Showing posts with label Conan. Show all posts
Showing posts with label Conan. Show all posts

Saturday, 22 February 2025

A Robert E. Howard Reader at Fantasy Con Scotland

"The Legend" by George Paul Chalmers (ca 1864),
illustrating a scene from The Pirate (1821) by Walter Scott


Scotland, befitting a land of inventors and innovators inspired by infinite imagination, has long been a fertile realm for the field of fantasy fiction. The enigmatic ruins & monuments of the land's lost peoples conjured tales of Fairies in the hearts & minds of Scots; the deep lochs veiled lurking Kelpies and monsters; the mountains & islands attributed to the work of Giants, or even the bodies of Sea Serpents. Those stories themselves sprouted forth poems, sagas, legends, and myths, clasping round history and geography like flame flowers around a standing stone, with new tales & works continuing to this day. So deeply entwined is our history with our legend, one could be forgiven for mistaking an unbelievable truth for a convincing legend, and the reverse. 

Writers across the world have taken a cutting or two from Scotland's wild garden of myth & history, from Shakespeare subverting & transforming history entwined with supernatural themes in Macbeth, to John William Polidori's Lord Ruthden in The Vampyr; Mary Shelley's time in Dundee & Edinburgh informing Frankenstein, to Bram Stoker's stay at Slains Castle providing a sumptuous visual canvas for Dracula; onward to David Gemmel fashioning his Rigante saga after the Scottish Highlands, Gregory Widen's visit to Scotland inspiring the immortal Highlander, & Diane Gabaldon's love of Scottish history leading to the Outlander series.  Authors as varied as Jules Verne, William Hope Hodgson, A. Merritt, Robert W. Chambers, M.R. James, Edmond Hamilton, Greye La Spina, Manly Wade Wellman, Algernon Blackwood, Arthur Machen, Morgan Robertson, C. L. Moore, Seabury Quinn, Poul Anderson, Karl Edward Wagner, & many more besides have written stories about Scotland, Scots, or our stories.

Even a 20th century writer all the way in small-town Texas, who himself became founder & codifier of an entire genre within the wider field of fantasy, can trace those roots back to Caledonia.

Saturday, 1 February 2025

Conan Across The Multiverse



The darkness hung in the old tomb's nighted halls like tapestries of a ghostly kingdom. Glinting pinpricks of dust flittered to the ground, disturbed for the first time in centuries by some errant gust from a nameless wind. The great jade sarcophagus laid upon a cracked lapiz-lazuli dais untouched for untold years, the silence unbroken since the death of the old dynasty. A thunderstroke cracked; a blast of dust and smoke burst as the sarcophagus lid shuddered open. A withered hand juddered from the gloom: grasping the lid, a skeletal husk heaved into the dim light. A skull wrapped in skin dry and pale as parchment loomed aloft. It gaped and gasped, coughing fitfuls of dessicated beard into the stagnant air like a dandelion clock. The figure looked, squinting its wrinkled eyelids uselessly over the sockets from which eyes once gazed.

"Ach, what are they up to now?"

Friday, 24 June 2022

The Road to Acheron, Part Four - "Zukundu of the Twilight" & "The Glacier of Time's Abyss"



(DM's NOTE: The first story is the conclusion of the previous sessions' adventure, and some story elements of Helena Nash's "Devils Under Green Stars" are included... with some significant alterations. The thrilling finale to the Zukundu saga is here at last - and we even had time to fit in the next adventure! Both ripping yarns are included in this post - the question being, who survives? )

Sunday, 19 June 2022

The Road to Acheron, Part Three: "The Fall of Zukundu"



(DM's note: In my optimism, I projected that this adventure would be finished in one session. The players, being the wonderful meandering adventurers they are, saw fit to extend this story for another session - so much so, in fact, that the final chapters will take place in the first part of next week's session. I wouldn't have it any other way - though I'm going to take steps to improve my time management for the next set of stories!

As with the previous week, plot elements from Helena Nash's "Devils Under Green Stars" may be spoiled for anyone who wishes to play that adventure in its unadulterated form)

("The Lion's Reign," The Ghost and the Darkness, Jerry Goldsmith)

The Horror in the Greenhouse


Amatagt and Kryxus met each other somewhere outside of Kush. When they learned they shared the same destination, they agreed to work together - for now. Both heard different stories about the lost city of Zukundu, of what may lie behind its great walls, and the dangers that lurk within. The pair brave the jungles of Kush and its denizens, and arrived at the great basin where the city dwelt. They skilfully avoided the monstrous reptiles infesting the lake surrounding the city, and climbed the outer walls.

