Showing posts with label Advice. Show all posts
Showing posts with label Advice. Show all posts

Thursday, May 19, 2011

TIPS: Unanticipate

The best advice from Write Great Fiction: Plot & Structure by James Scott Bell is that since readers are more aware of potential plot developments and build up expectations based on the many repetitions of plot 'twists' they've seen before, you should fool them by refusing to do the expected. Basically, conceive of your plot, scene, twist, etc. and then put down the first thing that comes to your mind. The first thing is likely to be something done before. After all, you're also a reader and thus you anticipate of your own plot lines the same hackneyed tales that others do. So make a list of alternatives to your original idea. Brainstorm.

So, let's give this a go:

In the Medieval Era, a young woman who has always been an eccentric dreamer is told that she must marry a man twice her age. How does she react?

She secretly plots her way out of it through a mixture of cunning and wit.
She rails against it and stamps her pretty little feet.
She accepts it with a whimsical smile. Older men are less likely to be demanding of her time.
She has an affair to prove her independence and to cause him to break off the wedding date.
She joins a nunnery.
She pretends to be a boy and joins the army.

True, none of these are necessarily bad. They're all good reactions. However, you've got to admit that you saw 1. and 2. coming. 3. would be a surprise though it does mean there's no conflict in this piece of the plot. 4. is certainly unexpected but it'd be hard to respect such an act unless it was truly born of desperation as it would probably cause more trouble than it was worth. 5. is also unexpected and rarely used, fits the character concept (dreamy and quiet could make for a devoutly religious figure) and flouts societal expectations in what is still a socially acceptable manner. 6. would need a lot of build up and character development for that particular character but could be worked into the concept if her daydreams had a decidedly military bent.

And that's just what I get when I brainstorm 6 ideas. Imagine if I brainstormed 20. What do you guys think? Try the exercise yourself and tell me what you find.

Wednesday, December 15, 2010

Links of Value

Here's a few more blog links that I think are very useful. One of them describes how Culture Isn't Uniform and this is a very important issue to bear in mind when creating fantasy worlds. There are sub-cultures and there are sub-sub-cultures and then there are the smaller groups within. An elf shouldn't be any more of an Elf than I am a Human. I'm a Human, a Female Human, a Human raised in a single parent family, a Gamer Human, a LARPer Human, a Writer Human, a Blogger, an office worker, a local government worker, a White Person, an Australian, etc. Thus you couldn't just label me Australian or even White Australian, though I'll have something in common with them. Heck, my friends and I might even have more in common with a group of Japanese Australian gamers than we do with generic White Australians.

So bear that in mind when writing up your elves. Rich or poor, noble or beggar, rural or urban, or anywhere in between, remember that one's dominant culture or sub-cultural groups are only a part of the equation.

On the other hand, there is a blog post about
Raising the Stakes which is a really good one to take a look at while editing. She even grades the stakes which is really helpful to me as I should really go and check out my book to make sure the stakes are getting harder as the novel goes on.

Tuesday, December 14, 2010

Fallacious Arguments Part 1


Well, since I’m about to embark on some political debate and speech-making in my novel, today’s research topic involves Fallacies. These are often found in arguments where, rather than a person providing evidence and debates in a rational and open-minded manner, they use tricks in conversation to win. These fallacies don’t just work in speeches, though, they also can be in operation in a person’s own mind and can underline certain contradictory beliefs that don’t make much sense to anyone who bothers to scrutinize them.

First, let’s discuss the straw man defense. This is particularly useful when I have to win an argument with someone who has more evidence, a better case, or is simply better spoken than I am. Instead of tackling the issue at hand, I create an argument for them (the straw man) that is superficially similar but fundamentally different and then argue against that. So if a woman gives a well-researched argument that starting school an hour later (and letting youths sleep in an extra hour) improves student grades because their body clocks are wired to get up later and stay up later, I could use a straw man defense against her in a number of ways.

For example, I could re-construct her argument by misrepresenting her position. “Oh, so students should be allowed to stay up as late as they want?”

I could quote her words out of context that change the meaning of the words. “As you said, ‘teenagers just don’t go to bed early enough’, so why don’t we focus on getting youths to do just that?” This could also count as an oversimplification of her argument. Yes, teenagers aren’t going to bed early enough but the research in this example has just suggested that their body clocks keep them from doing just that. This counter-argument over-simplifies the matter so that I don’t have to argue with evidence involving body clocks.

