Una unidad militar especial lucha contra un poderoso superordenador fuera de control y contra cientos de científicos que han mutado en criaturas carnívoras tras un accidente en un laboratori... Leer todoUna unidad militar especial lucha contra un poderoso superordenador fuera de control y contra cientos de científicos que han mutado en criaturas carnívoras tras un accidente en un laboratorio.Una unidad militar especial lucha contra un poderoso superordenador fuera de control y contra cientos de científicos que han mutado en criaturas carnívoras tras un accidente en un laboratorio.
- Premios
- 7 nominaciones en total
Argumento
¿Sabías que...?
- CuriosidadesThe makeup department and crew had a hard time dealing with the dogs, who kept licking the zombie makeup, blood and meat off of themselves.
- Pifias(at around 58 mins) The Red Queen tells the survivors that the human body remains active even during death, producing new cells such as hair and nails. This is a common misconception, as the skin of a dead body gradually pulls away from hair and nails as the body dehydrates, giving the appearance of the hair and nails growing. No new cells can be produced by a dead organism. Furthermore, neither hair nor nails are made up of cells; they are made primarily of a protein called keratin from dead epidermal cells.
- Créditos adicionalesNear the end of the credits, we hear a line of dialogue from Michelle Rodriguez: "When we get out of here, I think I'm gonna get laid."
- Versiones alternativasThe version that airs on U.S. television is edited for time. Completely removed from the film is the scene with Milla fighting the dogs.
- ConexionesEdited into Resident Evil 2: Apocalipsis (2004)
- Banda sonoraExistence
Written by Bill Leeb and Christopher Peterson
By kind permission of Nettwerk Music Publishing
© by Edition Sub Terranean/Hanseatic Musikverlag GmbH
By kind permission of Warner/Chappell Music Ltd.
Performed by Front Line Assembly (as Frontline Assembly)
Courtesy of Metropolis Records
[the very beginning of the song plays briefly when Alice and the infected dog face each other for the first time and both stand sill waiting for the other one to make the first move]
Reseña destacada
I had to sift long and deep for a good comment on this. Why all the hostility? I think there was great chemistry on this production and it shows; the actors and crew involved loved the game and had a good time making this. This movie successfully recreated the feel of the game, and because it kept exposition to a minimum of what you needed to know for this particular story and didn't borrow from or revise any of the original characters or settings, it supported and strengthened the franchise. No story is retold here, no words are wasted, the setting, feel and pace is familiar to fans of Resident Evil and yet it's perfectly accessible to those unfamiliar with the broader storyline. Not giving the fan-boys their favorite characters was a good choice since characters tend to get mangled in adaptation, and yet the fan-boys still complain. With this film you have a good, watchable story that can partake of the Resident Evil cosmology, showing it due respect.
It did an excellent job establishing characters without too much unnecessary background, developing them just enough to make you want to know what they'll do next, to make you care before the sudden and gruesome happens to them. The acting was above par for a Resident Evil, certainly much better than the first game. The plot was no more comic bookish than any of the games. My one complaint was that the characters were too battle-trained, too slick, too good at fighting for them to be sympathetic horror subjects. This could've been balanced out with more reaction shots showing the soldiers wetting themselves. But Alice's over-the-top commando-style action made her too much of a super heroine to really make anyone concerned about her survival; characters made of Teflon make good action but apathetic horror subjects.
It did an excellent job establishing characters without too much unnecessary background, developing them just enough to make you want to know what they'll do next, to make you care before the sudden and gruesome happens to them. The acting was above par for a Resident Evil, certainly much better than the first game. The plot was no more comic bookish than any of the games. My one complaint was that the characters were too battle-trained, too slick, too good at fighting for them to be sympathetic horror subjects. This could've been balanced out with more reaction shots showing the soldiers wetting themselves. But Alice's over-the-top commando-style action made her too much of a super heroine to really make anyone concerned about her survival; characters made of Teflon make good action but apathetic horror subjects.
- enkephalin07
- 15 ene 2005
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Detalles
- Fecha de lanzamiento
- Países de origen
- Sitios oficiales
- Idioma
- Títulos en diferentes países
- Resident evil
- Localizaciones del rodaje
- Reichstag subway tunnel, Berlín, Alemania(The Hive entrance)
- Empresas productoras
- Ver más compañías en los créditos en IMDbPro
Taquilla
- Presupuesto
- 33.000.000 US$ (estimación)
- Recaudación en Estados Unidos y Canadá
- 40.119.709 US$
- Fin de semana de estreno en EE. UU. y Canadá
- 17.707.106 US$
- 17 mar 2002
- Recaudación en todo el mundo
- 102.984.862 US$
- Duración1 hora 40 minutos
- Color
- Mezcla de sonido
- Relación de aspecto
- 1.85 : 1
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