Showing posts with label dreamer. Show all posts
Showing posts with label dreamer. Show all posts

Wednesday, May 20, 2020

Full GLOG Hack: Vain the Sword

NOTE: THIS IS NOW OUT-OF-DATE. THE SECOND EDITION CAN BE FOUND HERE <---
click for link
Click for the link!

Thanks as ever to Arnold K., Skerples, and all the rest. I will try to attentively update this document as mistakes become apparent.
Read a review by SunderedWorldDM here, or thoughts from others (including Arnold K.) in the comments below.

Highlights:
  • Functioning table of contents with links
  • renaming anything in the game that sounds like it's for nerd accountants
  • Roll-under stats
  • Separate dodge-and-block defense
  • a collection of classic and strange base classes, each up to level 4
  • strange languages
  • skills are perhaps magic?
  • charisma as godly grace, charisma-based "battle cry" initiative
  • light-based critical fumble chance
  • Gods! Arcana! Gigre!
  • advice on exploration and hexcrawling
  • an appendix N
  • An example dungeon adventure, "Brenton's Bride."
June 28, 2020 Update
  • Renamed "race" to "folk."
  • Added more description for each folk.
  • Changed how dodge and HP works to simplify math.
  • Cleaned up headers and similar things.
  • Rather than saying you get one ken from your lot and one of your choice, I just wrote every lot to give you an additional ken.
  • Dreamer's dream hunting now more concrete. Introduced nightmare injuries.
  • Replaced dreamer spell "speak with birds" with "argue with birds," since speaking with birds is available to anyone who wants to learn the language.
  • Modified talismans.
  • Reformated death and dismemberment table. Made minor edits.
  • Updated acolyte dictates.
July 15, 2020 Update
  • Replaced ordena with talking animals. They were fine, but playing an ordena is not a sufficiently dramatic change. Also, talking animals keep showing up as NPCs anyway.

Thursday, May 14, 2020

Mesomergos Dungeon Prompts

Inspired by several different resources, this is my current generator for inspiring medium-sized dungeons. It owes the most thanks to Spwack's generators, Arnold K.'s Dungeon Checklist, the community-curated list of GLOG spells, and others.
See also: GoblinPunch's Dungeon Checklist and 1d124 OSR-Style Challenges
Papers and Pencils's 20 Architectural Features for Memorable Dungeons
My Testing Equipment
Courtney Campbell's Tricks, Empty Rooms, and Basic Trap Design
ALL GLOG SPELLS
Throne of Salt's Road-Weary Wanderers
MeanderingBanter's Haunted Crypt Generator and Scrambled Race Table
The Diceblade's Total Improv: Dungeon