Rather than argue with the expert, I could publicly argue with someone who is terrible at debating and then quickly refute that person’s poor arguments, therefore undermining the credibility of the studies without ever clashing with the expert.

The slippery slope argument is another fallacious argument as it states that even a very small change will inevitably lead to a series of increasingly greater changes that will end in some significant impact. It ignores the possibility of middle ground or even that the first step will also be the last step. “If we let teenagers sleep in an extra hour, what then? Soon the School Board will let them sleep in to midday and then where will we be?”

Or I could appeal to a probability that simply because it might happen, then it certainly must happen. “Allowing teenagers to sleep in will make them stay up later at night.” Or the Is-Ought fallacious argument where something is claimed to be better one way because it is that way. “Since the school day has always started at 9 o’clock, then it ought to start at 9 o’clock.” Related to this is the Naturalistic fallacy where goodness and rightness is the same as how pleasant or popular something is. “Every other school starts at 9 o’clock so ours should as well.” I could Appeal to ridicule by making the other person’s argument seem flawed by presenting their argument in a ridiculous light. “Oh, let’s let them sleep in because it’s such hard work getting to sleep, is it? Oh, I’m sure it must be the hardest work any teenager even indulges in!”

If you’re like me, I’m sure you can think of dozens of fun ways these fallacies can be used to frustrate more logically-minded characters, entrap characters in faulty thinking, or confuse an antagonist. They can also be used for humorous effect and thus can be handy dialogue tools, especially since we tend to use them so much in our day to day lives.

So that’s it for Part 1 of Fallacious Research. Stay tuned for Part 2.

Thursday, December 9, 2010

Book Analysis Thursday: Best Served Cold - Joe Abercrombie

Some schools of thought say that you should select a theme when writing a novel and build on it. Joe Abercrombie took to that piece of advice with gusto. Best Served Cold showcases a few solid themes and pulls every iota of plot out of them. The themes that I identified were: Are mercy and cowardice the same? Can revenge ever solve anything or will vengeance be doomed to spark more vengeance?

As a tragedy, this novel is incredibly fascinating as it picks apart the brutality of blood feuds, the futility of politics as old mistakes are repeated, the spreading corruption where hate and pain breed more of the same, and the psychological strains caused by such issues. The novel pits the characters against each other in a seemingly impossible paradox: loyalty is rewarded with suspicion which causes retaliation which leads to vengeance, hate, and the loss of a loyal comrade; while disloyalty can also lead back to vengeance, albeit on a straighter path. If you aren't suspicious enough, you will likely be betrayed, but suspicion itself can lead to treachery.

His characters are complex and driven and the book is a good read simply to see how a drunkard, a Master Poisoner, a Poisoner's assistant, a torturer, an ex-convict murderer, a mercenary, and a soldier all manage to justify their actions. Each believes that their own values are right and, though they may sometimes feel uncertain, and their world views can be shaken, generally they continue to justify their own actions as they stumble along. Often by forcing their expectations of the world adapt to the actions they are forced to undertake. One of the characters does this more than the others and its his terrible slide into tragic monster that really sets this book apart from most others. By helping us understand these people through their thought patterns and complexity, Joe Abercrombie engenders our sympathy simply through fascination. The characters truly are morbid specimens to watch.

Joe Abercrombie also manages to create a female mercenary character who is bitter and vindictive (yet sympathetic), who is actually comfortable in a masculine world (by ignoring masculine / feminine norms rather than railing against the feminine), and who is tough without being boring. There are enough subtle nuances, enough nods to the fact that she is a woman in a man's world, to keep her from just being a bloke with long hair and a girly name (well, sorta girly - Monza Murcatto isn't all that feminine in my book). Nor is she that stereotypical, groan-worthy, eye-roll-inducing macho bull-busting warrior women.

In truth, I think part of the trick was to make her rather nonchalant about a lot of things. Sex and violence are just part of the daily living. Women and men are evaluated as to their use to her. She keeps a tight lid on her feelings but they're certainly still there and when they do rise up and overwhelm her they do it in a way that is uniquely her. They manifest, generally, in physical terms with exhaustion, hunger for drugs, and palpable feelings reminiscent of barely restrained panic (trembling, weakness) rather than weeping or ranting.

