I really enjoyed this game. The art style, music and level design are all absolutely great. I don't usually play 2d platformers but this one kept me engaged throughout. I found this both a relaxing and stressful experience because the game has such an ethereal and cute vibe but it's pretty difficult game on normal difficulty (I finished both Sekiro and Elden Ring and I found this one quite hard at times). It's a short indie game with great mechanics which keep you hooked just long enough till the end of the game. After the end there isn't much to do anymore though.
The positives:
+Art style
+Music
+Interesting and well-dispersed mechanics
+Nice little story
+Memorable and fun experience
The negatives:
-Too many similarly colored items on screen which is very confusing and hard to distinguish sometimes.
-Some very annoying inconsistensies in difficulty and telling the player which surfaces are solid or harmful and just general consistency issues.
-Bossfights were kind of lame if there really were any; so many great mechanics so such a shame they are not properly tested in the end with a cool fight or something.
-The music is very dramatic and sometimes this sort of diminishes the weight of the important story moments: the music always sounds like you are in the final cutscene or bossfight.