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The RTS genre "hasn’t changed much" says former Age of Empires developer, "you’re still playing the same game we’re playing 20 years ago"
By Issy van der Velde published
News If it ain't broke, don't fix it
Cozy farming sim Stardew Valley has sold over 41 million copies as of right now, with over half on PC and almost 8 million on the Switch
By Issy van der Velde published
News Not bad for a mostly solo developer
Ambitious Skyblivion project is nearing completion, with only one region of Oblivion left to remake with Skryim's engine, but it still needs volunteers to help
By Issy van der Velde published
News 2025 is going to be a huge year for gaming
What makes a Suda51 game? "Mainly pro wrestling," he says, and Grasshopper's new game couldn't avoid it if they tried
By Oscar Taylor-Kent published
Interview Interview | "I try to think about 'how video games are supposed to be', and then avoid that as much as I can": Suda51 talks his approach to developing cult classics, and what he's learned after 27 years at Grasshopper Manufacture
Marvel Rivals announces crossover with Marvel Snap and other mobile titles
By Alex Raisbeck published
News A multiverse of madness
Dystopian smash-hit Nier: Automata reaches 9 million copies sold
By Alex Raisbeck published
News Still going strong
Majora's Mask's blue dog finally wins the doggy race after 25 years and 30,000 attempts
By Alex Raisbeck published
News A real underdog
Solo developer behind The Falconeer and Bulwark explains why Game Pass is so great for indies: "If you get in it's generally a very positive thing for a dev."
By Alex Raisbeck published
News "I'd be on Game Pass the moment they could fit me in, no questions asked."
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