Füge eine Handlung in deiner Sprache hinzuWhen an ambitious experiment designed to unite the minds of all humanity goes horribly wrong.When an ambitious experiment designed to unite the minds of all humanity goes horribly wrong.When an ambitious experiment designed to unite the minds of all humanity goes horribly wrong.
Tatjana Anders
- Girl
- (Synchronisation)
- (as Tatjana Apukhtina)
William Ludwig
- Administrator
- (Synchronisation)
- …
Vitaly Yerenkov
- Public Broadcaster (English)
- (Synchronisation)
- …
Jalaal Hartley
- Constable
- (Synchronisation)
- …
Adam Wittek
- Black Marketeer
- (Synchronisation)
- …
Paulina Boneva
- Matryoshka People (Male)
- (Synchronisation)
Gabrielle Fritz
- Matryoshka
- (Synchronisation)
- (as Gabriele Fritz)
Handlung
WUSSTEST DU SCHON:
- WissenswertesWhen designing The Tomorrow Children, Q-Games sent a team of artists to the Czech Republic to explore how traditional marionette puppets were created.
- Zitate
Administrator: Children, we are now ready for an experiment. An experiment that will push forward the frontiers of development for our great land. Each cog in a machine has its place and we must all work together. You're all here and ready to work now, correct? Now go and work for the glory of all! We'll be expecting you...
- SoundtracksChildren of Tomorrow
Ausgewählte Rezension
When it was first released in 2016, The Tomorrow Children was doomed by micro-transactions. As a result, it received many negative critics during that time and one year later Sony PlayStation ceased to support online servers for the game in 2017. But in 2021, with a historical decision by Sony, IP returned back to Q-Games (it's original developer) and re-launched in 2022 by polishing many things in the game. Removing micro-transactions and designing the game's connectivity as P2P were two biggest new implementations.
In terms of idea, TTC is a parody of socialism and capitalism. One of the core and key design of this game was "combining synchronous and asynchronous game-play". When you see one of your comrade appear and disappear in the context; it gives the feeling of loneliness in the "Void" and also comforting feeling of "you are not alone" at the same time. An online community works together to develop towns, rescue dolls, collect resources, fight with monsters. The more you play the more you'll like the game. And by working hard; you'll earn all of your bragging rights like a true comrade!
In many aspects, the game was ahead of its time when it was first released. It is a unique artwork -from script to music, from art design to game-play mechanics. It may have small community but it will never be forgotten! Welcome back TTC, this time forever!
In terms of idea, TTC is a parody of socialism and capitalism. One of the core and key design of this game was "combining synchronous and asynchronous game-play". When you see one of your comrade appear and disappear in the context; it gives the feeling of loneliness in the "Void" and also comforting feeling of "you are not alone" at the same time. An online community works together to develop towns, rescue dolls, collect resources, fight with monsters. The more you play the more you'll like the game. And by working hard; you'll earn all of your bragging rights like a true comrade!
In many aspects, the game was ahead of its time when it was first released. It is a unique artwork -from script to music, from art design to game-play mechanics. It may have small community but it will never be forgotten! Welcome back TTC, this time forever!
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- The Tomorrow Children: Phoenix Edition
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