Saturday, August 23, 2025
Iron Father Conversion
Tuesday, March 11, 2025
Nemesis Bolter Conversion Concept
Sunday, April 18, 2021
Convergence of Dominion, Element 3
The final component in this series is the piece that has had most of its stonework fall away from its surface, revealing the strange alien metal beneath.
In some ways, this is the one that I feel least comfortable with. The main reason for this is the sheer extent of the hard metal surface on display here. Lots of plank and smooth surface makes for a tough painting challenge regardless of what miniature it is placed upon. I've taken a dry brush and weathering approach to the large black areas here, and tried to suggest worn metal that has been scraped over years of exposure, likely due to the stonework chipping away.
The green power nodes have been picked out with the air brush to create a glowing effect over the top of the flat areas. This provides contrast and takes the eye away from the extensive black areas. Otherwise, the remaining stonework has been picked out in the same manner as the other elements.
This finishes the trio of necron terrain for the collection and although it has had its challenges, I'm happy with the painting approach taken overall and how it fits on to the battlefield.
Friday, April 16, 2021
Convergence of Dominion, Element 2
The second element in the Convergence of Dominion is the half-worn away stone variation.
The painting for this piece follows the same basic approach as the first element. The stonework is contrast paint with Guilliman Flesh and the marbling effects have been achieved using a watered down black applies to the recesses and the grooves.
Perhaps the main difference here is the increased use of the airbrush to go over the "shining" green spheres located in the centre, top, and sides of the top of the monument. More of the black and silver underneath parts are also exposed here and they have seen some weathering using metallic silver paints (e.g., lead belcher and so forth) to create a slightly worn effect, and some of the raised surface has had their bits highlighted and picked out.
I'm really liking the Convergence of Dominion -- it is a great addition to my (far too extensive) terrain collection!
Wednesday, April 14, 2021
Convergence of Dominion, Element 1
This is the first of the three elements of the Convergence of Dominion that I've finally managed to get painted up.
After undercoating in black, the surface of the stonework was painted in a light grey colour to give it enough of a base and texture to hold some contrast paint. Here, the contrast paint that was used is Guilliman Flesh. This gives a nice overall effect, and whilst there is some pooling of the ink evident (notable at the ridge line three quarters of the way down, as well as some splodges elsewhere), from a certain distance this works very well for the miniature.
The cracks in the stone work were inked by using watered down black and carefully painting them along the cracks, as required. This step has accentuated the worn stone effect by yielding a rather nice marbling effect to the miniature that I might carry over to other paint jobs I have in mind.
For the recesses, I have left them mostly black and given them a drybrushing of lead belcher and a few highlights. Some of the edges of the stonework are similarly highlighted along the edges.
The final step here was to use the trusty old airbrush to give the green glow effect to the central orb and other orbs along the length of the body. These other orbs are more obvious in the other pieces in the dominion set which I will post soon enough.
Wednesday, February 17, 2021
Dominion of convergence: 3/3
The final part of the Dominion of Convergence is the most worn away and stripped down of the triplet.
With this piece, it is possible to see the entire inner working of this machine. Full Necron technology on display and naked to the world save for a few bits of characteristic stonework near to the bottom of the device. The piece does look alien in origin, I'll give it that. But I'm not so sure about the whole stripping away of the stone work around the outside of the technology. It strikes me as physically rather odd looking; not withstanding the narrative of what they are supposed to be.
In terms of construction, once again this is a very easy terrain item with minimal amount of parts being used and needed to glue together. No special notes here to make really other than to check the filing of the smoother edges prior to painting. Speaking of which, I'd better get underway with that at some point soon!
Thursday, February 11, 2021
Dominion of convergence: 2/3
This is the second component of the dominion of convergence set. What I find most odd about this particular piece is the extra bit of Necron stone attached to the upper regions of the monolith. In the image below, it can be seen stuck on the front facing panel to the upper right of the monolith.
I think my feeling of oddity stems from the way it is just kind of hovering there without support. Sure, its techno-babble magic something something holding it in place - yeah I get that. But from a gravity point of view, it just feels a little bit wrong to my eyes. Further, the reverse of the piece -- which can be seen sticking out at the left hand edge of the above image -- also feels a little bit off. I might fill in the gap that can be seen in the image with a bit of green stuff to make it a bit more convincing to my eyes before I paint it up, and potentially just add a little bit of support underneath it.
Other than this visual, I do like the piece, and I like the feeling of age that it communicates with the weathered front "rock" face being eroded away to reveal the internal technology behind.
Monday, February 8, 2021
Dominion of convergence: 1/3
When I originally saw the release for the Dominion of convergence, I knew that I wanted to have this set as part of my (far too extensive now) scenery options. What I like about this kit is the sheer simplicity. They literally are just line of sight blocking obelisks. But they're more than that: they have the feeling that they can slot in well on almost any kind of set up outside of set-piece space hulk style battles. Even deep in the subterranean confines of hive cities and spires, they might not plausibly look out of place to drop in there.
