Añade un argumento en tu idiomaIn 2499 in the Koprulu sector, a ferocious collective race known as the Zerg arrives to massacre the exiled human colonies while a highly advanced race, the Protoss, intervenes to exterminat... Leer todoIn 2499 in the Koprulu sector, a ferocious collective race known as the Zerg arrives to massacre the exiled human colonies while a highly advanced race, the Protoss, intervenes to exterminate the Zerg.In 2499 in the Koprulu sector, a ferocious collective race known as the Zerg arrives to massacre the exiled human colonies while a highly advanced race, the Protoss, intervenes to exterminate the Zerg.
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- Aldaris
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- Fenix
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- SCV
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- Joey Ray
- (voz)
- (as Matt Samia)
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- Harley
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- (as Harley Huggins II)
- Watchman
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- (as Micky Neilson)
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- CuriosidadesStarcraft first made use of the word "pwned", which is popular with Internet users. It came about when a map designer misspelled the word. Then the game was published with the error. When a player had been beaten, the message "______ has been pwned" appeared. This was corrected using patches but remained in the vocabulary of '1337' or 'leet' speakers.
- Citas
[Raynor has been sent to rendezvous with Kerrigan, a beautiful psychic]
Lt. Sarah Kerrigan: Captain Raynor, I've finished scouting out the area, and... you pig!
Jim Raynor: What! I haven't even said anything to you yet.
Lt. Sarah Kerrigan: Yeah, but you were thinking it.
Jim Raynor: Oh, yeah! you're a telepath.
[referring to the mission]
Jim Raynor: Look, Lets just get on with this, ok?
- ConexionesFeatured in Expediente X: Field Trip (1999)
Then came StarCraft.
Where WarCraft 2 had two races to choose from, StarCraft has three. Where every WarCraft 2 character had its equivalent character in the other race, StarCraft's three races are so distinct and so painstakingly designed that it's practically impossible to draw any parallels whatsoever. Where WarCraft 2's storyline was excessively simple, and the Orc and Human campaigns were concurrent (that is, they're just two different perspectives on the same story, happening at the same time), StarCraft's storyline is as rich and detailed as a sci-fi novel, full of dissention, assassination, and alliances made and broken. Further, in StarCraft, the campaigns are meant to be played in a specific order, because they are not concurrent, but rather entirely different chapters in this wonderful complex story.
The multiplayer aspect of StarCraft is the best part of all. StarCraft, like WarCraft 2, has a built-in map editor, although it is more difficult to use, simply because the game is more complex. Unlike WarCraft 2, StarCraft includes everything you need (except an internet connection) to join the exciting world of on-line StarCraft gaming on 'battle.net'.
I first played StarCraft at another friend's house, from 1 a.m. to 3 a.m. in the morning. Suffice to say I was too tired to figure out what was going on, and was baffled by all the complexities of the game. A week later I said 'Give me your copy of StarCraft so we can play online'. And the rest is history. Once again, just like with WarCraft and WarCraft 2, I'm not much good at strategic attack, but I've become an expert at defensive formations. Once again, I prefer to use humans - I suppose I understand their technology better than aliens or Orcs. Blizzard scored another winner with StarCraft, and as technology gets better and people's hard drives get bigger, many aspects of computer games improve accordingly: StarCraft has better sound, more in-game sounds, a longer storyline, better between-level graphics, more between-level videos, more characters, more races, more buildings to construct, more upgrades to make, etc.
In closing: buy this game. (And the Brood War expansion ... I don't know where I would be without my medics and my nukes!)
- syarrow
- 8 ago 2000
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