Winders appear in Ancient Stone Tablets.
Winder
Winders are recurring Enemies in The Legend of Zelda series.[2][name references needed] Winders go unnamed in A Link Between Worlds.
Characteristics
A Link to the Past
Winders appear in various Dark World Dungeons in A Link to the Past. Their movement is unpredictable, as they change directions randomly whenever they hit an object.
The Minish Cap
Winders appear in various Dungeons in The Minish Cap. They can set Fire to Link if touched.
Phantom Hourglass
Winders are electrically charged and travel along walls in Phantom Hourglass. Touching one will shock and damage Link.
Spirit Tracks
Winders can be defeated by firing an Arrow at their heads in Spirit Tracks. They can also damage Heatoises, as they are weak against Electricity.
A Link Between Worlds
Winders appear in a single room of the Dark Palace alongside several Fire-breathing Red Kodongos. Link must avoid the Winders while finding his way through the labyrinthine room, where the walls are only visible while shrouded in darkness.
Other Appearances
Ancient Stone Tablets
Nomenclature
Language | Names | Meanings |
---|---|---|
ワインダー (Waindā) (ALttPA Link to the Past)[4] | Same as English. | |
Winder (ALttPA Link to the Past | ALBWA Link Between Worlds)[3] | ||
This table was generated from Zelda Wiki's translation data. |
Other Names
References
- ↑ The Legend of Zelda: Phantom Hourglass—Prima Official Game Guide, Prima Games, pg. 25
- ↑ Encyclopedia, Dark Horse Books, pg. 212 (ALttPA Link to the Past | TMCThe Minish Cap | PHPhantom Hourglass | STSpirit Tracks)
- ↑ Enciclopedia di Hyrule, Magazzini Salani, pg. 212
- ↑ Nintendo Official Guidebook: The Legend of Zelda: A Link to the Past Vol. 1, Shogakukan, pg. 134
- ↑ The Legend of Zelda: The Minish Cap—The Official Nintendo Player's Guide, Nintendo of America, pg. 61
- ↑ The Legend of Zelda: Spirit Tracks—PRIMA Official Game Guide, Prima Games, pg. 33