When they entered the city, they saw a woman. When she noticed them, she froze, before turning and racing into the jungle. The two began a pursuit, and followed her to a doorway leading downwards, overgrown with red vines. They heard a bloodcurdling female scream from below, and ran down into the corridor. They entered a strange greenhouse-like room with green glowing windows, stone planters, and red vines growing over all of them. The woman, standing in the centre, was trembling in terror: she spoke in Kushite, and though Amatagt is not well-versed in the language, he has taken enough slaves to understand "No! Get away! Get away!"

Something grabbed Amatagt by the waist, constricting around him like a snake. Before he can reach for his sword, Kryxus felt more constrictions binding his limbs, and snaked across his chest. Both were jerked backwards into the darkness, their vision swimming in a sea of red...

Thursday, 9 June 2022

The Road to Acheron, Part Two: "The Children of Zukundu"


Welcome to the second session of The Road to Acheron. Last time, seven adventurers escaped the very pit of the serpent: Python, the capital of the Nightmare Empire of Acheron, was struck down by mighty magic practically unseen even in this sorcerous realm. Amatagt the Stygian, Arcus the Argossean, Dusan the Hyperborean, Kenyatta the Kushite, Kryxus the Gunderman, Tiberius the Kothian, and Zafia the Zamorian were some of the few who escaped the writhing death throes of a screaming city.

After putting many miles between themselves and the site of that unholy destruction, the seven departed. Amatagt, Kenyatta, and Tiberius rode out on their own, each having their own goals and quests in mind. Arcus, Dusan, Kryxus and Zafia, however, formed a band of their own, and roamed the ruins of Acheron as a team. Several months pass: coin is won and lost, adventures were told and experienced, blood and sweat and tears were shed, as the survivors of Python's fall made names for themselves across the western continent. These stories may also be told, in time - but that is for another day.

Something - the will of capricious gods or devils, or fate, or simple happenstance - conspired to draw them together once again.

(Note: this is a heavily altered adaptation of Helena Nash's "Devils Under Green Stars," collected in the Conan RPG supplement Jewelled Thrones of the Earth. It's a beautiful adventure with some great ideas, but I wanted to put my own mark on it as a DM. While there are some changes, anyone who plans on playing the original adventure should keep in mind there will be some elements from the original adventure within, & might want to avoid spoiling themselves.)

Thursday, 2 June 2022

The Road To Acheron, Part One - "The Seven Sacrifices"


Last night was the first proper session of my game of Conan: Adventures in an Age Undreamed Of. Following character creation, I took a cue from a few Howard stories and started the action with the heroes in captivity: their weapons, armour, equipment, and allies all taken from them, leaving them with only a deliberately abrasive tunic & their wits. Will this first adventure be their last? Well, only one way to find out...

Thursday, 26 May 2022

The Road to Acheron - A Saga in An Age Undreamed of


It seems like an eternity since I first went to Cross Plains. It leads on from the story of how I got into Conan. To recap: in the early 2000s, I picked up a copy of Fantasy Masterwork's The Conan Chronicles Volume One: The People of the Black Circle. I recognised the name from the plethora of Conan media, but to see it included in the Fantasy Masterworks subline (number 8 out of what would be 50) piqued my interest. Given that the first story I read (after the "Hyborian Age Essay" which I naturally ate up) was the magnificent "The Tower of the Elephant," of course I was hooked. Shortly after, I started posting on the late lamented Conan.com forums. I started to get acquainted with folk who knew a great deal about not just Conan, but his creator and his work. Over time, I mustered up the gumption to start this blog, & within time, I was nominated for a Robert E. Howard Foundation Award... which led me to Cross Plains, a shy, over-excited Strange Scot in a Strange Land eager to finally meet people who I'd been conversing with, and a pilgrimage to the homeland of an author whose work meant so much. Without exception, each of the regulars - and fellow newcomers - was generous, accommodating, and welcoming, and I'll never forget that.

