Showing posts with label real life. Show all posts
Showing posts with label real life. Show all posts

Friday, April 27, 2012

Touchdown

Well, we finally did it. I managed to get my family relocated to Edmonton in Canada. There's a zillion things we are catching up on and trying to do so I can't really expect to get much gaming in the near future. Nonetheless, I feel like a character in a great adventure just starting up. Being a new migrant in a brave new place seems very much like starting again at first level- all those experience points I have to gain are in the future. Well, no time like now to get started...

Wednesday, January 4, 2012

Going, going, gone....


I started my love affair with miniatures as early as my fifth year of life. After
my mom gave me a pack full of plastic army men, there was no going back.
Discovering scale models when I was about ten was the next logical step. Role
playing games followed next as my tactically-minded crew got down to hashing
drag-out fights which continue to this day.

In 1998, I got into Warhammer 40k big time. I was single and had some money to
burn so I decided on the most expensive, figure-intensive army then: the
Imperial Guard. At one time, I had about 100 mostly pewter-metal figurines on
the table marching to crush any foolhardy rival general who dared to presume
that humanity’s legions were a walk-over in a stand up fight. I recall lovingly
painting practically all of these figures.
These tinmen made guest appearances in all my various games, gracing the combat
tables of Traveller, Fading Suns, Gurps, D&D and Mutant Future.
Alas, time flies and it’s time to wrap up affairs here. My tanks and combat vehicles
had since been sold off and today, the tinmen’s turn to be bought off has
arrived.
I never thought parting with my collection would be occasioned with a profound sense
of loss. Though I never experienced an amputation of a body part (and never
hope to do so) I feel like a large piece of me was just hacked off.
Ouch.

Saturday, December 31, 2011

I know it's gonna be a good year!

As I post this, I reflect on 2011.

To be honest, 2011 was very difficult for me. I count myself lucky that I am still gainfully employed when so many decent, hardworking folks are aching to find fulfilling meaningful jobs. But I'm only just so lucky... working for a living for me now involves earning just enough for the family to survive but at a price of slowly eating away your soul. I had made a promise to reinvent myself when the time comes and I pray it comes sooner than later. We aren't getting any younger after all.

I'll be saying goodbye to the third world very soon and hopefully settling in a better place overall. As a gamer, my fears lie in the direction of losing contact with my gaming group of more than ten years. I'm having separation anxiety as I am leaving behind my books, my games and my airsoft stuff (some of my few real vices in this life).

It is my fervent wish that sometime in the future, I'll still get a chance to do some gaming in our new home in the great white north.

It is with this that I look forward with hope.

2012. A new year coming in about one and a half hours from now. May it be peaceful, fruitful and better for all of us.


Saturday, July 2, 2011

Regrouping

It's regrouping time for me. Recovering from a bout of gastronomical infection of the variety that sends you scurrying to the bathroom, I had to call off today's game. I think I can use a day of rest.

It would be the eve of another anniversary of the battle of Kursk, something my history aficionado friends and I always end up marking. But to my other friends and relatives, it's almost the 4th of July.

In particular, to my American friends out there, here's to a great 4th of July! Stay well and prosper everyone.

Thursday, June 23, 2011

Rain rain and rain

It's seven in the morning and the sky is pouring. By this I mean forty days and forty nights variety of tropical torrential rain. It's been like this since the other day. What many people take for granted is the appalling state of urban drainage we have here after years and years of corruption and neglect. Every little bit of rain (which is pretty much unavoidable this time of the year) results in flooding. This gets to your car, your house, your things and pretty much brings everything to a standstill.

I have a meeting with a minor government agency in a flood-prone area and I'm having doubts even if my SUV will survive the trek. Oh, and did I ever mention the traffic jams that will inevitably result? They are giving out anti-pneumonia shots in the office and boy, do we really need this stuff the way things are turning out here. Somehow I keep wondering if people should really be living like this.

Times like this I feel that living in the third world is an adventure in a medieval fantasy world. At least it isn't post apocalyptic..yet.

Maybe this is why my recurring inspiration for my current mutant future game has a lot to do with tropical rain and jungles.

I can't wait for the week to end so we can proceed to session 6 of the Southeast Asian Mutant Future. Upon a player's urging, I cobbled together the MF encumbrance rules as written with the elegant point system found in Lamentations of the Flame Princess Weird Fantasy Role Playing thereby (hopefully) simplifying things in this regard. we'll see soon I guess.