This novel is quite unremittingly dark and bleak (which admittedly does fit the subject matter) and the ending left me dissatisfied because of it (which admittedly also fits with the theme - vengeance never brings satisfaction). The fight scenes were superbly described (as were the rather explicit sex scenes) but after awhile I grew bored with the fight scenes. They were too many, and went on for too long, for my tastes at least. Still, his skill in writing them is admirable.

The only other issue I had is a note of caution regarding pacing. Towards the end, the pace moved me so quickly that I started skim reading all the fighting / descriptions, etc. in my desperation to find out what happened next. This ended up reducing my satisfaction as I started stepping out of the scene and more into reader mode. Yes, it's a naughty habit of mine but it is a good point. If the tension goes up too high, you're going to have to write everything at a very quick and brief pace or else the reader will start skipping along.

So, in summary, read Best Served Cold to learn how to write a believable female soldier / warrior; explicit sex scenes; intense fight scenes; novels written solidly around a theme; well-described locations; and believable justifications for atrocities.

For those who have read this novel, what did you think? What techniques did you get out of it?

Oh, and feel free to review my review. Is this method of analysis useful to you? Is it too broad? Too vague? Should I pick one technique in particular and analyse that?

I'm always open to suggestions.

Wednesday, December 8, 2010

Social Media Advice

Picture Link.

This is some information I gathered on social media from the 2010 Volunteer Congress: Marketing Volunteers: Are we Selling the Unsellable? I thought I'd share it with you all. If you don't agree with it, that's fine. People do things differently and these are just industry recommendations from advertisers, marketers and radio personalities, not authors.

Social media is great to start conversations with a new audience so build the conversation, make it easy to get involved, ask some questions, and develop a web presence by being memorable and interesting. Listen to the conversation (on your blog and in others) so you can understand their thoughts, feelings, and the communication styles. Remember that people come to your social media site with a ‘What’s in it for ME?’ mentality. They want to know why they should spend valuable time and energy on learning more about you. Social media should generally be targeted so keep your writing blog separated from your personal blog unless you're sure that your audience will be interested in both.

Be willing to surrender control to your customers, to invest time, accept that your words may be misunderstood, be cautious when debating with critics (if you do it at all), and its generally a good idea to be polite and respectful toward your audience (though you can be irreverent towards your topics).

For those published authors who want to sell more books with their blog: Remember that selling is listening and problem solving. People buy from the people they like. It’s a recommendation economy and this is seen most clearly with blogs and Facebook where people can see your connections at a glance and choose to become connected themselves. Social media is a good opportunity to let your happy customers do the marketing for you. So remember, “At the heart of any worthwhile sale is a great conversation!”

What are the important things to consider in social media?

Challenges. (Why are you doing this? Why shouldn’t you be doing this? What are you worried about?)
Content. (Do I have enough? How long can I maintain this particular schedule? What would be a more feasible schedule? How can I improve, or increase, my content? What sort of content will I be putting out there? Plan ahead with your content, set standards, and stick to them.)
Communication. (What is the social etiquette expected in this medium? What sort of regularity can people expect from me? What sort of person do I wish to be and how can I reflect this through my communication styles?)
Connection / Conversation. (Don’t be afraid to make connections, build rapport, and get to know the people on your social media sites.)
Collaboration. (Remember, social media is about participation and not consumption. Social media sites are a collaborative effort. Surrender control – within limits – and understand that others are making a contribution whenever they comment or respond)
Conversion. (Be Fresh! Be Unexpected! Be fun! Be irreverent at times! Be provocative - but not too provocative. Have an idea! The more memorable you are, the more likely they are to become regular followers, but make sure you’re memorable for all the right reasons and not because of your rants about the underprivileged and how they should stop complaining.)

Self-branding.


Put some thought into your public persona. People will start to develop a sense of who you are from how you speak and they will feel more comfortable if you respond in a consistent manner. What image do you want people to have of you? Do you want to appear to be an intellectual, a sophisticated academic, a laidback friend, or a motherly voice of reason? Do you want to be that critical person who says what everyone else is thinking with style and flair?

And remember, technology and the internet are a strategy, not a solution. If you want to be a writer, you must write.