Monday, 22 January 2018

Robert E. Howard at 112



As I'd been branching out over the past few years, there are a few new friends & followers who might not know much about Robert E. Howard's work, and it never occurred to me to do something fairly simple: a wee list of my favourite stories. Not necessarily those I consider the best, just ones that have stayed with me, and that I found the most compelling & memorable.

Today, Howard's birthday, seems as good a day to do so as any.


Monday, 31 October 2016

Never Far Away

Every time I thought of doing a blog post, I started, but never finished it. Then I'd start another, not finish. Then another. Eventually I got horribly embarassed about the whole thing. This is how you get 4 month absences.

Well, something came through the post which reminded me that Howard and Conan, the reason for this blog's existence, is never that far away from me.


Things have a way of coming around.

Wednesday, 23 March 2016

Exile of Cimmeria

It's been 7 years to the day since Steve Tompkins left us. For the first time since, I've felt really apart from Howardom.


I've contributed to the upcoming Conan board game (which is, as of writing, the most successful board game Kickstarter of all time) and the Conan RPG (which is the fourth most successful RPG Kickstarter campaign of all time), not least because my Howardian scholarly pals Jeffrey Shanks, Patrice Louinet, Chris Gruber, and more are personally involved in their development. I lament the passing of the Robert E. Howard Forums, even in what is a great time to be a Howard fan. I'm long past caring about whatever iteration of development hell the next Arnold Conan is in. I've allowed my memberships of REHupa and the REH Foundation to lapse. And I came to the personal ultimatum that I would not be able to return to Howard Days until certain conditions are met.



I haven't been in regular touch with my Howard friends - but it is far from apathy. I would love to talk about the new board games, new collections and scholarly criticism, new books and films and art that evokes Howard's themes and ideas. I should be shoving my way into discussions about developing Iranistan and the Border Kingdom, asking who thought that dragon design was a good idea, giving my tuppence ha'penny worth on anything and everything. I'd even just love to see how they're doing, how the house and family and work is coming along. But for reasons I think regular readers will guess, I cannot - not until the cause is won.

I sometimes wonder what Howard would do in a situation like mine. Early 20th Century Cross Plains and early 20th Century Inverclyde have a few pointed similarities (formerly industrious towns with busy railroads, now a fraction of their former size, a history as a "frontier"), but for the most part, they might as well be different planets. What if the prospect of true change, to turn away from the corruption and decadence of the political class, were possible in Texas then? Would he continue to do what he truly loved, and type away, rather than take up political cause - when the savage realm of politics is as likely to chew you up and spit you out as you are to affect real change? Or would he try to change his corner of the world at the expense of his art, his long letters to his friends, his roughousing at the ice house? Am I being melodramatic, in comparing my politics to a great Cause and my personal interests as Art?

Who knows. All I know is that if I chose to take a different path, I don't think I could ever forgive myself. I posted this on my political blog, but I think it should be on here, to explain what I'm doing until I'm ready to ride back to Cimmeria.

Since 2010, I’d been going to Cross Plains in Texas. It’s the biggest extravagance I took part in each year, owing to the sheer expense of flights to America in recent years – to say nothing of the security gauntlet. The last time I went was in 2014. There were only a few months left until the referendum. I left Scotland for a month. The final result was decided by 86 votes.

Most of the campaigners I know still wring their hands – if only I did more. Everyone felt that. “If only I didn’t take that night off from canvassing on Sunday.” “If only I helped out at the stall more.” “If only I helped deliver more papers.” If only I stayed this year – of all years. Instead, I went to Cross Plains. I saw all my friends and relatives. I talked about the referendum any chance I got. I was sure we’d win, and win comprehensively. I was itching to get back home, to continue campaigning – but I figured I wasn’t that needed. Everyone at Yes Inverclyde worked hard. A recharge, a break, to come back rejuvenated and revitalised, was my justification.

Would it have changed anything? Would my mere presence in late May and early June in this most important year in Scotland’s history have had any effect on the official count? Nationwide, I doubt it – but it’s hard not to think that a constituency decided by 86 votes might have been affected by even the smallest nudges in a different direction. Would it have turned 86 more votes for No in the official count into a Yes result? Who knows.

