Black belt by day, game dev by night (well… also by day).
I’m a senior game engineer at XcubeLabs, but here on itch I explore my indie dojo—crafting experimental and story-driven games that punch above their weight.
Expect weird mechanics, playful experiments, and stories that (hopefully) land a kick right in the feels.
If you like games with personality, a dash of chaos, and a roundhouse of creativity—stick around.