Files theme song by Luke Daab

Sunday, May 19, 2024

JLApe: Gorilla Warfare (1999)

In Legends of the DC Universe #19 (August, 1999,) the arrogant and generally disagreeable "Gordon Matthews" infiltrated Manchester Junior High School in Alabama to act as a rival to Bart Allen. Meanwhile, Max Mercury investigated the theft of four gorillas from the Manchester Monkey Business School, which trains simians for show business. Max discovered three of the apes raising an international ruckus while wearing helmets that siphoned from the Speed Force. The fourth gorilla was in the custody of "Gordon Matthews," who revealed himself to Impulse as Gorbul Mammit, the son of Gorilla Grodd, looking to continue his legacy feud with the Flash Family. Having kidnapped Bart's young friend Carol Bucklen, he intended to transfer her mind into the "seductive body" of the fourth gorilla, to make her intelligent enough to serve as his bride, but Impulse foiled the scheme. Grodd was amused, but felt that the boy was thinking too small. A cute story by Jason Hernandez-Rosenblatt, Pop Mhan, & Romeo Tanghal.

Elsewhere, relations between Gorilla City and the human world heated up and cooled down inside a week, with the assassination of Solovar and the rise of the Simian Scartlet that launched hostilities against the United Nations in JLA Annual #3. Then gorilla agents assailed Bludhaven and Atlantis in Batman Annual #23 & Aquaman Annual #5. As explained by Martian Manhunter in his second annual, "Led by simian sorceress Abu-Gita, apes invade the island nation of Themyscira." [Wonder Woman Annual #8]

"In Central City, the Flash, Max Mercury, and Impulse are enslaved by the long-time outlaw called Gorilla Grodd-- to charge his Speed Force reactor, providing the morphic resonator array with a power source to substitute for The Eye of Poseidon." J'Onn isn't usually a sexist, but he missed listing Jesse Quick. Walter West, an older version of Wally from a darker timeline, had lost his battle for self-control after being turned into "Flashorilla." Despite having four super-speedsters on the scene, none were fast enough to avoid getting turned into gorillas themselves. They were then put on treadmills to power another attempt to further spread the ape-conversion process. "Chimpulse" actually started to figure out that he'd been duped into Grodd's service, but then got distracted by unlimited access to bananas. More typically, Chimpulse got distracted from the distraction, and needing stimulus beyond running in place, returned to philosophy. His questioning of Grodd's plan played poorly with the pleebs, but won over the speed-apes. Further, while evading capture, Impulse vibrated through a wall and reverted to human. It was deduced that the Speed Force assists in reforming speedsters under this type of circumstance, and reset their matrix to its default. The speedsters then dismantled Grodd's apparatus, but the super-gorilla himself evaded capture. "The Apes of Wrath" was by by Brian Augustyn, Doug Braithwaite, and Robin Riggs. The Flash Annual #2 (October, 1999) was a cute story that the artists did their best to play for laughs, but their basic style is still too seriously inclined for the material. It just creates a Roger Rabbit effect of mashing cartoons against real world humans that don't quite match up.

Martian Manhunter continued, "In Washington, the smuggled components of the gorilla-built war machine dubbed 'Grogamesh' are assembled. Piloted by Ulgo, Grogamesh kidnaps Daily Planet reporter Lois Lane, and is defeated by Superman." Despite being played for villainy in early episodes, Ulgo had a legitimate urge to avenge his slain uncle, which was exploited by Abu-Gita, who concealed the more sordid aspects of her magical incantations. In Metropolis, the Monk of Steel was failing to control his feral inclinations, but was swayed by encountering his wife. Her first suggestion to find the scientist Emil Hamilton didn't pan out, as he had gone full ape, so Supermonkey decided to "kill or cure" by flying near to the sun. There was a fake-out when he appeared to grow to Titano proportions, but he had in fact reverted to Kryptonian, and the giant was the fur-covered Grogamesh. In battle, that was burned away, revealing the metal bohemoth beneath the facade. In fact, those pelts were key to resolving said battle, as they were made from the skins of a thousand sacrificed apes, as part of Abu-Gita's plot to more literally invoke the heroic legend of Grogamesh. As a modern moderate, Ulgo was disgusted by this betrayal of his principles, and began to understand that he had been misled. Oh, and Young Justice turned up too late with a giant exploding banana, just in case. Against the odds, Superman Annual #11 (October, 1999) managed to immediately recycle the pun title "The Apes of Wrath," this time by Abnett & Lanning, and Joe Phillips with Faber & Stull. Phillips already trends toward a cartoonish art style, so here he simply had to lean into it. It helps land a few good bits, like a variation on the "it's a plane" dialogue, exclusively in grunts.

