The Legend of Zelda: Ocarina of Time
Originaltitel: Zeruda no densetsu: Toki no okarina
IMDb-BEWERTUNG
9,6/10
11.010
IHRE BEWERTUNG
Um das Königreich Hyrule vor dem finsteren Ganondorf zu retten, muß Link zahlreiche Abenteuer bestehen und sogar durch die Zeit reisen.Um das Königreich Hyrule vor dem finsteren Ganondorf zu retten, muß Link zahlreiche Abenteuer bestehen und sogar durch die Zeit reisen.Um das Königreich Hyrule vor dem finsteren Ganondorf zu retten, muß Link zahlreiche Abenteuer bestehen und sogar durch die Zeit reisen.
- 4 BAFTA Awards gewonnen
- 11 Gewinne & 2 Nominierungen insgesamt
Nobuyuki Hiyama
- Adult Link
- (Synchronisation)
- …
Fujiko Takimoto
- Young Link
- (Synchronisation)
Jun Mizusawa
- Zelda
- (Synchronisation)
- …
Takashi Nagasako
- Ganondorf
- (Synchronisation)
- …
Kaori Mizuhashi
- Navi
- (Synchronisation)
Yayoi Jinguji
- Nabooru
- (Synchronisation)
- …
Handlung
WUSSTEST DU SCHON:
- WissenswertesKaepora Gaebora, the large owl who supports and informs Link throughout his adventure, has been confirmed to be the physical form of Rauru, the Sage of Light. Link meets Rauru in the Chamber of the Sages, the first time when he pulls out the Master Sword in the Temple of Time. According to the series' lore, Rauru built the Temple of Time and remained inside the Chamber of the Sages to protect the Triforce, with the owl as his way to communicate with the outside world. Headmaster Gaepora from Zeruda no densetsu: Sukaiwôdo sôdo (2011) is rumored to be a direct ancestor of Rauru (as both men look very alike and are very knowledgeable).
- PatzerDuring the party at Lon Lon Ranch during the end credits, there are several Kokiri around. However, if what one Kokiri says earlier in the game is to be believed, no Kokiri can leave the Kokiri Forest, or they'll vanish. Saria is an exception, since she's a sage, but if what that other Kokiri said is true, the Kokiri that are at the party shouldn't have been able to attend. It's possible the story of Kokiri vanishing if they leave the forest, however, may have just been a false superstition.
- Crazy CreditsSpecial Thanks to Super Mario Club
- Alternative VersionenA common misconception is that only the gold version of the cartridge represented the first version of the game. In reality, a limited number of Version 1.0 gray cartridges were produced following the gold version preorders, before various elements of the game were tweaked, such as the Fire Temple music and Ganon's blood color.
- VerbindungenEdited into Naqoyqatsi (2002)
Ausgewählte Rezension
A little while ago, I gave this game a bad review. Boy was I wrong at the time, and now I stand corrected. As quality goes, this is the BEST game I have ever played! There are still a few complaints, but other games have even more.
First of all, the graphics aren't the best out there. The characters look better than in many other games, but backgrounds still don't match up to Super Mario 64. But at least you can go there this time. There are no voices except Navi's annoying "Hey!", but that's a minor complaint. And finally, the biggest flaw is that you can't fight bosses anymore, which is a big pity. That means the only thing you can do after beating this game is to start another file over.
But now that we're done with the rants, let's get to the good stuff.
TLoZ: OoT has the biggest 3D world I have ever seen! They've got a giant volcano, a huge lake, a desert, a forest etc. And each place is filled with villains and people to interact with.
And each of the 8 dungeons Link must play through are nicely designed with intricate puzzles and wonderful music. In fact, the entire game has nice music. Kudos to Koji Kondo there.
The control system takes some getting used to, but once you get used to it, you'll find out it works very well. Some people complain about the lack of an auto-jump, but I find that it works quite well. The Z-targeting system is a good way to fight your enemies. It adds realism to your fights.
This game is also long. It would have taken me over 100 hours to beat if I didn't have a cheat sheet. Overall, in my opinion, as far as quality goes, The Legend of Zelda: Ocarina of Time snatches the title of best game away from Soul Calibur, both of which were given 10s by more critics than any other games.
First of all, the graphics aren't the best out there. The characters look better than in many other games, but backgrounds still don't match up to Super Mario 64. But at least you can go there this time. There are no voices except Navi's annoying "Hey!", but that's a minor complaint. And finally, the biggest flaw is that you can't fight bosses anymore, which is a big pity. That means the only thing you can do after beating this game is to start another file over.
But now that we're done with the rants, let's get to the good stuff.
TLoZ: OoT has the biggest 3D world I have ever seen! They've got a giant volcano, a huge lake, a desert, a forest etc. And each place is filled with villains and people to interact with.
And each of the 8 dungeons Link must play through are nicely designed with intricate puzzles and wonderful music. In fact, the entire game has nice music. Kudos to Koji Kondo there.
The control system takes some getting used to, but once you get used to it, you'll find out it works very well. Some people complain about the lack of an auto-jump, but I find that it works quite well. The Z-targeting system is a good way to fight your enemies. It adds realism to your fights.
This game is also long. It would have taken me over 100 hours to beat if I didn't have a cheat sheet. Overall, in my opinion, as far as quality goes, The Legend of Zelda: Ocarina of Time snatches the title of best game away from Soul Calibur, both of which were given 10s by more critics than any other games.
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- ゼルダの伝説 時のオカリナ
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