Tuesday, June 21, 2011

In the midst of a lot of stuff

Life has been very busy and exciting of late. I have so little time to update my blog and I am very much aware of the fact that I have a tremendous backlog in terms of after-action reports and other related musings. Between work, family life and the occassional gaming session, my days and nights are jam-packed, but I have so far stayed true to my personal commitment to thrive and not just to live.

Events are catching up with my wife and I and decisions have to be made soon. I'm just so thrilled to move on with our lives after waiting for the right thing to happen.

On the gaming front, I'm happy to note my Southeast Asian Mutant Future campaign has been progressing into its fifth session by last Sunday. I've been scribbling down my copious notes and will be posting the account of our mutant ne'er-do-wells who are now in the midst of trying to break into their default starting town which is besieged by Moro Mutant Pirates. They recently just survived the Re-Energizers module and are currently dodging freelance mutant marauders allied to the Moro Mutants. It certainly isn't easy for them they have to keep moving while lugging 120 pounds worth of scavenged radioactive batteries which they are trying to smuggle into the surrounded defenders of Barrio Santo Cristo.

Keeping in consonance with the tenets of old school gaming, I lifted the restrictions on characters each player can field. With our NPCs, the party is now up to 15 effectives and counting.

I plunked in the 'Shields Will Be Splintered' houserule, as well as some handy houserules by fellow Mutant Lord Malcadon on increased melee combat plusses due to Strength. Adding some sniping rules and other assorted bits on firearms all served to turn the game a tad deadlier. Judging from the players' reactions, the verdict so far is that Mutant Future is one deadly game.

I'll be making an effort to post more, given the constraints of real life always hanging over me. What little free time I have is often eaten up by reading up all those interesting bits from other people's blogs.

Have a great week everyone!

Sunday, May 22, 2011

Good bye chips and junk food

What is it about players, soda and chips?

I just got my blood test result and my cholesterol rating is too high to be normal. Hence, goodbye salty, trans-fat laden chips.

Argh! Watching my players gorge on this is pure pain.

Tuesday, May 10, 2011

Entering the 46th year

I've been blessed to be alive and well and entering my 46th year today. I have a lot to be thankful for in spite of the day to day challenges that come up now and then. For this year, I resolve to do a lot more enjoyable and memorable gaming.

Monday, April 25, 2011

Bataan Day

I take this opportunity to salute the heroes who gave so much in the defense of Bataan and Corregidor in 1942. Bataan heroes day was celebrated here on April 9 with a ceremony honoring the veterans at Mount Samat. Mt. Samat is a commanding terrain feature somewhere in the middle of the Bataan peninsula and was subject to a terrific bombardment when the Japanese Imperial Army finally broke through the lines in early April 1942. As my family comes from Bataan, I took trips to the war memorial during the summer months of my childhood.

This year, my re-enactor friends from the Asia Airsoft Alliance joined the veterans' ceremony in the Mt. Samat memorial. The ceremony was also attended by active service members of the Philippine Armed Forces and visiting servicemen of the US Pacific Command. I'm still regretting that I wasn't up to joining my comrades after recovering from a long bout of respiratory infections and my asthmatic cough.



It was unusually foggy and wet at the start of the day when our group took positions at the memorial. Nonetheless I found this scene so apt as to produce a poignant reminder of the sacrifices made by those who fought, bled and even died here so many years ago.

My humble thanks remain with the gallant generation who served with armed services of the Pacific Theater of Operations during the last World War, in particular, to the heroes of the United States Armed Forces of the Far East (USAFFE) and the guerilla fighters who kept fighting the good fight after the fall of Bataan and Corregidor. Your sacrifice allowed us to enjoy the freedoms we should never, ever take for granted today.

You will never be forgotten.

Sunday, April 24, 2011

Real life ruins

I was lucky to have been able to join a company outing last week to an island south of Luzon. Mindoro hosts a pretty decent place called Puerto Galera which is known for its beaches. I managed to join up with a hiking group from our company and ended up trekking through a forested and hilly area to a place called Aninuan Falls. I believe the closest translation from Tagalog would be 'Falls of the Ancestors'.

Being rather out of shape after an extended bout of chronic respiratory infections, I found the pace climbing up the hills rather tiring. I did not help that my companions just recently completed a 17-hour mountain trek near Subic Bay. In any case, I luckily made my constitution check and survived the trek over rather challenging terrain.