I can never go back to America – not without Scotland’s independence assured. Every time I think of how optimistic and determined I was talking to my friends in America, I cannot help but feel the most profound sense of shame. Shame in so many of my countryfolk politely and democratically refusing what scores of countries fought for with every nerve and sinew, sure. Shame in my own misplaced confidence and naivete, that the British Establishment could be so easily defeated, undoubtedly. But most of all, shame in myself. Even putting aside any influence I, or any one individual, may have made on the result locally, what matters is that I left my people in the most important time of my country’s existence. There are people I can hardly bear to talk to online anymore, so deep is my personal sense of failure and mortification. How could I bear to show my face outside Scotland ever again?

I have two choices: either slink back to America with the contrived, pathetic, false nobility of the Dying Gaul, or I stride back with the assurance that my people were not the dog who handed back the leash to its master as soon as we were given the choice of freedom. I don’t want to keep my pals in America waiting much longer.

Friday, 7 August 2015

This Is Why I Never Get Anything Done


Right! Let's get going! I've sketched out all the pages of Bannockburn, it's more or less done. Now to begin the arduous task of inking it! (begins inking) Curses! I have drawn so much detail into each panel that it will take me forever to render the comic to the same standard! I cannot keep this up, even now I can feel myself hitting a brick wall. I need something to take my mind off this monster... Monster... Dinosaur...

Of course! Dinosaurs from the Pulps! I've compiled a database of over 200 short stories, novellas and novels which feature dinosaurs: of them, I've narrowed down 17 that I definitely want to include, which leaves 3 left; I have 18 on "standby" if one of the ones I've chosen is in copyright, and to draw the final 3 from. I sat and typed out an entire story from a reproduction because I can't get the damned scanning-to-text software to work. It's all going swimmingly! But wait! I need to write an introduction, but I don't want to editorialise too much or condescend to the reader! Perhaps I need a break from writing and drawing, and try reading...

OK! I just got Dinosaur Lords, it could be good - problem is it's quite long, and I'm a slow reader. Maybe I should try a short story collection, like The Big Book of Monsters? Or should I go with something Scottish, read up on the Middle Ages in Scotland, or old Border Reiver tales? I could always go for one of those intriguing paperbacks I found at a charity shop like Footprints of Thunder. Perhaps I should go for something completely unrelated to swords, sorcery and dinosaurs: another Peter Høeg book like The Woman and the Ape? I enjoyed Miss Smilla's Feeling for Snow. There's always the late James Herbert for a ripping horror yarn - not read The Spear yet. Wait... I've spent more time trying to decide what book to read than actually reading. Argh! I'm missing that documentary on the Franklin expedition-

Hold on! I was working on a comic about the Franklin expedition! That's what I'll do: fairly minimalist, lots of silhouettes, white and black space, practically done already. Just need to find the right font. Can't be Verdana, Arial, or any of those ones. Copperplate too overused - even that documentary used it. Hmm, so many fonts, and even the most subtle of changes can alter the layout and tone of a page. Zounds! This is taking forever. Perhaps I need a break from all this ice and bleak northiness. Ice... bleak northiness...

Ah-HA! I haven't played Skyrim in ages! I often come up with some great creative ideas while playing open-world games like this. Time for a new character: Babarracus, a Redguard, an Alik'r wanderer, Monster Hunter-for-hire, seeks the greatest challenges. Each "companion" he hires is a client offering a reward for slaying a beast: they rarely hire Babarracus for multiple contracts. No guilds, only progress the main story far enough to get access to Solstheim & start dragon attacks. Good fun so far: managed to slay a giant at level 11 with a mixture of misdirection, a friendly sabercat and good aim. Not sure how much longevity Babarracus has, though. Hmm, wonder who I could create next. Maybe try a pastiche on some comic or film characters. Hmm, what films have I seen lately...

Ach! So many films I've seen and meant to review for the blog due to links to my interests, but never got around to: Godzilla, Captain America: The Winter Soldier, Interstellar, Mad Max: Fury Road, Avengers: Age of Ultron, Kung Fury, Attack the Block, Let The Right One In, Dinotasia, even The Dino King - and I never thought I'd see a more infuriating waste of potential than Walking With Dinosaurs in 3D, but somehow Korea managed it. And I can't even be bothered with the new Conan film. Hey, what happened to Conan?

