dwitter.net | ximavus (149)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • I tried to make the code to 140b. I couldn't so I figured out to give it to do it
  • u/ximavus
    t<1?s='\n':b='Backspace' e='Enter' x.reset() onkeydown=k=>{o=k.key;l=o.length<2|o==b|o==e?k.key.replace(e,'\n'):'';l!=b?s+=l:s=s.slice(0,-1)} x.font='2cm a' h=s.split('\n') for(i=h.length;i--;)x.fillText(h[i],0,60*i)
  • u/ximavus
    the code I posted is like a text editor. Maybe someone of you watching this can make it run! Congratulations to the one who does it (if possible)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
129/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • CPS counter!
  • u/bomblii
    cookie clicker but without the cookie

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Yes! Ray casting! change the d variable to change the world (encoded in char codes)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
108/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Wobbly sine-cosine

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • is that classified as 3D? A endless tunnel with the camera turning around I guess?

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • This was gonna be a ray cast demo actually

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
112/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Removed the moving box to add reset. You can use it to test your reflexes now

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
73/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Circles

Please log in (or register) to comment.


function u(t) {

}//
89/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Sierpinsky triangle

Please log in (or register) to comment.

Loading...
Next page