King's Quest V: Absence Makes the Heart Go Yonder
- Videospiel
- 1990
IMDb-BEWERTUNG
7,8/10
175
IHRE BEWERTUNG
Füge eine Handlung in deiner Sprache hinzuKing Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!King Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!King Graham must travel from his kingdom of Daventry to Serenia and save both his family and castle from an evil wizard bent on revenge!
Fotos
Art Lewicki
- Narrator
- (Synchronisation)
Josh Mandel
- King Graham
- (Synchronisation)
- …
Leonard 'Ray' Bergeron
- Crispin
- (Synchronisation)
- …
Richard Aronson
- Cedric the Owl
- (Synchronisation)
Andy Hoyos
- Mordack
- (Synchronisation)
Barry T. Smith
- Prince Alexander
- (Synchronisation)
- …
Dianah Pressley
- Cassima
- (Synchronisation)
Diana Rose Wilson
- Rosella
- (Synchronisation)
- (as Diana Wilson)
- …
D.J. Williams
- Tailor
- (Synchronisation)
Nancy Zdenek
- Elf
- (Synchronisation)
- …
Lori Ann Cole
- Queen Icebella
- (Synchronisation)
Mark Seibert
- The Genie
- (Synchronisation)
- …
Roberta Williams
- The Rat
- (Synchronisation)
- …
Kenny Long
- Gypsy Man
- (Synchronisation)
Dick Roberts
- Baker
- (Synchronisation)
- …
Gregory James Thomas
- Herbert
- (Synchronisation)
- …
Sarah Long
- Shoemaker's Wife
- (Synchronisation)
- …
Handlung
WUSSTEST DU SCHON:
- WissenswertesIn the summer of 1990, Sierra's InterAction magazine ran a contest called "Be a character in King's Quest V". Entrants had to submit photos of themselves in clothing that would fit in with the King's Quest world. The winners Amanda Logue and Austin Hartman became the characters "Amanda" and her son "Austin"; customers Graham briefly meets in the Baker Bros. Bakehouse, and were featured in a one-page photo spread in a subsequent InterAction issue. Amanda and Austin do not appear in the NES version of the game.
- PatzerIf the player forgets to use the beeswax to patch the hole in the boat, which Graham uses to find Mordack's island, the boat will sink. As it sinks, Graham starts calling for help and he still does it as soon as he's underwater.
- Zitate
Cedric the Owl: Graham, watch out - a poisonous snake!
- Alternative VersionenThe floppy disk version of King's Quest V features text dialog and has no voice acting. Several of the characters including the rat, the bee and the ant has their upper torso show moving their hands. This was later cut out of the CD-ROM version with only their faces shown. An Easter egg glitch involving King Graham putting his cloak on sled and being in a boat with the sea monster attacking him, has been removed in the CD-ROM version.
- VerbindungenFeatured in Computer Chronicles: Computer Games (1991)
- SoundtracksWeeping Willow's Song
Music by Mark Seibert and Ken Allen
Performed by Debbie Seibert
Ausgewählte Rezension
The King's Quest Series embodied the Adventure genre of games that people of all ages loved to play while they were popular. Unfortunately, the rise of games like Doom and the association of such themes in that game with unruly teenagers, as well as the increased capabilities of computers for speed and flashiness helped to kill Adventure gaming slowly but surely.
King's Quest V: Absence Makes the Heart Go Yonder, followed the story of King Graham to free his family from the clutches of an evil wizard. The graphics are endearing and the team that developed the game used the 256 color palette to the very best of their abilities, resulting in a game that is whimsical as well as beautiful in it's own way. There are puzzles galore, some difficult, some not, but they are set up in such a way that anyone over the age of 7 will eventually figure them out. The game has a lot of dialogue, but unfortunately it wasn't until King's Quest VI that spoken words made their appearance in the series. The text is well written though, and is as fun to read as a novel.
I recommend this game to anyone.
King's Quest V: Absence Makes the Heart Go Yonder, followed the story of King Graham to free his family from the clutches of an evil wizard. The graphics are endearing and the team that developed the game used the 256 color palette to the very best of their abilities, resulting in a game that is whimsical as well as beautiful in it's own way. There are puzzles galore, some difficult, some not, but they are set up in such a way that anyone over the age of 7 will eventually figure them out. The game has a lot of dialogue, but unfortunately it wasn't until King's Quest VI that spoken words made their appearance in the series. The text is well written though, and is as fun to read as a novel.
I recommend this game to anyone.
- MastahMatt
- 25. Juni 2001
- Permalink
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