The Gorilla incarnation of Kyle Rayner was unable to restore himself to humanity on his own, so he was assisted by J'Onn J'Onzz in Green Lantern Annual #8 (October, 1999). "Thanks to my rather duplicitous efforts, Green Lantern was restored to normal, as has been the rest of the JLA." In fact, the entire episode of Gorilla Warfare was then resolved in Martian Manhunter Annual #2 (October, 1999)...

Saturday, March 19, 2022

DC Special Podcast: DK Encyclopedia Diaries 12

Volume XII
The Drunken Guide To The Characters Of The DC Universe

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Rolled Spine Podcasts are on iTunes, Anchor, Stitcher Radio, and the Internet Archive.

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A
Air Wave 0
Iris Allen / Linda Park 2
Amazing Man 4
Amazo 9
Ambush Bug 11
Andromeda 25
Angle Man 28

B
Black Zero 8

D
Doctor Psycho (New 52) 8

L

The League of Ancients 11
Legion of Super-Heroes (New 52) 20

P

Linda Park / Iris Allen 2

S

Superboy Jonathan Lane Kent 11
Superboy Kon-El (New 52; cont.) 0

W
Wild Girl 27
Wildsiderz 22
Wonder Girl Cassie Sandsmark (New 52) 3


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Ambush Bug, Wonder Girl, DC Comics Encyclopedia, DC Special Podcast, JSA, Legion of Super-Heroes, Podcast, Superboy, Wildstorm, Wonder Woman,

Wednesday, March 24, 2021

DC Special Podcast: Warner Bros.’ Zack Snyder's Justice League's DC's Murderverse (2021)

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Meanwhile... Illegal Machine, Mr. Fixit, & Diabolu Frank talk about the four hours of appeasement to a toxic fandom and/or AT&T's opportunistic grift trading false hopes of #RestoreTheSnyderVerse to bump soft HBO Max subscriber numbers in a pandemic. Cards on the table, we all liked both versions of Justice League, but that won't stop the shade or temper the sizzling hot takes. Equal opportunity offense is our stock-in-trade, and business is good. Both sides can eat a big fat di--rector's (un)cut. #Justice4SilasStone

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Friday, January 1, 2021

DC Special Podcast: Warner Bros.’ Wonder Woman 1984 (2020)

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Meanwhile... Illegal Machine & Mr. Fixit, the guys from The Marvel Super Heroes Podcast, talk to & around Diabolu Frank of the Diana Prince: Wonder Woman podcast as they yack about the latest prequel to the DC Extended Universe for over three hours. At least as overextended as the actual movie, then. It was recorded across five hours on New Year's Eve, so you can hear fireworks popping throughout. Poetic or annoying?

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Wednesday, January 2, 2019

DC Special Podcast: Warner Bros.’ Aquaman (2018)


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Meanwhile... Diabolu Frank, Mr. Fixit & Illegal Machine have to put up or shut up regarding their historical comments on the prospect of Aquaman: The Motion Picture. You will believe a Momoa can make theater seats wet...

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Tuesday, November 21, 2017

DC Special Podcast: Warner Bros.’ Justice League (2017)


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Meanwhile... Diabolu Frank, Mr. Fixit & Illegal Machine are unsurprisingly not unanimous in their assessment of the first ever JLA motion picture...

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Monday, June 5, 2017

DC Special Podcast: Warner Bros.’ Wonder Woman (2017)


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Rolled Spine Podcasts are on iTunes, Stitcher Radio, ShoutEngine and the Internet Archive.

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Meanwhile... Mr. Fixit & Illegal Machine try to talk down the hysterical, illogical Diabolu Frank as they shout about the latest addition to the DC Extended Universe for over two hours.

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Monday, March 27, 2017

DC Special Podcast: Justice League Unite Trailer (2017)

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Meanwhile... Mr. Fixit, Illegal Machine, & Diabolu Frank talk about the first official trailer to the 2017 Warner Brothers Justice League film for about twenty times longer that the trailer actually runs, and the CGI is nowhere near as bad as our audio.

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Monday, February 13, 2017

The DC Bloodlines Podcast: You May Call Me Doctor Mist!



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The ancient immortal African mystic Doctor Mist was introduced in a cameo on the last page of 1978's The Super Friends #12 before continuing into appearances in The Super Friends #13 & 45-46 before officially forming the Global Guardians in DC Comics Presents #46. We cover these comics to varying degrees, but our primary focus is the supposed true story of "Nommo," appended to tales starring Zatara and Zatanna. Is Dr. Mist one of the most powerful and important figures in the history of the DC Universe, or a sad and lonely fraud? You decide, and you can follow along with our reading of 1988's Secret Origins #27 at The Secret Origins Podcast.

This episode's non-paying advertisers: Spill Some Blood!!!* *across social media only.