Wednesday, November 24, 2010

Knowing Places

I've noticed more and more how much I don't really notice. I always used to have my head stuck in a book. It's only this year that I've actually started looking around me and I have noticed so much more. The way the bark peels from the trees in late Spring. The different amounts of birds. The many types of gardens and homes. I've also started doing a bit of minor research (mostly Wikipedia and Google) into some of the local areas. I've examined Google Earth views of my home city and tried to wrap my head around where everything is.

I live in what would be to Americans (and most other countries), a large country town, but which is a capital city in Australia. I've always considered it just the same old few streets but, really, when I look at it now I see so much more. There is so much you can learn about your home town or city. So many places that you won't see if you just whizz by in a car.

I've walked through Rundle Mall and paid attention to what I heard or smelled rather than what I saw. I've travelled the O'Bahn and noted how the River Torrens grows more shallow or deeper depending on the season, temperature, and recent rainfall. I've even noticed how what was green grass and weeds in winter became clover in early spring and is now this yellow reed-weeds that just blankets everything. How even the grasses seem to have died and it's not even all that hot or dry just yet! I've noticed how dark it gets and how quickly in winter and how much better it is in spring when I can get home and its still daylight.

I've noticed all kinds of things. These all help me as a writer and as a person. We spend so much time trying to figure out the right adjective or metaphor to describe something we've never seen, that we don't bother looking around us to take inspiration from things we can experience.

So, as a writing exercise, learn to look around you. You can learn so much more that way.

Thursday, October 7, 2010

Skilling Up Your Storytelling Skills

Well, we've all read up on how to improve your skills through reading how-to-write books and blogs, attending conferences, and interviewing writers. At least, odds are that if you're reading my blog, you have. I've also mentioned how you can improve your storytelling skills through general research, training and observation (such as going bush walking can improve your descriptive techniques as well as be inspirational).

Of course, there are other options. What about all those storytelling hobbies out there? What about sitting around a campfire and coming up with improvised horror stories? You can keep track of your skill by watching how a real live audience reacts to you. Doing theatre sports or acting classes can also assist by making you more aware of the role of body language amongst other things.

Also, why not try your hand at a pen-and-paper roleplaying game either as a player (where you create and control a single character complete with personality and goals) or as the Game Master / Storyteller / Dungeon Master (where you create and control the world, antagonists, and any character that isn't controlled by a player)? Sure, these games can be played as dice-rolling extravaganzas to the tune of 'lightning bolt' and 'magic missile' where the players simply use statistical number crunching to win against the enemy. Generally, however, they are played as excursions into other worlds, with players throwing themselves into the skins of their characters, and GMs developing story lines in an interactive universe. We all know what it's like when a protagonist in a novel has a mind of its own. What about having four that really do?

The benefits of doing this is that you can see first-hand which plot lines capture interest and which fall flat. A session of roleplay also generally covers more ground than a session of writing, which means that you can practice plotting on a faster level, and you certainly gain a lot of skills at description and dialogue. If your description is too long or your dialogue too unrealistic, you'll soon know about it. You can have games about solving crimes, exploring fantasy worlds (great to assist with your world building), dealing with horrible monsters, or hunting ghosts. Pretty much any type of genre has a market for it (except for Romance - that could just get plain weird between friends).

Also, it's a lot of fun and can give any budding writer the audience s/he craves. Just beware: No plot survives contact with players. A player's mind doesn't function the ways that ours does and they will always come up with some unexpected route to solve an obstacle.

Tuesday, September 28, 2010

Nanowrimo Plan

Well, I've been knocking my head against the brick wall that is editing The Butterfly Lady and reached a crisis point of: This book is so OMG boring I just can't stand reading it another second all I see is issues bwahhh! So I'm thinking I may have over-edited it. I may have over-read it. I may, in short, after six months, need to take a step back, have a sit down, draw a few deep breaths, and GO DO SOMETHING ELSE FOR A CHANGE.

So I've figured I'll throw my hat into the Nanowrimo ring. I'll do a bit more editing/writing to get the novel to the new ending that I think it needs and I'll take October to do that. Then in November I'm going to totally take a look around and start seeing other novels.

I'm currently tossing up between:

An Inquirer (think police detective meets KGB) in a fantasy-land city starts investigating a simple homicide and ends up caught between a war between two Noble Houses.

and...

