Showing posts with label ZWEIHÄNDER. Show all posts
Showing posts with label ZWEIHÄNDER. Show all posts

20 April 2019

ZWEIHÄNDER - BALLERS II


Bloodblitz, also known as Bloodblitz Football or simply Blitzball, once a rough peasant sport of unknown origins, today is still a brutal, but complex game, that has seen a vast spread in popularity in only a few decades. Bloodblitz is played by two lineups of eleven players, also known as Blitzballers or simply Ballers, who compete to place an inflated pig’s stomach past a post to score points. Save from a universal ‘no-weapons allowed’ rule, Blitzballers otherwise have free reign to undertake any physical action against members of the opposing team in order to enhance their own team’s chance to score points or decrease the opposing team’s chance to do this instead. While in the past only a few well-to-do merchants occasionally found themselves sponsoring Bloodblitz, forming teams to settle perceived as well as material scores between rivals, a whole new branch of economy evolved around the sport of Bloodblitz.

BALLERS II, A Fantasy Gridiron Football (FGF), is fan-made supplement for the ZWEIHÄNDER RPG for the Bloodblitz Football (which Warhammer fans may found pretty familiar…). It is also (huge) extension build around Blizballer profession featured in the official MAIN GAUCHE sourcebook. It features amazing amount of details and new rules and professions. This product is creation of Mariusz Malinowski (aka "Baller") and Raymond Wadsworth (aka "Yig").

You can find the supplement from DriveThruRPG - ZWEIHÄNDER Grim & Perilous Library


16 March 2019

ZWEIHÄNDER RPG - fully-illustrated version of MAIN GAUCHE (Grim And Perilous Studios)


ZWEIHÄNDER RPG news: Fully-Illustrated version of MAIN GAUCHE supplement is finally here! This is something that I have waited for a long time (been there since the beginning of Kickstarter) and probably so have other fans. The rules have been there for a sometime and the book is just full of them - new Professions, covenant magic, Chaos, mutations, weapons, alchemy, vehicles...etc. And I taught that was great... But, now that I have fully-illustrated version it is just mind-blowing experience! The artwork and layout is just amazing work.

See more from:
official GrimAndPerilous site
DriveThruRPG




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10 November 2018

ZWEIHÄNDER RPG - MS Word Template (.docx) for own writing (DriveThru RPG)

Looking to write and publish your own sourcebook, adventure, professions or creature for ZWEIHÄNDER Grim & Perilous RPG? Visit DriveThruRPG Grim & Perilous Library -page and checkout my optional ZWEIHÄNDER RPG MS Word Template (.docx). It's been done with permission from Grim & Perilous Studious.

DriveThruRPG: Grim & Perilous Library - MS Word Layout Template



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25 October 2018

ZWEIHÄNDER RPG - Warhammer Companion and Warhammer Knights & Templars (updated)

I have updated my ZWEIHÄNDER RPG Warhammer Rules. I decided to name "Warhammer Racial and Cultural Traits" document to just Warhammer Companion. It's main focus is Warhammer style rules for Species and various Cultures in the Old World (and beyond), but there are other rules especially with many Warhammer magical traditions. New version includes: some corrections, number of new rules (especially about magic), optional rules, references to new MAIN GAUCHE supplement (where it can be used) and more... To get more Warhammer world details and feeling to great ZWEIHÄNDER RPG rules. I have also made some small changes to Warhammer Knights & Templars document.

You can find these documents from following links, and from my ZWEIHÄNDER Rules -page:
ZWEIHÄNDER - Warhammer Companion, version 1.5
ZWEIHÄNDER - Warhammer Knights & Templars, version 1.5

Also remember to visit DriveThruRPG Grim & Perilous Library -page and checkout my ZWEIHÄNDER RPG Character Sheet. It is pretty simple and plain, but well organized for all the information, has some optional things and printer friendly. Works well with these rules. DriveThruRPG: Grim & Perilous Library - Character Sheet

Enjoy.



