400 Boys
- El episodio se transmitió el 15 may 2025
- C
- 15min
CALIFICACIÓN DE IMDb
5.7/10
6.4 k
TU CALIFICACIÓN
En un paisaje urbano devastado, las bandas rivales se rigen por los antiguos principios de los samuráis. Cuando surge una nueva facción despiadada, los antiguos enemigos deben unir sus fuerz... Leer todoEn un paisaje urbano devastado, las bandas rivales se rigen por los antiguos principios de los samuráis. Cuando surge una nueva facción despiadada, los antiguos enemigos deben unir sus fuerzas para sobrevivir.En un paisaje urbano devastado, las bandas rivales se rigen por los antiguos principios de los samuráis. Cuando surge una nueva facción despiadada, los antiguos enemigos deben unir sus fuerzas para sobrevivir.
Opiniones destacadas
I do not understand the other reviewers of this episode rating it 7+ stars. Its realistic rating should be half that at best.
No story foundation. We are dropped in the middle of random characters doing random things, finding random allies, fighting random enemies.
The premise - bad. The story - worse. The fight - terrible.
Pretty much the only saving grace is the animation style (which isn't my favorite, but it's done properly for what it is).
I understand that in that limited amount of time for the episode they couldn't do a lot of building up and explaining the story, but completely omitting any attempt to do so was a very, very poor choice.
No story foundation. We are dropped in the middle of random characters doing random things, finding random allies, fighting random enemies.
The premise - bad. The story - worse. The fight - terrible.
Pretty much the only saving grace is the animation style (which isn't my favorite, but it's done properly for what it is).
I understand that in that limited amount of time for the episode they couldn't do a lot of building up and explaining the story, but completely omitting any attempt to do so was a very, very poor choice.
Despite its somewhat negative reception, I found 400 Boys strong. It is visually compelling at all times (a bit like Zima Blue), and what it lacks in narrative investment it makes up for in gorgeous animation, with some nice perspectival changes throughout. It has its place in the anthology series and takes seriously the art of the battle scene.
If you want detailed character exposition, look elsewhere. These characters blend into one another with direct encouragement from the story, which focuses on various competing factions (not individuals) inhabiting a hostile apocalyptic setting. The hard edges, breakneck movements, and sustained fight sequence are plenty enough.
If you want detailed character exposition, look elsewhere. These characters blend into one another with direct encouragement from the story, which focuses on various competing factions (not individuals) inhabiting a hostile apocalyptic setting. The hard edges, breakneck movements, and sustained fight sequence are plenty enough.
Do you have to know the back story behind everything before you can enjoy it? I don't understand the universe; I don't understand the human race; I don't even understand myself; yet I am KICKING ASS and having a BLAST! That's the backstory of this episode. Shockingly stylish. Brilliant. This episode stands out in a stand out series. Don't try to understand; just enjoy; just feel; tune in to the vibes; see the sights; hear the music; revel in the chaos; let the philosophy inspire you beyond any scientific detail. You don't have to know everything; you don't have to understand everything; just know that nothing ever ends.
Robert Valley never disappoints with his unique, striking art style, though I'm not sure if this episode was a complete hit like the Zima Blue, which is already very high bar to climb over, and ICE, which had a very heartwarming story along with great character development, not to mention the visuals.
400 Boys doesn't bother explaining what's going on, you're dropped in the middle of it with nobody holding your hand, which, in my opinion, hurts the narrative a bit. One thing I love about LD&R is the amazing stories they tell, whether they be grounded in reality or absolutely bonkers. There might be no point in trying to find any symbolism or any story, which might be refreshing for some, but it left me wanting more. Unlike Zima Blue and ICE, the characters are a bit lacking, you don't know much about them until you see them die in the final battle.
Overall, it's, for me, the weakest of, but still an amazing experience.
400 Boys doesn't bother explaining what's going on, you're dropped in the middle of it with nobody holding your hand, which, in my opinion, hurts the narrative a bit. One thing I love about LD&R is the amazing stories they tell, whether they be grounded in reality or absolutely bonkers. There might be no point in trying to find any symbolism or any story, which might be refreshing for some, but it left me wanting more. Unlike Zima Blue and ICE, the characters are a bit lacking, you don't know much about them until you see them die in the final battle.
Overall, it's, for me, the weakest of, but still an amazing experience.
In the ruins of a post-apocalyptic city, several rival gangs band together to fight, well, I'm not sure what. But they're big and destructive.
Robert Valley definitely has a preferred style. Zima Blue was amazingly striking, kind of like how Peter Chung's work came out of nowhere to grab me in the 90s. All those weird angular shapes and dark shadows everywhere. It's so stylistic that you can see a short sample and immediately identify the team behind it.
400 Boys drops you into a story that makes little sense. It's basically like if a demented writer recalled the crazy dream he had after watching The Warriors and Attack the Block, and an equally demented team of artists worked as hard as they could to make it into an episode of LD&R.
I have to wonder if more worldbuilding would have spoiled the weirdness. The character designs were interesting, and I liked how each character seemed to have a scene where they shined. There's a bit of dialogue to set things up and establish who you're watching, so you're never completely lost.
The meat of the episode, though, is the climactic fight. It's a pretty brutal fight, full of stylistic violence. If you're into violent, stylistic weirdness, I think you'll like it. If you're looking for something more traditional, where everything makes logical sense, it might be a pass.
Robert Valley definitely has a preferred style. Zima Blue was amazingly striking, kind of like how Peter Chung's work came out of nowhere to grab me in the 90s. All those weird angular shapes and dark shadows everywhere. It's so stylistic that you can see a short sample and immediately identify the team behind it.
400 Boys drops you into a story that makes little sense. It's basically like if a demented writer recalled the crazy dream he had after watching The Warriors and Attack the Block, and an equally demented team of artists worked as hard as they could to make it into an episode of LD&R.
I have to wonder if more worldbuilding would have spoiled the weirdness. The character designs were interesting, and I liked how each character seemed to have a scene where they shined. There's a bit of dialogue to set things up and establish who you're watching, so you're never completely lost.
The meat of the episode, though, is the climactic fight. It's a pretty brutal fight, full of stylistic violence. If you're into violent, stylistic weirdness, I think you'll like it. If you're looking for something more traditional, where everything makes logical sense, it might be a pass.
¿Sabías que…?
- TriviaHomage to Japanese manga/anime Akira.
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Detalles
- Tiempo de ejecución
- 15min
- Color
- Mezcla de sonido
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