
| Profile
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Name & Etymology
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Debut
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⇨ Japanese A Digimon that evolved from yoga lesson data. It mainly lives in high mountainous regions, and fights using its own style of taijutsu, which incorporates unique movements similar to those of a mollusk. It has an excellent sense of balance in that it supports its own weight with the stinger on its rump, and its core always remains stable regardless of what unnatural pose it takes. It absorbs sunlight through its antennae, and converts it into electrical energy within its body.
When it comes to battle, it confuses intruders with its telepathic ability "Insec Mind", which manifests using its antennae as a medium. Its Special Move is touching the opponent with its palms, which act as positive and negative electrodes, delivering an electric shock (Defibrilla-shock).
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| Digimon Reference Book
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⇨ English ヨガの教則データから進化したデジモン。主に高山地帯に棲息し、軟体動物のような独特の動きを取り入れた我流の体術で戦う。お尻の針で自重を支える優れたバランス感覚の持ち主であり、どんな無理な体勢でも決して体幹がブレない。触覚から太陽光を吸収し、体内で電気エネルギーに変換する。 戦闘となった時には、触覚を媒体として発現するテレパス能力『インセクマインド』で外敵を混乱させる。必殺技はプラスとマイナスの電極の役割を果たす両掌で相手に触れ、電気ショックを与える『デフィブレイショック』。
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| デジモン図鑑
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English Japanese Key Contents
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Special/Signature Moves
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Special/Signature Moves (other Digimon)
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Forms
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Forms (other Digimon)
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Equipment
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Equipment (other Digimon)
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Titles
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Titles (other Digimon)
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Attack Techniques[edit]
| Name
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Kanji/Kana
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Romanization
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Dub
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Description
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| Insec Mind
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[1]
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インセクマインド
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Inseku Maindo
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Insec-Mind[1]
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A telepathic ability that manifests using its antennae as a medium.
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| Defibrilla-shock
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[1]
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デフィブレイショック
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Defibureishokku
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Defib Shock[1]
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Touches the opponent with its palms, which act as positive and negative electrodes, delivering an electric shock.
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Evolution[edit]
Evolves From[edit]
Evolves To[edit]
Appearances[edit]
Video Games[edit]
Virtual Pets[edit]
Exermon evolves from Pulsemon by fighting 3 or more battles with Vital Values exceeding 500.
Exermon can be evolved into the following Digimon:
- Shootmon by fighting 15 or more battles with a 70%+ Win Ratio, 12 or more Trophies, and Vital Values exceeding 3000.
- Tempomon by fighting 10 or more battles with a 50%+ Win Ratio, 10 or more Trophies, and Vital Values exceeding 2500.
- Pistmon by fighting 10 or more battles with a 50%+ Win Ration, 6 or more Trophies, and Vital Values exceeding 2000.
- Boutmon by a Jogress with a Vaccine or Free Attribute Adult Digimon.
- Climbmon by a Jogress with a Virus Attribute Adult Digimon.
Image Gallery[edit]
Virtual Pets[edit]
Additional Information[edit]
| References
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Notes
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- ↑ BT17-102 (DCG) treats Greymon's name as the same name as any Lv.3 or lower Digimon in its evolution cards, which could be any Lv.3 or lower card in the game.
- ↑ BT17-102 (DCG) treats Greymon's name as the same name as any Lv.3 or lower Digimon in its evolution cards, which could be any Lv.3 or lower card in the game, and BT11-043 (DCG) can transform any Digimon into a Scumon who retains the Level, Traits, Effects, and Card Text of the original Digimon.
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