Wednesday, February 1, 2017

The DC Bloodlines Podcast: The Green Fury meets The Super Friends



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After slipping to an unintentional monthly schedule with some uncomfortable elements and unfortunate timing, the DC Bloodlines Podcast returns for a thirteenth episode set on breaking its unlucky streak (and nearly broke Diabolu Frank with all the editing it required.) In this novel edition, special guest Pekita Trotamundos helps produce a two-person radio drama in the style of ABC-TV's 1979 Saturday morning favorite, The World's Greatest Super Friends. This is meant to reflect the early appearances of Brazil's premier super-heroine in the DC Universe, Beatriz da Costa, originally known as The Green Fury! Later known as Fire, she was created by E. Nelson Bridwell and Ramona Fradon for the comic book tie-in Super Friends #25, cover-dated October, 1979. After that brief cameo battling Superman, The Green Fury went on to appear in issues #42-44, with her origin finally revealed in a full length starring role in the series' final issue, the August 1981 cover-dated #47. Foregoing the usually biting commentary and contemporary music soundtrack, this episode is a loose adaptation of these stories featuring scores culled from numerous cartoon favorites of the era. However, there is a political subtext that's hard to miss. For a peek at the early Beatriz da Costa in action, here's a look at sample pages from The Super Friends #43 at Scans_Daily.


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Sunday, July 17, 2016

DC Special Podcast: Dawn Of Justice Ultimate Edition



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Meanwhile... Illegal Machine & Mr. Fixit revisit Batman v Superman, this time in the extended length edition favored by the director and joined by Diabolu Frank. Come join us in jeering the DC Extended Universe debuts of Wonder Woman, Cyborg, The Flash and Aquaman while we try to find any peanuts left to pick out of this thoroughly canvassed turd!

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Thursday, July 7, 2016

DC Special Podcast: Rebirth Pain



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Meanwhile... Mr. Fixit & Diabolu Frank talk briefly about DC's latest not-a-reboot, Reberf, its shallow talent pool due to past brush-ups, as well as the shift at Vertigo from a creative doorway to a mail slot. If you're super-duper excited and positive about the direction of DC Comics, you're listening to the wrong podcast. There's nothing but bellyaching and backbiting here.



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Tuesday, January 26, 2016

DC Special Podcast: Dawn of the Justice League (2016)



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Meanwhile... Mr. Fixit, Diabolu Frank & Illegal Machine cross over to DC-Earth for their irregular looks at how the other super-hero universe lives. First, we talk a bit about Gotham and the side projects of Batman scribe Scott Snyder, then we dive into the TV special DC Films Presents: Dawn of the Justice League to discuss Suicide Squad, Wonder Woman and more!

Spill Some Blood!!!* *across social media only.

Wednesday, August 7, 2013

"The Way of the Warrior" Podcast Part 1



Luke Jaconetti is an infrequent contributor here at DC Bloodlines, plus he’s a brother in the Justice League of Bloggers with his Hawkman page Being Carter Hall. Recently, Luke guest-starred on Shawn Engel’s Green Lantern podcast Just One of the Guys, covering the “Way of the Warrior” crossover.

Guy Gardner had been fighting with Hal Jordan over who would serve as Green Lantern of Earth. When he lost, Guy spent a mini-series looking for a new source of power to continue being a super-hero, which ended up being the yellow Qwardian power ring stolen off the corpse of Sinestro. After a little over a year in his own series, Guy learned that the Green Lantern Corp had been destroyed by a Hal Jordan driven mad by the destruction of Coast City. Gardner led a team of powerful heroes against Hal, but the unit failed. Gardner's power ring was destroyed, and after another quest, Guy Gardner gained the ability to turn his body into a shifting variety of weapons thanks to an unknown alien Vuldarian heritage, and took on the codename Warrior. This attracted the Tormocks, who had been enemies of the Vuldarians before they had been wiped out, and now sought their last living representative.

Meanwhile, the greatest heroes of the DC Universe were brought together by Ganthet the Guardian to assist the last remaining Green Lantern, Kyle Rayner. Hal Jordan, now calling himself Parallax, wanted Rayner's ring for his collection...

I thought folks might like to give these podcast episodes a listen, which you can download here. I was fairly fit to burst with comments, so I'll take advantage of promoting the podcast and run them below.

Green Lantern #63 (Begins at 8:11)
I’m not sure if I ever actually read “Parallax View”… I may have just thumbed through it. I never committed to Ron Marz’s Green Lantern run, but guest stars and events kept me coming back so often, I probably ended up with a quarter or more of it in my longboxes. Most of it was alright, but this one always struck me as pure stunt-- all sizzle and not a bite of steak. Also, in 1995 I was not following books for Martian Manhunter, but was most certainly doing so for Wonder Woman. Alas, no Diana, no dice.