Completing the trek was worth it as a wonderfully secluded and refreshing natural waterfall greeted us at the end.

What really got my attention was a group of ruins off to one side of the small lake formed by the cascading stream of water. This appeared to be the concrete and rebar foundations of some long crumbled bridge. The bridge itself seems to have eroded away long ago but the supports are still evident.



The structure does not seem to be a contemporary or near-contemporary construction. I'm betting it was set up during the American Commonwealth period, sometime in the 1920s or 30s.



For some reason, the upper portion seems like it was blown up. I have to do some more research on this. Maybe this was blown up by guerillas who were fighting the japanese between 1942-1945. Or maybe it was the work of some communist rebels who were quite active in the area in the 1980s. Then again, maybe I'm just letting my imagination run away from me this time.

Even more intriguing is how the locals managed to use some of what remained of the crumbling concrete supports as a frame for a hut they managed to cobble up.



Seeing all this through a roleplaying umpire's eyes gave me an idea how the survivors of the Mutant Future could set themselves up in terms of shelter amidst the Ruins of the Ancients. Seeing concrete ruins all moss-covered and crumbling is one thing but beholding them up close is quite an inspiration for a gamer!

Also, I do believe I'll be paying more attention to those ability checks from now on when I'm adjudicating wilderness movement and exploration. Most of the terrain we traversed was boulder-strewn dried river beds. Apart from being out of shape, I had all I could do by just keeping my attention on the ground. Tripping and falling on the rocks is not a nice thing to happen to a trekker. And yes, difficult terrain tends to slow down travel. Having a trail to follow is such a Godsend when you're traversing jungle terrain in them thar hills.

Saturday, July 24, 2010

Back to Gaming

It's been a very long time since I last posted in my blog. Work and real-worldly concerns finally caught up with me and I've had all I could to prevent me from updating my posts here. So far, things have eased up a little bit to allow a bit of gaming back in my life.

My Mutant Future game is on hold for the moment. A combination of lack of time and scheduling problems compounded by umpire burnout sort of doomed this game of mine to the archives for the moment.

What I've been playing lately is my other great old school rpg love: Classic Traveller. So far, I've been very lucky to be able to get a few Saturdays off in order to get a Traveller game running with a semblance of regularity. I also take my hat off to my players for being really patient and so willing to give my first SFRPG love a try. I've been running and playing games in the Traveller universe on an off since 1981 under a series of different game systems spanning the original Little Black Book (LBB) set from GDW, to the latest incarnation in GURPS 2nd edition. What I haven't done yet was to take Mongoose's Traveller version for a spin, even if I managed to buy a copy of the rulebook on PDF.

So far, I managed to walk my players through the basics of classic traveller after running them a pre-made adventure by GDW called Night of Conquest.

Traveller, in its earliest incarnation (being the 1977 version) consisted of three basic little black books. One for character generation and combat (unsurprisingly entitled Characters and Combat), one for space craft and space combat (entitled Starships - rather essential to a space operatic SF game) and a third one dealing with planets, systems, equipment and other rules (entitled Worlds and Adventure). Re-reading my dog-earned version of these rules (which are also referred to collectively as Classic Traveller or CT) just drove the point home to me how much these were more of a SF gaming toolkit which, when properly used, would allow an enterprising gaming group to create their own SF space opera game.

Without going into an extensive discussion of the influences of CT, the best way I found to describe the feel and nature of a Traveller game in more contemporary terms would be to say that playing in it would be more akin to Firefly or the remake of Battlestar Galactica rather than Star Wars (particularly the later Episodes One to Three).

The game does show its 1960s SF roots and the tech level of the seventies - what with an emphasis on safetech and the liberal persistence of slug throwers (ie. Bullet Firing Guns) in an age of faster than light drive and galactic-scale empires. Somehow, this has always resonated powerfully with me - or maybe it's just my advancing age showing through.

I do hope and expect to get more gaming and blogging in the next few weeks, what with the ever-present excigiencies of life always hanging above up there... While I have been following a lot of the posts of my friends and fellow gaming bloggers out there, I'd be lying if I didn't admit to wishing I had more available time to post and stay in touch with those in our great gaming community.