A Librarian whose role it is to gather, remember, and teach information in the largely illiterate lands of the Ihlander Salt Plains (think post-apocalyptic fantasy land) tries to keep peace between warring tribes of orcs, deal with raiders, and discover why a mysterious oasis has re-appeared and what happened to its original inhabitants.

So ... Fantasyland Conspiracy plot or Fantasyland Post-Apocalyptic Mystery.

Hmm... Any thoughts? And is anyone else doing Nanowrimo?

Friday, September 24, 2010

Law Enforcement


In my country, we have the law separated into the Legislative (law and policy makers), Executive (police officers, government officials, and other such people who enforce the law), and the Judiciary (those who judge breaches of the law and decide punishments). In the Realms, the government is split into the Legislative/Executive and the Executive/Judiciary. Basically, the ruling class (consisting of members of the five Noble Houses who have sorceress lineage) are both administrators and law-makers.

The Law Enforcement side of it combines the Executive and the Judiciary. It's split into two levels. You have the Watchmen who wander the streets, keep an eye and ear to the ground, and are basically city guard who promote law and order on the streets. Then, separate to these people, are the Inquirers and Auditors (derogatively referred to as 'Grey Coats'), who investigate crimes ranging from murder to sabotage to conspiracies to treason (depending on their rank / designation). The Inquirers and Auditors are two sides of the Department of Justice. Basically, Inquirers investigate most crimes and Auditors oversee their duties and fulfill the role of judge of crimes brought before them (as well as investigating certain high-profile fraud, treason, and other such cases).

Yeah, there's room for bias there, which the Audorian Queen has attempted to deal with by creating special schools for the Department of Justice. When likely candidates are identified from the school children they are transferred to that school and their parents paid a certain yearly amount called an honorarium. Since the year 23, schooling has been mandatory for children below the age of 14 in any area with a local school - hence why apprenticeships are illegal for anyone below the age of 14 - so there's an increasing pool of candidates. Nobles are barred from entry in the Department of Justice to keep them free of corruption. The schools are basically brainwashing academies that turn children into analytical officers of the Realms. Corrupt officials in the Department of Justice are all charged with treason, by the way, and their names become mud.

Sounds cool, huh? When I'm done editing The Butterfly Lady I'm going to write a novel from the point of view of one such Inquirer in the service of the Realms.

So, have you decided what your country's Law Enforcement Agencies look like?

Thank You To My ADHD

I know this is going to seem like a strange blog post but I feel moved to post it anyway. A few years ago, my mother told me that I was once diagnosed with ADHD. Now it caused me trouble as a kid (though I didn't know I had it) as I was a motor mouth with no sense of time (or direction, but that's another story) and I was so busy thinking a million-miles-an-hour that I found it hard to make friends as I spent too much time thinking about what I would say next. I once had to stick a post-it note in high school to my forehead to remember that mum had put a bottle of Coke in the freeze to quick-cool it and I had to get it out after an hour.

Very forgetful.

Fast forward and almost every one of my skills are due to learning to cope with what others might label a disorder. I'm sure I got off lightly. I don't believe my ADHD was very severe so I don't blame anyone who found only trouble from it and I'm certainly not saying that I'm awesome for being able to learn to cope with ADHD.

What I'm saying is that my ADHD was awesome for me. My thoughts fluttering a million miles an hour taught me how to let my thoughts soar. My low boredom threshold taught me to daydream constantly in any dull moment or analyse the surroundings or jot down notes for novels or think about all the things I had to remember to do and what order to do them in and how best to get them done. I learned to cope with my scatterbrained nature by doing up lists which show me what I've done and what I've yet to do and where my planning fell down and where it can be improved.

I've also learned to pay more attention to other people. Sometime I find it hard to stay 'in' the conversation but I do put a lot of thought in and around conversational times about what someone said and how they said it and how they reacted. I've become a lot more conscious of how I present myself and my words. My psychology degree mixed with my ADHD-fueled analytical time mixed with my novel-writing / role-playing / improvised theatre mind to help me figure out how other people interacted and why and how best to approach people. It also helped me to sit back during my daydream-times and take some perspective and think about personal philosophies like:

Never make a promise you can't keep.
Never offer something you aren't willing to give.
Never get caught up in an argument (as opposed to healthy debate) if you can help it. Antagonism benefits nobody.