I like how each of the Green Lanterns had their own personal types of ring constructs. Alan Scott seemed to favor Arthurian imagery and flames. John Stewart’s intricate designs were my favorite, but Kyle Rayner’s pop culture/anime stuff was cute. Guy Garner’s should have been more violent and over the top, like something from Looney Tunes mixed with Rambo, which is sort of how he manifested during his Warrior days. Hal Boredan always had the most low-to-middlebrow constructs, which suits him, but it’s also one of many reasons I can’t stand the dude.

Following Zero Hour, Oliver Queen shaved off his goatee, and occasionally wore the same type of suit most associated with his son Connor Hawke. He was still alive in the summer of 1995, as he wouldn’t perish until the following year’s Green Arrow #100-101. Like two peas in a douchebag, I have about as much regard for Ollie as I do Hal. I could see him stiffing a waitress on a tip over some trumped up grounds, but that would have nothing to do with his being a liberal. If anything, evidence would suggest a liberal would be a better tipper, even if you subscribe to the notion of their being elitists looking to “take care” of the “lower classes.” Tightwad conservatives, bootstrap Randians, and faux-Christians who can’t imagine tipping more than they tithe are far more likely to stiff the service industry.

Black Canary was a brunette who wore a blond wig as a disguise until the first Black Canary/Oracle: Birds of Prey special in 1996. There was always fan confusion on the matter, so DC finally gave up and had Dinah start dying her hair instead.

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1994 Zero Arrow Green Arrow redesign style guide turnaround by Mike Norton & Scott Hanna

I read X-Men comics throughout the ‘80s, and even when I dropped the actual books in the early ‘90s, I still followed the ersatz versions in the Avengers, New Titans and Justice League lines. The League was the least suited to ape the mutants, since they were still straightforward super-heroes working with the U.N., and their interpersonal dynamics were never familial/unified by minority. Thanks to all the Post-Crisis reboots and the bias against the comedy in JLI, only the dregs of DC Comics were made available across three team books, and DC has never been as egalitarian as Marvel to boot. Evidence of DC’s contempt for Wonder Woman includes her being forced to lead J.L.A. teams that included Nuklon, Obsidian, Crimson Fox, Metamorpho, de-powered Fire, Icemaiden, Agent Liberty, Black Condor, Maxima, de-powered/Liefeld-armored Booster Gold, Blue Devil, El Diablo, and the Yazz as members. I don’t miss any of those series, but the last year and a half of Justice League Task Force under Christopher Priest are very good reading involving some seriously underwhelming characters legitimized by the book’s overall quality. Bucking the contemporary trends, the Neal Adams/John Buscema influence seen in artists Sal Velluto and Ramon Bernardo holds up better two decades on than the Image wannabes.

I was a fan of the Giffen/DeMatteis JLI, but I didn’t bother with Jurgens’ awful continuation until years after initial publication. As a Wonder Woman fan, I decided to use the #0 issue to jump back on Justice League America in 1994, and suffered through a year of miserable crap that mostly continued/wrapped storylines from the deservedly cancelled Justice League Europe from which the “new” creative team had come. The book finally began to improve after the “Way of the Warrior” crossover, to the point that I was almost sorry to see it go in 1996. Those Flicker appearances bugged me, because he was never properly introduced in J.L.A., under the assumption that he’d be familiar to Green Lantern readers and the rest of us could go screw.

Guy Gardner: Warrior #32 (Begins at 45:33)
I jumped on Guy Gardener with #20, totally dug it through #25, bought all the back issues, and watched its steady decline from there. Decent crossovers and surprisingly great fill-in artists buoyed the book for a while, but in retrospect "The Way of the Warrior" was when the wheels fell off. The plot was a stupid disjointed mess, and after this issue, the art and storytelling on the flagship book of the event was the worst of the lot. After Chuck Dixon and Beau Smith had spent over a year turning Guy into a respectable hero, it seemed like this one violent temper tantrum was throwing all that effort into the trash. I was cool with the new costume and tats so long as Mitch Byrd was drawing them, but nobody else made it work for me. Smith had a terrible habit in these issues of having every damned character tell the readers fawningly how much more powerful Guy was and how much he had changed. The hard sell was sickening, like everyone was breaking character mid-show to sell Marlboros or Ovaltine. Hawkman did a nice job announcing his primary role in the crossover by ordering Extreme Justice and the JLTF to fall in and prepare for war.

There have never been a lot of female artists in comics, and especially in 1995, the ones who were had "girlie" styles that weren't in step with the times. For a while, Joyce Chin was the only woman who could hang in the Chromium Age. She wasn't at 100% by this point, but I liked her work, and watched it improve through another project with Beau Smith, Wynonna Earp. Most of this issue is kind of rough, with a few exceptionally bad panels, but there were others where Chin strutted. Wonder Woman, Tigerman and Arisia came out best. Chin's married to Arthur Adams, by the way.



