Divemon

From Wikimon
For the English dub "Divemon", see Hangyomon.
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Name & Etymology
Debut
Design & Analysis
Digimon Reference Book Video Games
⇨ Japanese
A Digimon that evolved via data studying the swimming styles of top swimmers. Although it has a merman-like appearance, it is capable of moving bipedally on land. Its swimming speed is top-class even among Aquatic Digimon, and its four eyes never lose sight of its underwater prey. Contrary to its ferocious appearance, it has a fair play spirit that pursues beautiful swimming.
Its Special Moves are slashing the enemy with the sharp fins all over its body (Fillet Blade), and hurling pressurized water like a blade (Ripple Edge). Its "Liquid Veil", which is invoked when Divemon is active on land, envelops it in water armor and enhances its physical ability. As a result, even in places without water, it is able to exhibit the same strength as when it is underwater.
Digimon Reference Book
English
Japanese
Key
Contents

Attack Techniques[edit]

Name Kanji/Kana Romanization Dub Description
Fillet Blade [1] フィレットブレード Firetto Burēdo Fillet Blade[1] Slashes the enemy with the sharp fins all over its body.
Ripple Edge [1] リップルエッジ Rippuru Ejji Ripple Edge[1] Hurls pressurized water like a blade.
Liquid Veil [1] リキッドヴェール Rikkido Vēru Liquid Veil[1] Envelops itself in water armor, enhancing its physical ability and allowing it exhibit the same strength in places without water as it does when it is underwater.

Evolution[edit]

Evolves From[edit]

Evolves To[edit]

Appearances[edit]

Anime[edit]

Manga[edit]

Video Games[edit]

Virtual Pets[edit]

Vital Bracelet Digital Monster[edit]

Divemon evolves from the following Digimon:

  • Bulkmon or Runnermon by fighting 10 or more battles with a 50%+ Win Ratio, 10 or more Trophies, and Vital Values exceeding 2500.
  • Namakemon by a Jogress with a Data Attribute Adult Digimon.

Divemon can be evolved into the following Digimon:

  • Shroudmon by fighting 25 or more battles with a 70%+ Win Ratio, 20 or more Trophies, and Vital Values exceeding 7000 after Stage 15 has been cleared.
  • Shivamon by fighting 15 or more battles with a 70%+ Win Ratio, 15 or more Trophies, and Vital Values exceeding 4500.
  • Kazuchimon by a Jogress with a Vaccine or Free Attribute Perfect Digimon.
  • Achillesmon by a Jogress with a Virus Attribute Perfect Digimon.

TCG[edit]

Digimon Card Game


Image Gallery[edit]

Virtual Pets[edit]

Divemon vpet vb.png
Vital Bracelet Digital Monster

Additional Information[edit]

References Notes