I don't understand why people love or defend this game. There's nothing special about it. It's essentially a harder, less enjoyable version of "Super Mario Bros. (1985)".
I completed the game in just two and a half hours. While it's difficult, it's mostly frustrating because many parts feel more dependent on luck than on skill or knowledge-unlike "Super Mario Bros. (1985)" and The map design is poor and significantly worse than "Super Mario Bros. (1985)". Worst of all, there's no sense of satisfaction after beating a level or finishing the game, which is rare for challenging games.
I'm not sure who the target audience is for this game. Some say this should have been released instead of "Super Mario Bros. 2 (1988)", but who do they think plays Mario games? Mostly kids and people who want to unwind after a long day. Imagine trying to relax and have fun with this game after school or work-it just doesn't fit.
I can't believe they're selling this game at full price. While some criticize "Super Mario Bros. 2 (1988)" for being an altered version of "Yume Kojo: Doki Doki Panic (1987"), at least it has original features, new gameplay mechanics, and four different playable characters. Super Mario Bros.: The Lost Levels feels like nothing more than a harder expansion of the original without much innovation.
Overall, I mean no disrespect to those who enjoy it, but I prefer "Super Mario Bros. 2 (1988)" or even "Super Mario Bros. (1985)" over Super Mario Bros.: The Lost Levels. It's hard to even tell whether this should be considered a DLC, an expansion pack, or a full game.