I hate it when Christ imagery is used in relation to Superman. He was created by Jews as a diaspora allegory with an origin story cribbed from Moses who continues to act more like the Zionist conception of a messiah than the Christian one. The most Christlike DC icon should be Wonder Woman, created by gentiles espousing a universal approach to redemption in line with the school of Hillel. Even her predilection for BDSM recalls the Passion. Luke’s description of her compassion and “bountiful love” is spot on, so when she runs around stabbing people and choking them with her lasso, it might as well be a cat o’ nine tails. I liked Guy Gardner in JLI, but I became for a time a devoted fan of the character after his thoughtful interaction with Wonder Woman in Warrior #20. I came for the Amazing Amazon’s guest appearance, and stayed because Beau Smith impressed the hell out of me with that moment. It’s a shame he never wrote the character in her own book, as his handling was better than most of the folks who did.

Justice League America #101 (Begins at 1:14:45)
I knew that I no longer my Hawkman collection, but I thought for sure J.L.A. was still somewhere around the house. So much for certainty. They're gone too. When I read these comics (OMFG) EIGHTEEN YEARS AGO, I didn't realize that Obsidian was supposed to be gay. I just thought he was suicidally depressed and annoyingly needy.

I met Chuck Wojtkiewicz at the 2000 San Diego Comi-Con. If I recall correctly, he pronounced his name “Voight-kev-itch.” It took me a long while to warm to his work, but by the end of his run I was really into his expressive figures and voluptuous ladies. I inquired about buying some of his art, including pages from a rejected New Gods proposal. He was asking $200-250 at a time when I’d been spoiled by $40-100 pages by bigger names in the early days of eBay. Good stuff though. Like a lot of guys after the bust, he moved on to animation, and then into video games (including design work on the DCU MMORPG.)


Hawkman #22 (Begins at 1:24:23)
It’s funny when Luke characterizes the Hawkman/Guy Gardner team-up as true “warriors.” Katar Hol’s more reluctant, contemplative soldier/policeman seemed to match that more than the zealous bloodletting of the avatar/Hawkgod version. Meanwhile, Guy always seemed puffed up playing as a tough guy, even though he was just a gym teacher, unlike his hero cop brother. See also the subdued attitude of the ex-marine sniper John Stewart versus the swagger of the civvie Guy. I guess “Weekend Warrior” doesn’t have the same ring to it.

At the time, it drove me nuts that Wonder Woman was featured so prominently on covers for this crossover, and in a book written by William Messner-Loebs, but did not join in with her own title. In retrospect, this took place during the writer’s final arc on the title, so there was no room for her to get involved. Mike Deodato Jr. was leaving with #100, and I believe Messner-Loebs was pushed off the title after three years to make room for John Byrne. Diana’s little known stint as a back-up dancer for C+C Music Factory was her sad stab at Doomsday/Knightfall infamy, and if you think it looked bad in black, you should have seen Brian Bolland’s garishly colored original design (I think I remember a red or pink Exposé mini-jacket.) Both the redesign and the arrival of Artemis were a commentary on/satire of the Chromium Age, as best as I can tell. Then again, Messner-Loebs joined Ed Benes for an Artemis mini-series, so maybe it was an example of totally selling out. Both Guy Gardner and Diana were on that series of crappy holofoil silhouette 100th issue covers within months of one another. Messner-Loebs was off Hawkman just a few months later, then he took over Thor from Warren Ellis for his last good run in the comics industry.

Tuesday, June 12, 2012

Review: Claw The Unconquered #1


Hello again. It's Anj from Supergirl Comic Box Commentary. And once more, I am going to thumb through the long boxes and dust off some 70s DC Sword and Sorcery comics to review here at Bloodlines.  My interest in these comics took root in my youth when I would see visually interesting ads for these books in the 'safer' Superboy and Legion of Super-Heroes books from that time. But they didn't really bloom until Gail Simone's wonderful Ends of the Earth arc in Wonder Woman. Here Diana teamed up with all those heroes who I dreamed of reading.

And from the WW Earth arc here on Bloodlines, I reviewed Stalker #1 and #2. And I reviewed the wildly interesting and semi-bizarre Beowulf #1 amd #2. That left Claw the Unconquered as the only character from Simone's story that I hadn't covered ... until now.

I stumbled across Claw the Unconquered #1 recently and figured I should complete the set.


In Ends of the Earth, Diana is coerced by Stalker to save his soul by killing the demon warrior god D'Grth. To do so, she needs to team up with all these 70s characters ... Stalker, but also Beowulf and Claw. But Stalker is pulling the strings and isn't exactly trustworthy. During this adventure, Diana becomes as cold and bloodthirsty as Stalker and then as cursed as Claw.


In the end, the warriors come together as a team and defeat D'Grth.

But now, having read Claw, this panel where Claw warns Diana not to betray him, resonates louder. Claw doesn't trust her. Now I know why.