In any case, here's to more and fun gaming. We can always use more of this in our lives. :)

Wednesday, February 24, 2010

Toxicity continues

Having returned from an out of town trip, it seems my health has taken a turn for the worse. I had been complaining of chills and slight fever brought about by an incipient cold even as early as Sunday night at the beginning of the week. Going out of town thereafter didn't help. My cold is now a painful cough and I've been prescribed some meds and rest by the medics. Unfortunately, my presence is needed at work as we have some deadly deadlines to fulfill. I'll just have to keep crossing my fingers while rolling on my Willpower and Constitution - hoping for a critical roll and not a fumble to get me through the day.

As a slight aside, it has always been my habit to ask for a window seat when taking a plane ride. This normally provides me a view outside which goes far to alleviating the tedium of a long monotonous trip inside a commercial jet. No matter how much I've seen it, I love to look down on mountains, rivers, roads and other terrain features rolling right on below as we speed towards our destination.

Maybe it was the slight grogginess that hit me but on the trip out, I kept mentally superimposing hex grids on the mountains, rivers and plains that rolled out from under the plane. Could it be that some cosmic high stakes role playing game is being waged out there somewhere beyond our space and time reference and that our world is merely a hexmap of the powers that be?

Strange thoughts. I need my medicine... and rest. Glorious rest.

Sunday, February 21, 2010

Hurried post on the top of a toxic week

Last Friday's game was a blast, with more Mutant Future weirdness and hack and slashing in healthy doses. It's a toxic week for me, I'm headed out of town tomorrow and won't be able to run the game this Friday night. We'll be continuing with our usual post-apocalyptic madness next Friday night. In the meantime, I'll be posting xps and an after-action report asap.

Have a great week ahead everyone!

Thursday, February 11, 2010

A Colossal Waste of Time?


Sometime back, I listened to a podcast from All Games Considered on old school gaming. It was pretty interesting and went far to validate a lot of things about the hobby I knew about or suspected that I knew about. Listening to these podcasts also works for me as it makes my daily morning exercise walks a great deal less monotonous - not to mention lifting my spirits as I seem to have to be reminded periodically that I am not alone in my interest in this hobby and a big community of awfully decent and intelligent people out there share all of this with me.

A line from one of the speakers caught my attention at that time, specifically her remark that she entered the hobby relatively late in life on account of her father's adamant belief that role playing games were a 'colossal waste of time'.

Hearing this brought a smile to my lips as many of the people I grew up with shared this belief. For the record, I think they still do to this date- they just learned to watch their mouths more carefully in my presence.

Speaking for myself though, I can't deny how this interest in role playing games went far to help me out in real life.

I can't exactly remember if it was during one summer break in the eighties, late in high school when, finding myself doing nothing at home, I decided to leaf through the AD&D Dungeon Master's Guide. Eventually, I found myself reading up on waterborne adventures and various sea travel/combat rules none of us ever used before. While none of our gaming group really applied any of these rules, this suddenly got me interested in the peculiarities of maritime travel. Before the week was out, I started reading up on the concepts of longitude, latitude, knots, and other peculiar terms such as starboard, port, fore and aft.

I didn't think much of this at that time and just added all this to what others tended to dismiss as othewise useless bits of interesting trivia I tended to accumulate in my brain.

Fast forward to the nineties, a year after graduation and I land my first job in a firm which handled, amongst others, maritime litigation. One day, the partner-in-charge is giving me a rundown on the nature of the cases I'll be assisting him from here on. He gets to the part about Safety Of Life At Sea, charts and distances.

"Oh you mean nautical miles," I answer, getting on with the discussion. I could see he was pleased as he didn't have to spend so much time lecturing all these all over again to the newbie.

When we got to collisions and allisions, it was my turn to say, "Oh right, the starboard side of the vessel, not the port side."

I guess it was the right thing to say as he looked quite pleased and asked me 'how I knew all this stuff.' At that time, I felt that maybe it was going to be alright working in that firm.

Happily, it worked out for all of us- and it was alright.

The point I'm driving at here is that this interst of ours in gaming opens doors for many of us into a wider and more vibrant world - and many times, we don't know it has happened, until after the fact. I firmly believe that no experience, no matter how trivial is wasted in this life. Everything happens for a reason - the reason just manifests itself to us when the time and circumstances are right.

Taking the time to read up, prepare for and attend games does take up blocks of time from our already hectic lives. This said, I can't say this is all a waste of time. At the very least, the experience of hanging out and gaming with people you consider your friends is always a welcome activity which goes far to regenerate one's spirits and renew one's strength- thereby enabling one to cope with the ever-present pressures in life. If I could put the good I get from gaming in a bottle and market it to the world at large, I wager I'll make myself a crapload of money to enable myself to retire in style.

