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Before the Dawn Cataclysm, Moander the Darkbringer corrupted Tyche, Goddess of Luck. In a desperate attempt to preserve Tyche's goodness, the gods clove her in twain, creating two daughter goddesses: Tymora, Lady Luck; and Beshaba, Lady Doom. In the eons since then, the two sisters have existed in total enmity.
Now a great power has hatched a mad scheme to re-create the goddess Tyche by reuniting Tymora and Beshaba, regardless of the potentially calamitous consequences.
In a decision fraught with godly intrigue, Joel, the Rebel Bard, priest of Finder, is chosen to uncover whoever is behind the abduction of the sister goddesses. Aided by his old allies, Holly Harrowslough and Jas, and his new friend, the kender Emilo Haversack, Joel must find a way to prevent the merger of Tymora and Beshaba before disaster overtakes the luckless Realms.
The Forgotten Realms meet Dragonlance meet Planescape in a heart-stopping adventure that spans three worlds.

315 pages, Mass Market Paperback

First published December 1, 1997

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About the author

Kate Novak

22 books67 followers
Kate Novak graduated from the University of Pittsburgh with a BS in Chemistry. She is a fantasy author primarily published in the Forgotten Realms and Ravenloft shared worlds. She is married to Jeff Grubb. Kate Novak and Jeff Grubb are co-authors of the best-selling Finder's Stone Trilogy, and collaborated on the book Azure Bonds. The success of the book resulted in the creation of the computer game, Curse of the Azure Bonds.

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5 stars
137 (26%)
4 stars
159 (30%)
3 stars
169 (32%)
2 stars
52 (9%)
1 star
6 (1%)
Displaying 1 - 7 of 7 reviews
Profile Image for Jesse.
1,147 reviews13 followers
April 19, 2011
I REALLY liked this book. As I mentioned when I finished the last Forgotten Realms book I read, I think that I've reached the turning point in these series; where the authors began to come into their own and really started to do some good writing.

This book has all the characters from the previous novel by Novak. And while the last book just touched on the characters moving through other planes of exsitance, this one has them leaping from the demon filled Abyss to the celestial planes of good gods to the neutral realms of the "Outlands". There was tons of intrigue with gods and priests and even all out warfare between demons and devils.

Perhaps my favorite aspect of this book was the crossover from the "Dragonlance" realm. I know, I know. I'm REALLY showing my nerdy plumage, but it was a lot of fun reading this book and understanding references from books I read when I was in highshcool.

All and all, this was a good little bit of trashy fantasy.
September 27, 2023
Despite the atrocious cover art, I loved this book! The cast of Finder's Bane returns for a 'cross-over' of sorts spanning the Forgotten Realms, Dragonlance, Starjammer, and Planescape. I felt that the returning characters felt more real and immersive than they did in the aforementioned book and even progressed through some character development. Despite the overall plot being pretty predictable, there were still some unexpected tidbits here and there. Also, I really enjoyed the places described in the story, both those in the Abyss as well as those on the Gates of the Moon. But it was Novak's character work that got me my money's worth, even though it was the promise of deities and lore that enticed me to pick this book up.
3 reviews1 follower
July 28, 2018
Good book. Good source material for Sigil and planes. I probably read it out of order of some series but it held it's own.
Profile Image for Amy (I'd Rather Be Sleeping).
972 reviews8 followers
November 17, 2020
First, I'd like to note that while this is the third book in this series, if you are interested in reading it, you really only need to read the first one, Finder's Bane. The second is written by a different author and follows Emilio in his introduction storyline. (I will admit, I didn't read it because I won't touch anything anymore by the author that wrote it.)

I'm sure we've all been there. A bad run of books leaving you with a desperation to read something that you know you'll like. Jeff Grubb (writing with or without his wife, Kate Novak) has been one of those authors for me ever since I read my second book of his.

In this book, we are reintroduced to several of the adventurers from Finder's Bane - plus a kender, which is an oddity in the Forgotten Realms world. I will admit, I adore this motley, ragtag bunch of heroes. Each one of them has their part to play in the story and their own set of abilities. Much like - I say as some that's never played D&D - I'm sure the tabletop game would be. They are pretty typical for these kinds of stories, with the 'holy-stupid' paladin and the 'mysterious (winged) woman' and the 'foolish god' but that's why these stories work so well for me.

The plotline, I cannot deny, was somewhat...odd. The adventurers spend a good portion of their time in the realms of the gods and while that was interesting, it wasn't a very fun place - especially considering much of their journey takes place in the worlds of the 'evil' gods. However, I never read these books for a deep storyline - just a fun one. And that's what we get in this book, a fun, well-developed plotline that keeps moving.

I'll never try to convince you that this kind of stuff is high literature, (and I know there are many people that would think less of my reading taste for admitting to liking this) but if you want something light and rather unique for the Realms, I would have to say you could do a lot worse than this series.

(Originally posted on my blog: http://pagesofstarlight.blogspot.com/)
Profile Image for Jason Kalinowski.
Author 2 books8 followers
October 12, 2024
This book is part of a series called the Lost Gods but can be a stand-alone read.

The premise is Tymora, who is the goddess of luck, is kidnapped along with her alter ego, her sister Besheba known as Lady of Doom and some champions are tasked to find them! Some background emerges that the two sisters were once another goddess called Tyche but were split in two by other gods in order to prevent her from being totally corrupted by and evil god--Moander!

At the center are the heroes that are pulled together by a god named Finder, a relatively new god and an important character in other books. The characters have come from other Dungeons and Dragon’s realms along with species that are exclusive to those worlds…While I was originally just fascinated by the cover, I found it most interesting how it crosses Forgotten Realms and Dragonlance!

Meanwhile Joel, a Finder priest who also appears in the book “Finder’s Bane”, there is that name again, has his own trials to face set forth by his god while the party travels from world to plane and back again to hunt for the missing goddesses. There is direct interaction with the gods and the party which I was not expecting. Without giving away spoilers, never underestimate a Kinder and bring them on every adventure!

It does draw upon charters from other books that I read about previously and after this read. I wish I knew the orders I should read but Forgotten Realms novels tend to pull characters into a series here then another series there. For example, the authors whom I like a great deal, use Finder, Moander, Joel and mentions of other character's in several books from different series. Overall, I enjoyed the ride from fellow Pittsburgh PA authors!
492 reviews2 followers
February 11, 2016
This was a great DnD book, third in a series, written back when Planescape and Spelljammer were things. Demons, gods, devils, all sorts of good fantasy stuff was woven in here. It picks up where the first leaves off... the middle book is one of those that is in more than one series at once, and just introduces one of the side characters. The wrap up was sadly hopeful though... the series didn't continue, but plenty of plot threads were dangling around to be picked up in another book. Too bad! This book in particular though really shows all the crazy stuff going on in the various DnD worlds... Why would anyone go through the trouble of Spelljamming if they could go anywhere they wanted with portals to and from Sigil? Why are the outer planes, as shown by the scryers in Sigil, even connected to every Prime Material world? Strange stuff that the book doesn't go into. I wonder if that's why they dropped both support for Planescape and spelljamming in later versions of the game. Of course, they didn't rescind any of it... they just sort of changed a few things here and there and let gamers fend for themselves.
Displaying 1 - 7 of 7 reviews

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