Claw the Unconquered #1 was released in the spring of 1975, one of a few sword and sorcery books out at that time, including Marvel's Conan books. The book was written by  David Michelinie, who also wrote the early Starfire books and got acclaim later on with Iron Man. Art is lavishly rendered by Ernie Chan. Chan's stuff seems tailor made for a barbarian book.

Having reviewed these DC offerings, I have to say I like this cover the most. For one, the bold use of electric pink really pops, grabbing the eye and really accentuating the darker purple monstrous shadow that Claw is standing in. While I think the red title gets lost amid the more garish surroundings, the logo itself is solid with the trademark red gauntlet anchoring 'the unconquered. Add to that the 'barbarian with big sword towering over (preparing to mount?) the near naked comely lass' motif which seems standard issue on these sorts of books and this cover is a winner.

The book starts off with Claw, whose name is Valcan, strolling through Ichar the throne city of Pytharia. He is barely covered in some fur which makes the crimson gauntlet he is wearing stand out. It seems out of place and clues us in that its use is more than protection of a sword hand.

As a newcomer, he seems a mark for a pickpocket who almost gets away with Claw's gold. Instead, the thief gets tossed through the wall of a local tavern, providing Claw an unorthodox entrance into the establishment. Within 2 pages we have learned a lot. He is hiding something with that gauntlet. He is incredibly strong.


Michelinie wastes no time in showing us what is under that glove. A serving girl carelessly pours wine on the glove and when she takes it to clean she uncovers Valcan's secret and why he is aptly named Claw. His hand his a webbed demonic hand. No wonder he keeps it hidden.

The woman might have initially been flirting with Valcan, lavishing him with compliments of his good looks and battle prowess. But the sight of that hand sends her reeling a bit and shows where her true loyalty lies.


She immediately informs her master, Tarmag, about Valcan's demonic hand. There is a bounty on anyone with a deformed clawed hand and Tarmag intends to collect.

Tarmag gathers some brutes and attacks Claw in a dark alley. But Claw is very proficient in combat and kills the thugs. Tarmag barely escapes with his life.


And if the bounty can't be claimed directly, Tarmag hope that information about Claw's existence can get him some coin. He heads straight to King Occulas, he of the yellow eye, and tells him that Valcan is in town and has the dread demonic hand. For that info, Tarmag is rewarded with a knife to the back.

It turns out that back when he was Prince Occulua, the king heard from his Wizard advisor Miftung that he will rule but that his time as King will come to an end by someone with a 'webbed hand like a dragon's claw.' Thus the bounty on someone fitting Valcan's description.


We flashback to Occulas' rise to power. First, he kills Kregar, a farmer loyal to King Occulus the first but also possessing a clawed hand. Prince Occulas wants to eliminate the prophecy before he even takes the throne.

Unfortunately, Valcan (then just a baby with a clawed hand) goes unnoticed by the assassins. He is rescued by a mostly unseen by definitely ghostly figure. So a nice little mystery is started. Who is this guy? And what does he want with Valcan? What did he do with him?


With Kregar killed, Prince Occulas poisons his father and ascends to the throne. But his hears of the clawed hand consume him.

I absolutely absolutely love that last panel. There would be many ways that Occulas' fears could be shown but this picture, the clawed hand engulfing Occulas, surrounding him, practically devouring him just wonderfully shows how suffocating this fear is. Just fantastic ... and why comics are such a great medium.

Back in the present, the serving girl who betrayed Claw earlier seems to help him avoid both the authorities (who want to question him about the murder of Tarmag's men) by taking him through the city.

She seem to be more trustworthy here, stating she wishes to thank Claw for freeing her from servitude under Tarmag.

Also interesting is that Claw has no recollection of his life other than the last few days. He only has a nagging sense that he is to play an important part in this world. Where was Claw all this time? Who trained him with the sword? Gave him the gauntlet? Sent him to Ichar? I wonder if any of the mysteries here are answered in subsequent issues.


But the woman turns out to be traitorous to Claw again. She leads him to the Temple of Kann, where Occulas' right hand man Zedon has used a mystic gem to bring forth the old god Kann, a sort of Cthulu-lite tentacled demon.

Despite her treachery, Claw actually saves the woman from being eaten by Kann and then kills the god with a well placed spear. It is a nice page of small interlaced panel which bring a feeling of action to the battle.


In another way of showing just how foul Occulas is, we discover that he sent his man Zedon on a suicide mission. Raising Kann cost him his life.

The woman has now failed her master and Occulas. She has no where to go and so begs Claw to let her travel with him. She even offers her 'charms' ... a way to make a long journey more comfortable. Ahhh ... feminine wiles. Despite having betrayed him twice, Claw can't resist such an offer.


No surprise here. After a short reprieve of ... ahem ... comfort, she betrays him again. At a desert oasis, she tries to slip a dagger between his ribs.

