The Legend of Zelda: Tears of the Kingdom
Título original: Zeruda no densetsu: Tiâzu obu za kingudamu
CALIFICACIÓN DE IMDb
9.5/10
3.4 k
TU CALIFICACIÓN
Agrega una trama en tu idiomaWhen Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyru... Leer todoWhen Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyrule Castle is sent floating upward into the sky.When Link and princess Zelda investigate Zonai ruins in a cave beneath the castle, they witness the awakening of a mummified Ganondorf, whose powers then corrupt Link's arm, after which Hyrule Castle is sent floating upward into the sky.
- Ganó 1 premio BAFTA
- 6 premios ganados y 21 nominaciones en total
Kengo Takanashi
- Link
- (voz)
Yûko Kaida
- Sonia
- (voz)
- (as Yuko Kaida)
Ayano Shibuya
- Purah
- (voz)
Natsuki Mori
- Tulin
- (voz)
Miyuki Kobori
- Yunobo
- (voz)
Kosuke Onishi
- Sidon
- (voz)
Arisa Sakuraba
- Riju
- (voz)
- Dirección
- Guionista
- Todo el elenco y el equipo
- Producción, taquilla y más en IMDbPro
Argumento
¿Sabías que…?
- TriviaInitially scheduled for a 2022 release, but this was pushed back to Q2 of 2023. Delayed release dates have practically become tradition with modern Legend of Zelda games since the 1990s; producer Eiji Aonuma explained it as such: "Every time we make a Zelda, we want to make something new, [...] It's hard to gauge how long that's going to take. And it's also hard to gauge at what point whatever we consider to be new is done." Aonuma's team never compromises on quality in order to make deadlines, as per series creator Shigeru Miyamoto's motto "a delayed game is eventually good, but a rushed game is forever bad".
- ErroresWhen Link disables a trap, chief Riju sometimes says that her and Link can get by it - even though they already got by it while disabling it.
Opinión destacada
The first and most important thing to address is the the map. They took the map of Breath of the Wild and added above it and below it. I think the lands of Hyrule faces the biggest criticisms because it's the same, but for me, it adds so much nostalgia. If you played Breath of the Wild correctly, you spent hours and hours and hours and hours exploring. Coming back to it now feels like home. Returning to iconic places, recognizing different ruins, remembering where I almost got murdered by a guardian, the climbing the mountain I almost fell off that one time..... It's nostalgic and makes me remember a game that was so great. There isn't much to spice it up aside from caves and side quest, though a few different enemy types goes a long way. Like the trees. What the heck is up with those! And the gloom hands!!!!! Terrifying - Big nope for me.
The sky and the depths honestly add a whole new layer of terror. Travelling the sky islands is a bit of a puzzle on it's own. Considering that gliding and free falling are imperative mechanics, one wrong leap and you're gone. The depths are almost the size of Hyrule itself. I still have yet to see a full map of it. It's pitch black, all the monsters are gloomed up and extra dangerous. You go in blind every time. It's scary. There is something epic though when you have the opportunity to dive from a sky Island all the way down a chasm into the depths. Now that is really cool.
While I like some of the old abilities from Breath of the Wild, the new abilities you get in Tears of the Kingdom pretty much make up for it. The time turner thing and ultra hand are so great for puzzles and exploring. Ultra hand and fusion is where all the chaos happens. There are very few limits and it gets ridiculous. I'm talking like minecart shields kind of ridiculous. And also. Ascend. Blessed be thy name.
One thing that really shocked me is that the handglider is not just handed to you like before. I don't even remember how you get, I just know that getting it is like a surprise or comes out of nowhere. I don't know. But with a feature like sky islands, get that thing as fast as possible. I love all the armor you can get. They bring back a lot of Breath of the Wild armor, but there are dozens of other options out there. Including armor that helps you stick to walls even when they're wet...... blessed be thy name.
Now one of Breath of the Wild's biggest criticisms were the temples, or lack of. We had shrines instead and the divine beasts just did not fulfill the temple need enough. While I still would say the temples of Tears of the Kingdom are stand outs or highlights of the game, they are definitely an improvement. Just reaching the temples seem different every time. Like the one in Eldin is actually in the depth and the water temple requires an adventure to the caves. And the final bosses of all temples are different, not just an evil shadow of Ganon.
Overall, this is a solid continuation of Breath of the Wild. The music, art, story, and voice acting are all great. Matt Mercer is thirst trap daddy Ganon - blessed by thy name. I feel like it's the perfect sequel. It's such an expansion of Breath of the Wild by bring what worked best and giving new and better mechanics on top of it all. I do wonder where the series goes from here. What does the future of Zelda look like? Nintendo has been so successful over the last 40 years in continuously being innovative and reinventive of their biggest franchises. What else could they possibly do?
The sky and the depths honestly add a whole new layer of terror. Travelling the sky islands is a bit of a puzzle on it's own. Considering that gliding and free falling are imperative mechanics, one wrong leap and you're gone. The depths are almost the size of Hyrule itself. I still have yet to see a full map of it. It's pitch black, all the monsters are gloomed up and extra dangerous. You go in blind every time. It's scary. There is something epic though when you have the opportunity to dive from a sky Island all the way down a chasm into the depths. Now that is really cool.
While I like some of the old abilities from Breath of the Wild, the new abilities you get in Tears of the Kingdom pretty much make up for it. The time turner thing and ultra hand are so great for puzzles and exploring. Ultra hand and fusion is where all the chaos happens. There are very few limits and it gets ridiculous. I'm talking like minecart shields kind of ridiculous. And also. Ascend. Blessed be thy name.
One thing that really shocked me is that the handglider is not just handed to you like before. I don't even remember how you get, I just know that getting it is like a surprise or comes out of nowhere. I don't know. But with a feature like sky islands, get that thing as fast as possible. I love all the armor you can get. They bring back a lot of Breath of the Wild armor, but there are dozens of other options out there. Including armor that helps you stick to walls even when they're wet...... blessed be thy name.
Now one of Breath of the Wild's biggest criticisms were the temples, or lack of. We had shrines instead and the divine beasts just did not fulfill the temple need enough. While I still would say the temples of Tears of the Kingdom are stand outs or highlights of the game, they are definitely an improvement. Just reaching the temples seem different every time. Like the one in Eldin is actually in the depth and the water temple requires an adventure to the caves. And the final bosses of all temples are different, not just an evil shadow of Ganon.
Overall, this is a solid continuation of Breath of the Wild. The music, art, story, and voice acting are all great. Matt Mercer is thirst trap daddy Ganon - blessed by thy name. I feel like it's the perfect sequel. It's such an expansion of Breath of the Wild by bring what worked best and giving new and better mechanics on top of it all. I do wonder where the series goes from here. What does the future of Zelda look like? Nintendo has been so successful over the last 40 years in continuously being innovative and reinventive of their biggest franchises. What else could they possibly do?
- HollisWoods
- 28 feb 2024
- Enlace permanente
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Detalles
- Fecha de lanzamiento
- Países de origen
- Sitio oficial
- Idioma
- También se conoce como
- ゼルダの伝説 ティアーズ オブ ザ キングダム
- Productora
- Ver más créditos de la compañía en IMDbPro
- Color
- Relación de aspecto
- 16:9 HD
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