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14 October 2018

TETSUBŌ RPG Awesome Lies Blog Interview with Daniel Fox (Awesome Lies)

Awesome Lies did interview with Daniel Fox (Grim & Perilous Studious) about their plans with TETSUBŌ - Grim & Perilous RPG. Which is very interesting new project from Grim & Perilous Studious.

See more from official Awesome Lies article

09 October 2018

TETSUBŌ Grim & Perilous RPG (Grim and Perilous Studious)

Grim and Perilous Studios are on fire! The MAIN GAUCHE supplement has just come out (or in final stages with errors) and now they have announced new rpg: TETSUBŌ Grim & Perilous RPG.

Yes, that is THE old classical (forgotten?) Warhammer setting or expansion to Far East.

Official news: Grim & Perilous Studios announces its next game: TETSUBŌ Grim & Perilous RPG 

Awesome Lies blog also has older article, Lost Warhammer: TETSUBO, about this setting. Do visit there too for more history about this one.

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05 August 2018

ENnie Winners 2018: ZWEIHÄNDER RPG wins Gold!!!

ZWEIHÄNDER RPG (Grim & Perilous Studios) won two GOLD ENnie Awards 2018: Best Game and Product of the Year. Congratulations!

See more from official ENnie Awards: http://www.ennie-awards.com/blog/2018-ennie-winners


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13 July 2018

ZWEIHÄNDER RPG - News (Grim And Perilous Studios)

Some ZWEIHÄNDER RPG news:

First: ZWEIHÄNDER Grim & Perilous RPG Forum is moving away from Strike To Stun Forum. New location is https://www.reddit.com/r/grimandperilous.

Second: ZWEIHÄNDER RPG and Grim and Perilous Studios are nominated for ENnie Awards 2018 (The Gen Con EN World RPG Awards official blog)! They are nominated for BEST GAME and PRODUCT OF THE YEAR (and you can also support them as FAN FAVORITE PUBLISHER). See more from official GrimAndPerilous site.


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17 December 2017

ZWEIHÄNDER RPG - Warhammer Knights & Templars

More Warhammer fan-rules for ZWEIHÄNDER RPG. I decided to create more detailad profession rules for Warhammer Knighthood. This includes new professions, with various options, to make different Warhammer knightly orders little more unique. It features pretty much all the knightly orders (knights and templars) I remembered. And there are own profession for Bretonnians, Elves and Dwarfs.

AND even more - I also decided to expand bestiary and created more detailed rules about various mounts and other beasts of burden. Finally, there is optional advanced Encumbrance and Size-level rules.

Enjoy.

You can find the document from this link, and from ZWEIHÄNDER Rules -page:
ZWEIHÄNDER - Warhammer Knights & Templars



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31 October 2017

ZWEIHÄNDER - A Grim & Perilous RPG: Free for the next 48 hours!?!

Here's a real treat for Halloween: Grim and Perilous are giving ZWEIHÄNDER A Grim & Perilous RPG away for FREE for the next 48 hours! I don't know where the exact counting started (or ends), but if you don't have it, get it now!

Link to the official DriveThru RPG: ZWEIHÄNDER

Link to the official Grim and Perilous News 

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10 June 2017

ZWEIHÄNDER RPG - Warhammer Racial & Cultural Traits: Old World (and Beyond)

My first ZWEIHÄNDER RPG fan-rules. Idea is to expand and give more "Warhammer-feel" to the racial stats given in ZWEIHÄNDER RPG Core Rulebook. Also, to bring cultural options from Old World (and little beyond too). This gives some new edges to character creation and makes various cultures more unique between each other. ZWEIHÄNDER RPG has well balanced system and you should notice, that these racial and cultural traits make the races little unbalanced between each other. Idea is to keep the system pretty stable and these traits give just some extra edges, but nothing too powerful.