So in the face of the oft-repeated belief that this gaming life of ours is a colossal waste of time, I say: Game On! I'm a Gamer and I'm proud of it! My kids will be gamers too and I'll be proud of them as well.

I'm sure you all have similar stories where your experiences in role playing games have served you in good stead in the real world and served to advance you in 'real life'.

If so, I'd sure like to hear them.

By the way (I almost forgot this)- that podcast from AGC I linked to above also includes an interesting review of Mutant Future too!

Wednesday, February 10, 2010

What would our lives be without them?

This post was prompted by earlier posts by Al and Zak on the subject of the gamer-friendly significant other. In my case, it's that of a gamer-friendly spouse.

I've been married for six years now, and despite the usual challenges faced by a struggling head of the family trying to make an honest living in a third world paradise, I can't say I'd have done otherwise if I had a chance to do it all again. Much of this springs from the fact that the wifey has always sought to understand her sanity-challenged spouse, and, in the event her attempts at understanding failed, learned to accept him for what he is. I could say that this has become our mutual default policy as regards one another, but the point I'm trying to make is that my wife has always sought to understand what this roleplaying-game-hobby-thing is and went on to be supportive of my quaint and oftentimes seemingly strange interests.

I can't say more than what Al has already put so eloquently - I've run through his list and yes, I consider myself so blessed that my wife displays the same level of throughtfulness and understanding as regards this gaming-hobby-thingie of mine. That, plus standing up to her in-laws who had, despite the passage of time, always maintained an attitude towards gaming adopted by the great unwashed masses of humanity- is somewhat over and above the call of duty. And I love her all the more for it.

I can't ask for more and I'll always be grateful. Seems like I did something right sometime, somewhere to deserve this.

Monday, February 8, 2010

Regrouping

I've just come up for air to post this short one. I'm happy to report our Friday Mutant Future session of 5 February was, as usual, fun and led to an unexpected turn of events. People came late and Max Plissken, Nikos' tech savvy pure human was killed in combat against Security Droids.

This should tide us over for sometime as we won't be gaming this Friday, the 12th.

I'll be posting an account soonest. I'm just getting spread a bit too thin these days between real life and other lives. That, and my $1,000+ worth of PDF books finally came in from my contribution to the Haiti Gamers' Relief through Drive Thru RPG. My eyes feel like they're going to flow down to my chin but I'm a happy camper.
Amongst the most useful items for me are the Mutant Future compatible Creatures of the Wasteland books which will see much use in the next few games coming up.

Have a good week everyone!

Wednesday, January 13, 2010

Out of town

I'll be leaving town for a while on business and I'm not sure if I'll be connected to the 'net (or have time to post something here). I understand that Doc Ben-g is running his crew of Autobots in Eberron in the meantime.

Kick ass, guys! When you're all done, let me know what happened while I was away, ok?

With any luck, I'll be able to get some pictures of the Mayon Volcano
which is acting up once again.

May the rest the week be a peaceful one for all of us.

Monday, January 4, 2010

Apologies

Apologies to the readers of my blog. I've been out a lot on account of real world concerns and a return to work, work and more work. Gaming-wise, we just concluded our Mutant Future dungeon crawl in the lairs of the Buggems and while the penultimate adventure session had its' moments I'm rather pleased to report that all characters made it through alive (although some only barely). I'll be posting an adventure account asap.

To my players, I'm hoping that we can continue with our regular scheduled gaming this Friday as I'm slated to leave town by the end of next week - hence this means no Mutant Future next Friday, the 15th.

Thursday, December 24, 2009

Seasons greetings!

As I type this, it is 10:58 p.m. in my clock, December 24. My eldest kid is happy after tearing into his' and his baby brother's christmas presents. I guess it is early enough to wish you all a Merry Christmas! May we all have a blessed year ahead of us without any fear.

Here's to a lot more good gaming for us all!

Sunday, December 13, 2009

One down

As I write this, I am in the midst of recapping our Mutant Future game which pushed through yesterday despite my bout of dyspepsia. Also, things have managed to calm down at bit at home now that our son Coby succesfully got through his operation. I'll be posting a game session account asap and the xp tallies my players have been constantly pestering me about. May we all have a pleasant week ahead of us.