Since I can't turn my mind off, I can't simply pretend that social gaffes didn't happen. I sit there and I think about it and I figure out how to do it better. I think about who I've seen that did it successfully. I think about what I could do or should do. And when I'm not thinking, daydreaming, or analysing, I'm reading and that opens my mind to further viewpoints and perspectives, both in non-fiction and fiction.

My ADHD has also given me the need to swap between tasks to keep my mind refreshed and on-task and while I'm not a great multi-tasker (I'm not great at doing multiple things at once), I am pretty good at task-swapping successfully and this often cuts down on procrastination and the slow-down that often comes from keeping with the same task for too long.

So yes, thank you to my ADHD. You have provided me with the energy to think, the drive to spend my time doing / thinking, and the need to find ways to regulate my time to keep myself on track - skills that have led me to becoming the imaginative, analytical, efficient, and inventive person I am today.

I am who I am and I am happy with that.

Wednesday, September 22, 2010

Message From My Ideal Reader

As my targeted audience is, well, really it's me. Yep, I'm egotistical to write a novel based on me as the most marvellous audience of all! So I figured that I, as a reader, should write a message to me, as a writer, so that I can figure out just what I want in a novel. I'd suggest you all do the same (and if you do, link me to your blog post through the Comments section).

"What do I want? I want the world. Your world. I want to explore its strange lands and see places I've never visited before - whether that's a New York urinal or a mystical glen. I don't just want to read a word that says I'm there. I want to feel like I've been there, like a tourist who can recount the wonders they've seen, and that means I need to see, hear, and, hell, smell that urinal or mystical glen. I want you to make me think and feel.
I want you to stretch my understanding and help me see the world from a different perspective. Not constantly. That would make my brain hurt. But once or twice in ways that fit with the mentality of the host body I'm riding (also known as the protagonist).
I demand some dose of the strange in the books I read, whether this be an assumption turned on its head (a really cantankerous witness to a homicide telling off the police about how they trampled his hydrangeas rather than a timid or helpful witness) or bizarre sub-dimensions and hell-pockets that barely match our reality. I don't want too much strangeness, though, not outside of a short story. Hell-pockets are all well and good but they're better if they imitate the familiar but just don't quite make it.
Mostly, I want to play the voyeur in an unfamiliar place. I want to root about in someone else's dirty laundry (lots of neat gossipable secrets and issues between characters, please), see what their homes look like, find out what they think about people, and see what certain situations (natural disasters, wars, divorces) are like without having to go through them (and yet somehow feeling like I almost did). I also like seeing someone else being dragged through the mud of tragedy but ultimately I'd like some hope with my horror, thanks."

So that's me. Guess I haven't really simplified things for myself, have I?

Damned demanding Ideal Reader!

Tuesday, September 21, 2010

Local Government Meetings

Well, we had a big department meeting and other than sharing what each section has been doing, we also brought in wedding photos to put up on the whiteboard, told tragicomedic wedding stories, and had a paper plane competition. There were awards for Best Plane, Worst Plane, and Best-Looking Plane. I got the Best-Looking Plane award (despite having written an inspirational piece as an incentive to the plane that said: 'Fly well or I'll burn you). Our Deputy CEO decided to demonstrate to all of us the value of innovation (which was the Corporate Value we were working on that day) by scrunching up his plane into a ball and tossing it. It did go furthest but he was disqualified as it didn't look like a plane at all.

Other office antics include a girl wearing a party hat as her Do-Not-Disturb sign, a team leader using ticker tape to let us know that when she closes the door assume its a crime scene and don't disturb, a walk-around-with-balloons-tied-to-your-feet and try to pop the other person's while strolling around (I'd hate to do the Risk Assessment on that one), and other merry antics.

Also, our watercooler conversations actually take place at the printer when random people meet up to beg the Printer Gods for our paperwork.

So yes, for those writing office scenes and meetings but haven't worked in one ... life isn't always as boring as we expect it to be. Always find someone to ask if you can.

Thursday, September 16, 2010

The Three Good Posts

So, to make up for my week-long absence, here's another post. This one is a lazy one. I'm just going to direct you to other blogs that were pretty good this week. Then I may point out a few more good points from The Good Book for Speculative Fiction writers. Also know as The Writer's Digest Guide to Science Fiction & Fantasy (the one by Orson Scott Card and the editors of the Writer's Digest). Maybe. Or I'll save that for another post if this one gets too long.