Huzzah! 80 Years of Conan! I keep going back to it, but always get stuck on some complex or thorough thing, and still wanted to publish them in the order of the stories' original publication. What was I on this time: ah, "The Tower of the Elephant." What was stopping me that time? Oh, Indian mythology and Howard's exposure to it through Dr. Howard. Man, I really wish Howard did a story about Scotland, not just Bran Mak Morn's Caledonia, but involving the heroes and villains of my country's history: Simon Fraser, William Douglas of Nithsdale, Aonghas Óg the last Lord of the Isles, the notorious Armstrongs of the Border Marches, the Black Douglases, Robert the Bruce...

Wait! Robert the Bruce! Bannockburn! ...

And so it continues. Dozens of things I'm working on simultaneously and one-at-a-time. One of these days, I'll get one of them finished. I suppose it's better working on something even if it's scatterbrained than not doing anything: at least I'm producing something, even if it means the net creation is going at a snail's pace.

Back to work. What am I doing now...

Monday, 9 February 2015

Robert E. Howard's Conan - Adventures in an Age Undreamed Of

I feel a bit like an apostate. I've not been keeping up with REH news and events for a while, though I still pop in at the Robert E. Howard Readers Facebook page and very occassionally at the REH Forums. Things seemed a bit quiet.

Then Jeff Shanks had to go and ruin it all with this announcement.



Modiphius Entertainment announces the definitive sword & sorcery roleplaying game, planned for launch August 2015

KNOW, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of....

Modiphius is proud to announce a licensing deal with Conan Properties to publish Robert E. Howard’s CONAN Adventures In An Age Undreamed Of. This is CONAN roleplaying as Robert E. Howard wrote it – savage pulp adventure battling ancient horrors in the Hyborian Age! We plan to bring the game right back to its roots, focusing on the original stories by Robert E. Howard.

Modiphius has scored a leading team of Hyborian Age scribes to chronicle these adventures including Timothy Brown (designer of the Dark Sun setting for Dungeons & Dragons), award-winning Robert E. Howard scholar and essayist Jeffrey Shanks (Conan Meets the Academy, REH: Two-Gun Raconteur, Critical Insights: Pulp Fiction, The Dark Man: The Journal of REH Studies, Zombies from the Pulps!), Jason Durall (Basic Roleplaying, Serenity, The Laundry), Chris Lites (Paizo, Savage Worlds, Omni, Slate), and many more to be announced.

Players and GM’s alike will feel the might of the 2d20 game system, the cinematic roleplaying rules devised by Jay Little (Star Wars: Edge of the Empire) for Mutant Chronicles, and sharpened up for intense sword and sorcery action. The 2d20 system lets players experience the true pulp adventure of the CONAN stories.

Howard expert Jeffrey Shanks will approve all content, ensuring it remains true to the spirit of the source material and brings the Hyborian Age to life. World-famous CONAN artist Sanjulian (Conan Ace Paperbacks, Vampirella, Eerie, Creepy) has been commissioned, as well as Carl Critchlow (Batman/Judge Dredd, Anderson: Psi Division). Joining them are other CONAN greats such as Mark Schultz (The Coming of Conan, Xenozoic Tales, Prince Valiant), Tim Truman (Dark Horse Conan, Grimjack, Jonah Hex), Phroilan Gardner (Age of Conan, World of Warcraft), Alex Horley (Blizzard, Heavy Metal, Magic: The Gathering) and many more.

Modiphius is working with other Conan Properties licensing partners including Monolith Board Games, creator of the hit CONAN boardgame which has surpassed $2 million on Kickstarter, and Funcom, creator of the long-running, free-to-play, MMO Age of Conan. Modiphius plans some select supplements including missions designed for the Monolith boardgame, as well as floorplan tile sets allowing you to use Conan miniatures in your roleplaying adventures!

Modiphius is already working on the roleplaying corebook for Robert E. Howard’s CONAN Adventures In An Age Undreamed Of to be released this Fall. A Kickstarter is planned for the summer to fund a larger range of roleplaying supplements, campaigns, and accessories to follow the core book.

Ho, Dog Brothers! (and Sisters) Don your mail, hone your blade, and pray to whatever fickle gods might listen. Harken to the sound of clanging steel, cries of battle, and death curses spat from bloody, frothing lips! Tread the jeweled thrones of the earth at www.modiphius.com/conan or die in towers of spider-haunted mystery. Crom cares not!