Unbelievable.


And then Claw acts like a barbarian. She has betrayed him three times. Rather than kill her himself, he leaves her to the jackals of the desert and a presumed grisly death of being hunted and eaten. Brutal ... fitting. She has tried to get him killed three times in a couple of days. No wonder he doesn't trust Diana.

In the end, this is sort of your standard barbarian fare. Some common plot themes - unscrupulous dictator, man with no history destined to bring things right - are here. But the idea of the clawed hand adds an interesting layer, especially given that we get so little of what it means here in this first issue. We know much more about the villains in this book from this premiere issue than we do about our hero. He has a claw. He is a tremendous warrior. But we have no back story because he doesn't know it himself. Instead we know much more about who Occulas is here.

Ernie Chan brings a sort of more realistic style to the book despite the seedy locales and older gods present. Certainly this isn't the imaginative layouts we saw Ditko bring us in Stalker.

Still, this seems like a cookbook warrior book. It lacks the absolute zaniness and fever dream feel of Beowulf. It lacks the hook of the spurned soulless warrior and the dynamic Ditko art of Stalker. It doesn't have the hodgepodge sword and sci-fi feel nor the original character styles of Starfire (or Ironwolf - another book from this time period). Of all these books, I think Claw is the one that grabbed me the least. And that despite the great cover and the 'engulfing clawed hand' panel which simply stands out.

Overall grade: B

Tuesday, June 14, 2011

Review: Beowulf #1


Hello again! It's Anj from Supergirl Comic Box Commentary and once again I have dusted off a 1970's DC Comics fantasy book to look at here at DC Bloodlines.

As I have said before, I love the idea of this blog. How great for there to be a site where the depth of DC Comics can be explored by multiple bloggers with different viewpoints and passions. And I am glad when time allows me to come here and post about some non-Super related topic.

I mean where else would I feel welcomed when I want to talk about Beowulf #1?


My interest in the 1970's DC fantasy books was rekindled by Gail Simone's treatment of them WonderWoman #20-23 back in 2008. In that storyline, Stalker organizes Diana, Claw the Unconquered, and Beowulf into a group to fight the demon god Dgrth.

Simone and artist Aaron Lopresti really shine here, showing Diana to be an extremely capable warrior but also armed with compassion. And clearly the two creators have as much a love of DC lore as any fan.


Here is a scene from the opening chapter of that arc, where Diana first meets Beowulf. He initially thinks she is an agent of his enemies, sent to trick him. He attacks. Diana is eventually able to reason with him.

The look of Beowulf is exactly that of the 70s comic. He is shown to be a ferocious fighter, nearly unstoppable. But unlike the cursed Stalker or the unhinged Claw, Beowulf is shown to have a sense of nobility, a deeper sense of ethics. While Diana fights next to all the warriors, she relates best to Beowulf.

And so ... on to the comic.


Beowulf was written by Michael Uslan and penciled by Ricardo Villamonte.

Here is the opening page of the book, a very nice montage page by Villamonte with some minor exposition about the world that Beowulf lives in. It is really a lovely page, Villamonte showing he is up to the artistic task on the book. I mean, a devil head, a comely woman, a warrior swinging a mace ludicrously too big for his frame. It all works ... it would still work today. My description sounds like a video game cover.

If I had seen this in my youth, it would have affected me in many many ways. I would definitely want to collect every issue that came out.

One thing I found amusing about the issue was the letters page. While it included short bios of Uslan and Villamonte, it also talked about the actual literary work Beowulf. DC made sure to say that while elements of the book would mirror the 'real' Beowulf, that Uslan would be given some leeway to explore other aspects of the character. He might also 'fill in' areas of the story, adding to what existed. The funniest line in the column was DC telling the reader that they should not use the comic to help write a book report. I guess it was a simpler time.


The comic starts off with classic Beowulf moment. The devil Grendel lurks in his swamp and cannot rest. He hears the joy coming from Castle Hrothgar and that happiness causes him great pain. Whatever he needs to do to shut off that noise he will do ... and that means blood will be spilled.

This is not at all how I imagine Grendel in my mind. I always think of him as a more ogrish, distorted human, but human. So this much more monstrous version of Grendel, orange fur or orange scales, was different for me.

His reasoning reminds me of the Grinch, someone who wants to stop Christmas from coming because of the noise down in Hooville.


As for Beowulf, we meet him on the battle field. He and his men are wading through enemies, slaughtering the army of the Franks.

With that battle won, Beowulf is greeted by a bard of some sort, an insane appearing minstrel/raconteur who tell him in cryptic verse about how a Satan spawn is attacking his father's friend's land.

Bound by honor, and his belief in the Teutonic ideal of 'lof' ... fame that will keep your name alive forever, he boards his ship and sails to Hrothgar's lands. As I said above, this code he follows is the core of Beowulf. He is often called the 'noble savage' in the book.