If I seem a little excitable, that's because I finally got a contract signed that I've been waiting on for awhile and it feels so good to be underway at work! Woo hoo! I've been working on it for a fortnight.

So, without further ado or distractions (oh look, a cubicle!), here's some decent blog posts:

Flights of Fantasy have a post on Swords in Fantasy. Many different types of swords are described, from sentient ones, to ones with different powers, and how the post author just loves all these different uses for swords in fantasy. It's an interesting and fun read.

TalkToYoUniverse have a post on details in fiction. This blog post contains one of those lines that really sums up what I've been trying to say with my posts on descriptions: ''confound the easy expectations and your world will start to pop." It's not only good because contrasts and contradictions catch the eye (try saying that one three times fast) but also because it makes the viewpoint character feel more real. I would notice the CEO's nose ring or chunky gemstone bracelet before I notice his Armani suit, after all. In a public library, I would notice the Warhammer 40k terrain set up in the Youth section (complete with a number of Warhammer 40k books in center stage) before I would notice the other book shelves. Therefore it makes more sense when the character does, too.
The Other Side of the Story have a post about why your novel died. It's also pretty handy for interpreting what your critters actually meant and what you should be asking yourself. Take a look at the long list of questions and thought-provoking statement designed to help you figure out why you stopped wanting to write that story.

Hmm, think this post is long enough. I'll save up the bits of advice from that wonderful Good Book for the next thrilling installment of: ON WRITING!

Learning Is Great Fun!

Well, I did my Senior First Aid certificate yesterday with St. John's and I must admit that it was a lot of fun. It also identified a few things that horrify me (objects embedded in the hands / eyes and anything to do with burns mostly). I got to relive my old Youth Theatre days by pretending to be an elderly man with a bad injury who was delirious with shock and I got to bandage people up.

Other than the improvised theatre practice, it also taught me something about learning. Anything you learn can potentially be useful to you as a writer. My First Aid lesson let me know a bit better how the body works and how it recovers. It identified a few urban myths. The new facts also inspired me to think about the level of health education and knowledge in my fantasy world. It also made me think about certain symptoms of injuries that are rarely touched on (bonk that man on the head to make him unconscious and that means he not only has concussion but there's a possibility that his position might make his tongue muscle relax and block his airway - meaning he suffocates to death).

So, not only is learning fun and useful for the original reasons (i.e. now I can do first aid!) but it also helped me as a writer. And this is also why I like my long bus trips to work, and working out of the back of a library, so many opportunities to borrow a book to learn something new. Fictional works teach me about techniques and perspectives (it makes sense that someone might view it like that - I never thought of that!) Non-fiction helps fill me up full of facts that might suggest new ideas, plug up plot holes, and simply get more educated.

Thursday, September 9, 2010

The Writer's Digest Guide to Science Fiction & Fantasy

I have found very few how-to-write books purely on fantasy and few of those have been as useful to me and as inspiring as this one. It even breaks down the rules of some of those medieval institutions upon which so many fantasy novels rely - manoralism, feudalism, etc. A very cool read.

Thus quototh the book: 'In fantasy, more than in any other form of fiction, the reader must feel transported to the world being created, while at the same time readily comprehending what it is he is experiencing. When an otherworldly character is introduced, the reader must be made to see the differences, but must recognise the similarities as well. Dtails ground the story's larger images and keep the reader engaged'.

I thoroughly recommend this work.

Wednesday, September 8, 2010

Too Many Bits of Paper

Well, as I world build, culture build, identify and develop characters, possible plot arcs, develop possible plot arcs into sub-plots and plot-points, further refine such sub-plots and plot-points into a series of instances, re-develop characters in line with current thinking, strengthen culture, jot down points of history, consider architectural norms, draw maps, jot down notes for revision of prior chapters in Book 1 I find myself in a sea of paper.

Post-It notes, loose sheets, loose sheets in plastic sleeves, random notes, precisely laid out notes, computer documents, printed documents, notes on pads, lengthy detail on pads, detailed write ups of notes in a booklet with the cover ripped off... I'm sure the answer to what I seek is around here somewhere but where? It's enough to make me want to rip out my own hair!

How do I file it? I try to gather it up, but if I print it too early, then I'll just need to re-print it. I can file it in my physical folder but what about the soft copies on the computer? Where do they go? What about the sub-sections? How do I divide it up to make it easier to access? How do I rememebr what I've written down, i.e. with characters? In short, what do I do?

