Ajouter une intrigue dans votre langueYou play a neophyte member of the Las Vegas CSI team scientifically investigating more mysteries.You play a neophyte member of the Las Vegas CSI team scientifically investigating more mysteries.You play a neophyte member of the Las Vegas CSI team scientifically investigating more mysteries.
Photos
George Eads
- CSI Nick Stokes
- (voice)
Jorja Fox
- CSI Sara Sidle
- (voice)
Jodi Regts
- Narrator
- (voice)
Jason Nicoloff
- Ace Dillinger
- (voice)
- (as Jason Nickolaff)
Jason Simpson
- David McLadden
- (voice)
Louis Chirillo
- Cory Muzotti
- (voice)
Samantha Ferris
- Leslie Handleman
- (voice)
- (as Samantha Farris)
Eva De Viveiros
- Clair Thomas
- (voice)
- (as Eva DeViverios)
- …
Brent Miller
- Suspicious Thug
- (voice)
Brian Dobson
- Elliot Lansdown
- (voice)
Paul Dobson
- Adam Kilborn
- (voice)
Histoire
Le saviez-vous
- AnecdotesToutes les informations contiennent des divulgâcheurs
- ConnexionsFollowed by CSI: 3 Dimensions of Murder (2006)
Commentaire en vedette
A video game gives the player to act freely but as computers, this freedom is an illusion and you are forced to walk a path that is plotted in advance: discover it and you can win the game; Don't see it and you are doomed to the iconic statement "Help: I'am stuck!".
Thus, this is the invisibility, this smoothness of the plan that makes the difference: when everything is done easily, you have a good game; when every following task is a pain, a riddle, then get rid of the game!
Here, the game is close to the last category: it asks you to find all particular clues left at a special point of a precise location. As other said, it's become a pixel challenge and nothing else.
Since the start, the game is incredibly difficult: for example, you have to think to look for particular fingerprints in the bike shop whereas there must have been a lot of customers! Awful!
In addition, the tools have been upgraded in worse since the fist game. And the fingerprints or DNA search are silly! As for the cases, there are five: the stuntman, the Indian relics, the homeless, the circus, the theater. Their stories could have been interesting but the cases are too much long and you got as many guilty as proofs so you become quickly fed-up.
A poor game that killed me and that I couldn't throw away because it was a gift!
Thus, this is the invisibility, this smoothness of the plan that makes the difference: when everything is done easily, you have a good game; when every following task is a pain, a riddle, then get rid of the game!
Here, the game is close to the last category: it asks you to find all particular clues left at a special point of a precise location. As other said, it's become a pixel challenge and nothing else.
Since the start, the game is incredibly difficult: for example, you have to think to look for particular fingerprints in the bike shop whereas there must have been a lot of customers! Awful!
In addition, the tools have been upgraded in worse since the fist game. And the fingerprints or DNA search are silly! As for the cases, there are five: the stuntman, the Indian relics, the homeless, the circus, the theater. Their stories could have been interesting but the cases are too much long and you got as many guilty as proofs so you become quickly fed-up.
A poor game that killed me and that I couldn't throw away because it was a gift!
- leplatypus
- 20 févr. 2010
- Lien permanent
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