Meanwhile back at Castle Hrothgar, the raucous festivities of the mead hall continue on.

Interestingly, the minstrel that was just speaking to Beowulf is shown singing here as well. In fact, his songs are in praise of Beowulf and his great deeds. This irritates Unferth, a member of the court. Unferth seems to have some hatred in his heart for Geats such as Beowulf. But he is appropriately chastised by the lord of the hall.

Hrothgar knows that the 'wandering minstrel' has traveled far beyond just the lands. The soothsayer admits that he is a servant of the gods, of Wyrd, and that his words speak the truth (even if it is hidden in tricky verse).

Hrothgar also knows that Beowulf is worthy of the praise. Beowulf's exploits are already well-known.



But the party takes a sudden bloody turn when Grendel arrives. Invulnerable to the Frankish weapons, Grendel simply plods through the hall killing as many men as he can get his hands on. It is a great scene with great art. I especially like the panel showing shadows on the wall leaving the bone-crunching details of those murders to my imagination. Sometimes that works better than showing me everything.

Temporarily sated, Grendel leaves the hall and goes back to the peace of his swamp.


Beowulf's voyage to Hrothgar's unfortunately does not go peacefully.

En route, the ship gets lured towards rocks by a siren's song. The crew falls sway ... but not mighty Beowulf. He throws himself into the water and that shock clears his mind. He then swims to the crags to confront the siren face to face.

Showing incredible will power, he does not succumb to her magic and takes her out.


But there is more here than meets the eye.

The woman was not a siren after all but a lure. And this is no simple rocky outcropping; it is a doorway to Hell itself, guarded by demons. Now I'm not sure where that massive rocky club comes from but Beowulf has it and wields it effectively bashing in the skulls of the monsters.

The demons have numbers though and just as the last demon is about to eviscerate Beowulf it is killed, run through by the woman Beowulf just punched. I like twists like that. It is suddenly clear there is more to this woman than just being a 'damsel in distress'.



She tells Beowulf that she is a Scyfling warrior  who was trapped by the demons and forced to obey them.

The great Geat laughs at such an idea, a woman warrior, let alone a Swede. But her skills are pretty evident as she does what no one has yet done in the book ... landing a blow and knocking Beowulf off his feet.
But our hero isn't dispatched that easily. The tables turn quickly and suddenly the roles are reversed. Hmmm ... you can cut the tension with a knife.

With nowhere to go, she joins the crew hoping for a ride back to land.


After that small side adventure, the ship finally lands in Hrothgar's realm. Beowulf meets one of the Hrothgar's messengers and they plan their trek back to the mead hall.

But Unferth, skulking in the shadows, doesn't like that idea. He was so easily defeated by Grendel. If Beowulf vanquishes the monster, Unferth will be ridiculed. Rather than think of what is best for the kingdom, he thinks about himself. Using dark magic, he changes the lay of the land, creating a false road that will lead Beowulf and his men into the dangerous swamp lands.



And the evil spell works. Suddenly Beowulf and his men are hip deep in the bog, surrounded by lizard men, disciples of Satan.

What a cliffhanger! Good enough that when I recently saw Beowulf #2 at a local comic shop I bought it. You probably will be seeing more of that book soon! I have to say I enjoyed this book more than I thought I would, but not nearly as much as I like Stalker.

Certainly, the art is radically different than what Ditko did on that book. This is much more traditional 'sword and sorcery' art. And the story is actually a bit denser than I expected. Exposition is written in rhymes and poetry at times.

But outside of place names, character names, and the idea of 'lof', this could just as easily have been a Conan book. Beowulf #2 takes many strange turns making me think that if I see other issues of this short series, I'll be there.


As I said, my interest in these characters was reignited by Simone and Lopresti. Here we see how deep their vision and respect for these books go. This Grendel is the same Grendel as in Beowulf. And they fight on a bone lined bridge much like was saw in Stalker #2.

We only catch this glimpse of Grendel in Simone's arc. We never see a fight. I wonder if Simone had sequel in her mind.


Since I have touched on Simone's arc so much, I figured I would let the cat out of the bag. In the end of Wonder Woman #23, Dgrth is beheaded. The four warriors kill him on an ancient stone table. I love Diana's words here: "I lowered my sword into the empty sockets of his eyes until I hit the living meat underneath." Chilling. Lovely. I miss Simone's Wonder Woman.

I'll thank Diabolu Frank again for spearheading the creation of this blog. Glad I was able to help these last three weeks. And I'll continue to try to post here more. Suggestions?

Overall grade (Beowulf): B (raised half a grade due to art)
Overall grade (Wonder Woman 'Ends of the Earth'): B+ (knocked down half a grade because Dgrth gets taken out to easily)