So having talked with Jeff about this just after the announcement, it seems that this is going to be something I've been wanting since I got back into Robert E. Howard - a Conan adaptation that just sticks to Howard, with no pastiches whatsoever. No Arenjun, no Serpent Crown, no Spider-Thing of Poitain, no Colossus of Shem, none of that. No ties with the comics, films, or books by other authors. And this isn't just us Howard crumbs - some real stars in that team there from the world of RPGs. Not to put too fine a point on it, this is extremely cool.

This follows up on the tremendous Monolith Conan RPG, which still has some time left on the clock (just over two days as of this posting) to go nuts with stretch goals. I've backed it: it's the first time I can recall when you could have miniatures based on characters other than Conan, Belit or Thoth-Amon - Valeria, Shevatas, Taurus, and my girl Zelata!



Sure, the Aquiromians and Uberboreans are still lingering, but with this new RPG announcement, I feel like we're getting there. The Mongoose Conan RPG was excellent, but I'm of the opinion Conan and the Hyborian Age is easily rich enough to support multiple interpretations, and this extends to RPGs. Perhaps, then, this could be the start of an entirely new generation for Howard and Conan? The Conan license seemed stuck in a sort of limbo: the 2011 film, Mongoose losing the license, Brian Wood and then Fred Van Lente all but rebooting the Dark Horse Conan, Age of Conan going free to play. It seemed Conan was in danger of slumber. Perhaps now, after Conan Meets the Academy broke down the gates of Academia and Howard's status as A Writer Of Real Literary Merit has become normalised, we're going to see a change.

Well, we'll have to see, won't we?

Wednesday, 24 December 2014

The King's Mitramas Message

 Art by Gigi.

After his Accession on the Day of the Lion in the Year of the Elk, The King issued his first Mitramas Message from his balcony at Tamar. In his message, he paid tribute to his supporters, and asked people to remember him at the time of his official Coronation the following year.

Each Yuluk, at this time, the King of Aquilonia spoke to his people from this grand balcony. Today, by your will and consent, I am doing this to you, who are now my people.

I was born in Cimmeria, the son of a blacksmith with no royal blood. In many ways, I was no different to the rude savages who founded the ruling dynasties of this kingdom so many thousands of years ago, they who founded this land on iron and sinew. My predecessor and his kin could trace their lineage for a thousand years, but they showed precious little kingly aptitude in government. By Crom, I may have no royal blood, but it is as red as anyone's from the painted nobles of Pellia to the lowliest beggar of Shamar, and none have spilt their blood as freely for this nation as I!


Thursday, 6 March 2014

Bite-Sized Blog: On Conan, REH and The Times In Which He Lived

“Crom!” It was an explosive imprecation from Conan’s lips as he started up, his great fists clenched into hammers, his veins on his temples knotting, his features convulsed...

In case anyone's wondering: I've not been up to much due to an attack of bruxism, which has resulted in me biting into my left cheek to the point where it feels like someone takes a pair of pliers to my jaw muscles every hour or two. Luckily it's starting to heal now, though I'll be needing gumshields and whatnot. Stayed in most of the last week washing my mouth with benzydamine and whisky.

Hopefully nothing interesting's happened in my absence, like a new Conan movie that's actually an adaptation of one of the original stories being announced with Patrice Louinet taken on board as advisor. 



Because that would just be the worst timing ever.

Thursday, 25 October 2012

Dark Horse Animates "Queen of the Black Coast"



This series just isn't for me. If it wasn't already clear in comic form, then it's clear as day in animated form, with its extremely young sounding Conan (my 13-year-old cousin has a deeper bass than whoever they got for this, and Conan's supposed to be in his 20s in this story) and somehow hearing Wood's prose and dialogue being spoken aloud makes it even more jarring considering how memorable Howard's actual opening was. And I'll never get over that ludicrous pier hop. For Crom's sake, guys.

On the plus side, if you keep drumming in that this is the equivalent of a Teen Romance version of Conan, it's not that bad. This is to Howard what Clueless was to Jane Austen, Cruel Intentions to Pierre Choderlos de Laclos, or Easy A to Nathaniel Hawthorne, though at least Wood didn't set it in a Hyborian Age High School. For some reason that makes it a lot more palateable to me.

Which, again, cuts into the main thing: this isn't REH's Conan, it's Brian Wood's Conan, just as Conan the Barbarian was John Milius' Conan. Treat it as such, and you'll probably enjoy it more.