You can find the document from this link, and from ZWEIHÄNDER Rules -page of my site:
ZWEIHÄNDER - Warhammer Racial & Cultural Traits: Old World

Document features:
  • Racial Traits. These give the races (Dwarfs, Elves, Halflings, Humans, Ogres and Gnomes) more Warhammer-feel.
  • Magic. Some ideas about both Arcane and Divine magic traditions and what professions you can use from ZWEIHÄNDER RPG game system. Remember, this is for the Core Rulebook, which presents limited number of careers. Future products may produce more unique professions and magical traditions, with spells.
  • Cultural Traits. You can choose which Warhammer culture your character comes from and gain few edges based on that culture/background. Cultural Traits present you own language, Racial Trait Options, Regional Knowledge and then the actual Traits.
  • And some other extra rules and ideas...
Traits itself are build, so they would work with any Traits & Talents gained from professions, still giving some bonuses, even you gain similar ones.

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26 April 2017

ZWEIHÄNDER - A Grim & Perilous RPG: Illustrated PDF now available for Kickstarter backers & CrowdOx supporters

The wait is over. Illustrated PDF now available for Kickstarter backers & CrowdOx supporters. It's a beaty and it is huge!

Check out official article from official Grim and Perilous site
from ZWEIHÄNDER - A Grim and Perilous RPG facebook. Art & Logo Jussi Alarauhio.

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27 July 2016

ZWEIHÄNDER - A Grim & Perilous RPG KICKSTARTER!!!

The Kickstarter is officially live! And it has reached it's first goal under six hours! I can only say - congratulations. I am a fan, so this is very exciting.

You can find the Kickstarter here.

See more information from:
Official ZWEIHÄNDER - Grim and Perilous site
Strike to Stun Forum
Official ZWEIHÄNDER - Grim and Perilous Facebook

13 July 2016

ZWEIHÄNDER - A Grim & Perilous RPG is finally complete!

Yes, it is finally complete! Just go and see more from the official site: ZWEIHÄNDER Grim & Perilous RPG is finally complete!

Also in the same news, there is a new preview about magic, which covers both arcane and divine.

See more information from:
Strike to Stun Forum
Official ZWEIHÄNDER - Grim and Perilous Facebook

25 January 2016

ZWEIHÄNDER - GM’s Corner: Social Intrigue system

art from: http://grimandperilous.com, with permission
New interesting update from ZWEIHÄNDER - A Grim and Perilous RPG: Social Intrigue System.

System presents two ways to handle these. The simply way, with just difficulty and normal dice rolls, and then the more complex way. Well, the "complex" version is not really that complex. It is pretty fast and easy too - yet, very innovative idea to handle these situations using both dice rolls and good old roleplaying. Just go and check it out!

22 December 2015

ZWEIHÄNDER - A Grim & Perilous RPG: There is no such thing as Skrzzak

art from: http://grimandperilous.com, with permission
ZWEIHÄNDER - A Grim & Perilous RPG is giving us fans a very special Christmas treat - There is no such thing as Skrzzak!

13 December 2015

ZWEIHÄNDER - A Grim & Perilous RPG: Holiday updates!

art from: http://grimandperilous.com, with permission
ZWEIHÄNDER - A Grim and Perilous RPG -project news! Check out latest holiday announcements about the project. Project goal is now have everything ready before end of February 2016 and ready for proofreading. And after final edit in March - Kickstarter! So, it's coming, and it's coming soon...

If they are exited, so am I. Do I have start building Norsca rules for ZWEIHÄNDER also? Probably...

Some previous updates:

15 October 2015

ZWEIHÄNDER - A Grim & Perilous RPG: Weapons Damage & Qualities

art from: http://grimandperilous.com, with permission
New interesting stuff from ZWEIHÄNDER - A Grim and Perilous RPG -project. You can now find more information about systems weapons, their damages and qualities from following link: Weapons Damage & Qualities in ZWEIHÄNDER.