The putting together of these scenery items is very simple indeed. There are so few parts to be worried about, and they all slot together very nicely. My only tip is to be aware of the base that comes in two halves. It is imperative that that base lies flat to prevent wobbly model syndrome affecting this otherwise glorious looking scenery. In some following posts, I will show the others obelisks one by one with a couple of thoughts on each. More to follow.
Friday, August 25, 2017
Alien Wasteland Gaming Mat (Kraken Mats)
How does it play though?
Tuesday, October 4, 2016
Warhammer World: Necron Cabinets
Saturday, August 29, 2015
Alpha Legion Sniper, with Necron Deathmark Rifle
Tuesday, August 25, 2015
Completing an Alpha Legion Sniper (or perhaps Mor Deythan)
Thursday, August 6, 2015
Alpha Legion Contemptor
Sunday, June 28, 2015
Sniper Scout Death Mark Concept
A: A model the is playable as both a 30k and 40k space marine sniper scout model that looks pretty unique!
The model is constructed from necron parts (the sniper rifle), Dark Angels (the hooded head), space marines (accessories, back pack), chaos space marines (arms), Grey Knights (torso), and Anvil Industry (legs, cape).
I'll be using him as part of a recon squad for my growing 30k Alpha Legion forces. I think he really fits the bill rather well. In particular, one of my goals for this army was to convert absolutely everything. In line with this, I also wanted them to have a feel of using xenos weapons and reverse-engineering others. Here, I've taken the lead from Alpharius himself who is described as wielding a spear of alien construction. Like others, I've interpreted this as Necron in origin and therefore decided that some of his sons could be similarly equipped!
Saturday, June 20, 2015
Necron Lord
As mentioned in the original post, the orb was a bit of a pain to get together. The elbow joint is really odd and seems a little bit weak to my mind.
The pose of the miniature is one that I am not 100% sold on. I think I've make the stave a little bit low pointing -- it looks fine on the command barge, but I think for the battlefield, it is pointing a bit too downward. Perhaps something that was a bit more on the horizontal level would have been superior in this regard.
I am going to use this miniature for a test painting scheme for my Alpha Legion. Don't laugh. I'm serious. Well, at least in the regard of testing out some painting using compressed air spraying. Then again, I might just paint him up in Verdus Prime colours and be done with it.
Thursday, February 5, 2015
Necron Command Barge
In a bit of a change from the usual pace, today I wanted to display an image of a necron command barge that I recently completed with my daughter. I've not built this kind of monstrosity before, so I was really looking at the instructions very closely every step of the way for this one.
What I found was:
(1) the shoulders of the pilot and the gunner at the front of the command barge can be a little bit awkward to place. If you look closely, you can see on my barge that at least 2 of the arms on these guys look a little bit odd -- they're out by several mm compared to where they should be. This has been caused by wanting the fingers of the hands on the correct place of the control panel. But the problem that caused this was that these two figures are the first bits to be constructed according to the instructions. But sadly, these necrons are also placed farther back than they perhaps should be (I think I might have placed the seats too close to their groins for comfort). And as a result of this, the arms are not quite snugly where they should otherwise be.
(2) the necron lord comes with his own base. I constructed him separately (although the orb that he is holding is an odd one to glue together due to the elbow joint) and simply placed him on the command barge. Whilst this has the benefit of being able to remove him, I'm not totally sold on the pose being equally good for a ground commander as he is for commanding from the back of a barge.
(3) the curvature of the back "spine" of the barge was a little awkward to get in place with the horizontal struts that come off it. Although at first it looked like it was going to be an easy part of the construction, actually getting these struts in to place is something that I would recommend some dry fitting of before grabbing for the superglue.
Other than that, the build went reasonably well and I think I'm pleased overall. When I get chance, I'll apply some black undercoat and start to think about the colour schemes to paint it in. I want it in Verdus Prime colours (white and leaking brown effluent / oil) to match my previous small squads of necrons. The only question is how to paint the barge itself -- perhaps it should be in a contrasting black and metallic colour and going sparingly on the white? Choices!
Thursday, February 23, 2012
Painted Necron Scenic Piece
Monday, February 20, 2012
Making a Necron Scenery Piece
The construction is straight-forward: I marked out several lines on the block of balsa wood. Since the wood is very easily indented, I wanted to be sure that I had the angles right before I started cutting. With the lines in place, I simply chopped away a "v"-shaped groove using the hobby knife along the lines, before using the circular file to cut deeper and make a smooth indentation.
That said, for balsa wood, the grains are easier in some directions compared to others. This can be seen in the image, where the lines on one face of the block look aesthetically much better than on the other face. A fully painted image of this block in blacks and greens will be forthcoming...