Saturday, 13 October 2012

King Conan Rumour Mill of Pain, Part 94

Thank you, one and all, for the veritable avalanche of emails, messages and pokes about this marvellous piece of ''news'' from The Arnold Fans just as I was getting settled in on my holiday on the Mediterranean.

A King Conan book tease!
Ten years ago AintItCoolNews.com helped TheArnoldFans.com to obtain over 14,000 signatures on our "King Conan: Crown of Iron" petition. In 2003 Arnold agreed to star in King Conan as his follow-up film to T3. We all know what happened next. Well, good news, it may be moving forward again. I've uncovered some very interesting news and comments regarding Arnold wanting back in. Not only did Jennings of TAFs speak with several of Arnold's closets friends regarding his very possible return, I also have some interesting comments from the Conan right holders at Paradox. Wait until you read these comments and interviews! Conan's Sandahl Bergman is on the book's cover with me.
Naturally, NOW is the perfect time for Arnold to reprise this role. At the end of the first two films, it shows him roughly at a 65-year-old, grey bearded and looking ballsy. Well, guess what, The Oak has matured!

I've compiled my thoughts on Crown of Iron, Conan the Conqueror, Conan the Sextagenarian or any other Venn-film where Arnold Schwarzenegger and Robert E. Howard's creation intersect, but I've noticed more than a few people who are still optimistic about the idea. After all, since the King Conan script has been going around the internet for so long, that suggests they could make a new story - perhaps one closer to the source material -

Let me stop you right there.


Thursday, 13 September 2012

Art of Time's Abyss

Concept art for a "Sword & Dinosaur"* universe I've been cooking up, with inspiration ranging from Burroughs, Howard, Conan Doyle, Verne, Gurney and more. No sprawling empires, no shining kingdoms, just tribes of barbarian dinosaurs, roaming an ever-changing and dangerous world...

In keeping with the Caspakian theme, welcome to Art of Time's Abyss! Since I've been concentrating on work off the 'net, I want to keep contributing without spreading myself too thin.  So, to remedy that, I'm starting a new series.

Wait, don't go!


Tuesday, 4 September 2012

Good Scot/Bad Scot: Conan & The Daughters of Midora

So Conan: Daughters of Midora and Other Stories is out, and much like recent Kull, Solomon Kane and The Road of Kings collections, it's a trade paperback I'm not in a particular hurry to purchase, even if it includes a brand new story exclusive to the book. Zach Davisson has a review up, and it's fair to say he and I have rather divergent viewpoints on some aspects of Howard adaptations and pastiches. Case in point, he loved Conan and the Daughters of Midora, the banner story in this collection, which should tell you something about the quality of the pieces therein.* I... Well, I wrote a rather cynical review of it for the fifth issue of my REHupa 'zine. And since the collection's out, it seems timely to dredge it up again.

I should note that this was written in late 2011, so some of the references are a bit dated: I'm not collecting the main Conan title any more, and Savage Sword of REH has started getting on with Howard adaptations.

Thursday, 30 August 2012

Good Scot/Bad Scot: A Retrospective of McFarlane's Conan, Part One


While I certainly have a great number of Conan-related piece of paraphernalia interned in my household, I'm not what you'd call a Conan collector: I just buy what I like, rather than feel compelled to get the whole set, as it were.  I have many of the reprints of the Marvel comics that adapt the stories, but I didn't see much point in going beyond the Roy Thomas run: likewise, I have thus felt no need to liberate the Conan the Adventurer action figures from whatever warehouse they're currently collecting dust in.

I was going to make an exception for the McFarlane Conans.  You can't exactly call these action figures on account of the preposterous lack of articulation: "action" figures would be something of a misnomer.  Even the Battlechargers had more freedom of movement.  However, one doesn't buy these to enact fun little battles: one buys them to display, like you would a sculpture.  It just happens to have some variety in accessories and trinkets available.  It's a nice idea, all the same.

However, the more I looked at the McFarlanes, the louder Bad Scot started to grumble.

Tuesday, 24 July 2012

80 Years of Conan: "The Frost-Giant's Daughter" - Part Three

“Who are you to swear by Ymir?” she mocked. “What know you of the gods of ice and snow, you who have come up from the south to adventure among an alien people?”