Anyone else been there?

Architecture: Blends Through The Years

Here's something about world building that I've never really consciously considered until reading this lovely TalkToYoUniverse blog: The architecture of a city changes over time, yes? But it doesn't just change whole-sale. No one takes out an eraser and says: 'Well, we're a bit over Gothic architecture, let's just pull it all down and start again'.

No, they just build new houses in the newer styles. Thus you can get a crumbling old Roman-era fort surrounded by, I dunno, wattle-and-daub houses with a Gothic-era church sat in the middle of the whole town*.

Sometimes they renovate older buildings, perhaps leaving the gargoyles, but replacing the Gothic windows with ultramodern tilted, computerised windows that adjust the darkness gradient depending on how much light should be let in (an extreme example, but I'm hyped up on sugar so there you go). More often they'll renovate the interior, or part of the building (especially if it's been damaged by fire or the elements) than the whole thing. Buildings in the midst of renovations would be interesting to see in Fantasy as would buildings that are very old and aren't up to code and might dump the inhabitants through three floors into the basement if they're not careful.

Sometimes they'll just build on top of / over the older construction. The blog post mentions a Roman construction underneath a small, ancient church, that can be found inside a bigger, more modern church! Sometimes it won't be that obvious. Sometimes it's only when the owners decide to open up that painted shut door, delve into the basement, renovate the property, that they locate old rooms and basements and sub-basements from where the building had been build on other buildings or rooms pasted over.

So yes, have a think about the next time you're designing a place, whether in Science Fiction, Fantasy, or Contemporary fiction, and think about just how likely it is that all the buildings in that village, town, or city look the same!

*This is based on examples to make you think. I haven't researched the architecture here and cannot vouch for the authenticity of these buildings sitting side by side! These are really, really, really not examples of my researcher credibility...

Tuesday, September 7, 2010

A fantasy variant of Hitchcock's description of suspense vs. surprise


The difference between surprise and suspense taken from a quote by Hitchcock and transformed into a Fantasy example by yours truly.

Let’s imagine that a rather perfectionist wizard is sitting in the dining room of his tower, playing with both his children and his familiar, and then, when the grandfather clock by the window fails to chime at the stroke of midnight, he goes over to a take a look. Let us assume that there is an assassin behind the curtains near the clock … suddenly he leaps out and slits the wizard’s throat before leaping out the window. The audience is surprised, but before that surprise, they have only seen a very ordinary scene without any significance.

Let us instead look at a suspense scene. The assassin is behind the curtain and the audience is aware of this because they have seen the assassin sneak behind it. They have also seen the assassin stop the clock from making a noise at midnight because the murder is to take place at midnight and up on the wall is the clock that is perfectly visible and it’s 11:45. In the first scene we have given the reader 15 seconds of surprise. In the second scene we have given them fifteen minutes of suspense.

Monday, September 6, 2010

Writing Exercise: List your Themes

One thing that I've noticed in my novel is that there are a lot of themes and sub-texts that are rolling about. I suppose that's because it's more of a character study than a plotted piece. I mean, there's a conspiracy bouncing around, but it's the characters that matter the most. So I decided to jot down a short list of themes and then round out what sort of things have happened / could happen / will happen that would fit under it. I won't include the Happen List here as it has a lot of spoilers in it for my *fingers-crossed* someday-published works, but themes are:

Self-Discovery
Loyalty to Family / Friends vs. Loyalty to Self
Trust vs. Paranoia
Broken Promises
Reconciliation v.s. Burning Bridges
Corrupted Families
Divided Loyalties
Struggle for Self-Worth
Family / Friend Obligation v.s. Personal Happiness
Hope v.s. Despair / Hope & Horror
Sanity v.s. Dissolution of the Self

And that's just to name a few. What are some of the themes in your stories?

How To Develop One's Voice

Well, there's a really cool quote in this blog by Katie Ganshurt. Basically, she was given advice by her agent to strengthen her Voice in Chapter 1 so that it sparkled as well as it did in the Prologue. She queried how she was supposed to do that.... Her agent suggested that she read the Prologue out loud, feel the mood, the pacing, the cadence, and then try to write Chapter 1 in a similar style. Very good advice. Now I just need to figure out which one of my chapters is a good enough example of my Voice.