Showing posts with label Dallimore. Show all posts
Showing posts with label Dallimore. Show all posts

Monday, 8 November 2010

Kevin Dallimore's Painting & Modelling Guide: Master Class

So there it is, a follow up to master painter Kevin Dallimore's first painting guide which Bart V reviewed [some time ago](http://www.nirya.be/snv/ttm/archives/000211.html), giving him "mixed feelings". Now for someone who has long mastered the very same layering technique as advocated by Mr Dallimore and once thought that 6-layer paint jobs were the bare minimum, there was not much 'new' in the first volume. Nor is the 3-layer technique the stuff off hyper-complexity so even modest painters don't 'need' the full 176 pages to get the hang of it. However, the book is always in short reach of my painting desk as it offers a huge source of inspiration and its amazing pictures yield you great info on what color schemes work and which not. I find myself often oogling over the horse paint schemes for instance.

Now onto its 308! page follow up. It starts with a short recap of the 3-layer technique to dive into somewhat more advanced methods such as Non Metallic Metal, Glazing, Textured leather, Blending and 7 layer paint job extravaganzas etc. Then there is a large section with painting examples from different 'periods'(Fantasy and science fiction, Ancients to Medievals, Napoleonic and Franco-Prussian, Pioneers and Adventures and finally WW2). These periods are interspaced with modelling and conversion articles, where Kevin goes really overboard on a couple of Science Fiction tanks (A bit too elongated if you ask me), buildings, dioramas and an odd river boat.

As the input was delivered by many of Kevin's painting pals the feel is less uniform as the first volume and there is a certain level of repetion (yes they all remove flash, yes they all gloss/matt varnish) but overlooking the repetition there are several bits that give you the "ahum I might try this at home" feeling. Also depending on the style of the writer some subjects are handled more elaborately than others. The part on blending for instance only covers three pages and 5 figures. The part on painting vehicles covers 21 pages and 70! figures.

In short, it is not the Holy Painting Grail that shares you the dark hidden secret of ultimate painting skills. Most off the content is plain sensible down to earth stuff. That said, I really enjoyed reading it, well more just looking at it really, and the book will probably give you some ideas to work with (This applies to normal mortals, Bart V). However,if you really want to field an entire army using the more advances methods as outlined in this book you probably go bonkers.

Saturday, 6 May 2006

Foundry Dallimore painting book

Having been painting for years in what is now generally accepted to be the _Foundry style_, as 'invented' and pioneered by the illustrious Kevin Dallimore, I was very interested to see that Foundry had a book planned written by Dallimore about his, or the Foundry's, painting style. Of course, there's a gap the size of a healthy [narwhal](http://en.wikipedia.org/wiki/Narwahl) between Foundry _planning_ to release a book, and actually releasing it (just look at what they did / are doing to the late Terry Gore _Ancient Warfare_ and _Medieval Warfare_ rules), so it took quite a while for the book to actually appear. However, I ordered a copy once it became available on the [Foundry site](http://www.wargamesfoundry.com).

I had high hopes for this book, but I came away with mixed feelings. On the one hand, it is of course the ultimate in what is often referred to as 'wargames porn', i.e. lots of pictures of truly amazingly painted figures, the likes of which are hardly ever seen in real life (another parallel there). If you want to ogle at hundreds of exquisitely painted figures and vehicles, this book is your ticket to nirvana.

On the other hand, I had hoped that Mr. Dallimore would have explained his technique a bit more. Now, there are of course lots of step by step photographs of miniatures being painted in his style, which illustrate the basic 'three layer' concept quite clearly, but face it - the basic three layer concept is exceedingly easy to grasp: you put three layers of paint on and you're done. You do not need seventeen step by step photo series to get that.

What I would have liked to see, and did not find in the book, is the two things that make or break a three layer paint job: colour choice and topography of the paint job. Or in plain English: what colours to use (in terms of value and chroma difference between the three colour layers) and where to put them. That is never explained, possibly because it is very difficult to explain.

The colour choice (not the colour balance of the entire figure, but the amount of difference between the three layers) is more or less implied by the book's use of the Foundry Paint System colours. The assumption is that as Dallimore has designed the colours himself, they represent the 'correct' colours to use. For example, as I have [remarked earlier](http://www.nirya.be/snv/ttm/archives/000044.html), the shade colour is already quite light, a fact that I had not appreciated before. In effect, my 'three' layer paint jobs are mostly two layer paint jobs, as my shade is usually so dark as to be indistinguishable from the black base coat once the highlights are applied. This is probably the reason why the shade colour in the Foundry Paint System is so light, and presumably why Mr. Dallimore formulated it that way. However, none of this is mentioned explicitely in the book, which is something I had expected.

The second point, where to put highlights and how much of the underlying layer to cover, is also not explicited anywhere. You can infer some of this from the step by step pictures, but again it is never stated (beyond the occasional tantalizingly short remark).

Now, perhaps I expected too much from this, and indeed the two areas that left me wanting are very difficult to explain, but I had expected a bit more. Too bad.

What I did pick up from the book is what colours to use in an intentional two layer paint job. I have been using two layer paint jobs increasingly on figures (see, for example the latest bunch of [Celts](http://www.flickr.com/photos/robartes/sets/22845/) whose skins are simple two layer jobs) but have been struggling with getting them to 'pop' as much as a three layer job, mostly by not knowing which colours to use as the two colours in question. The book's section on two layer paint jobs, in concord with some areas in the rest of the book have helped me in deciding this - skip the highlight colour and treat the shade as 'mid' colour, i.e. leave fairly noticeable areas of black.

That's it for me - mixed feelings for the book. I've lent the book to Alan, so I'm curious as to what he thinks of it (Alan, that's your cue :) )