Rating Breakdown:
Story - 1.00 :: Direction - 1.00 :: Pacing - 0.75 :: Performances - 0.75 :: Entertainment - 1.00
TOTAL - 4.5/10
Ah, the Eighties-a decade when dystopian sci-fi films meant wastelands, explosions, and shoulder pads so large they could double as aircraft hangars. And in this grand tradition of bargain-bin Mad Max knock-offs comes Equalizer 2000, a film that asks: "What if a gun was the main character?"
The plot, if you can call it that, follows Slade, a soldier for the evil Corporation (because all futuristic dystopias have one), who turns against his employers after his friend is murdered. He wanders through the desert, meeting various factions of people who all look like they got lost on their way to a Road Warrior convention, and then, with the help of an old friend of his father's, he builds the ultimate weapon-the Equalizer 2000. It is less of a gun and more of an artillery installation strapped to one man, and it exists solely to resolve the film's many, many conflicts in the loudest way possible.
Character development is nonexistent. Slade is not a hero, nor is he an anti-hero-he is simply a man attached to a machine gun. Richard Norton, an actual martial artist, is bafflingly underused until the final act, while Robert Patrick, in one of his earliest roles, injects some much-needed charisma into an otherwise cardboard cast. But the real stars here are the explosions-glorious, real, and reckless, a tribute to a time when stuntmen risked life and limb for your entertainment.
It is not good. It is not intelligent. But it is honest in its mission: big gun, big bangs, big fun. Would I watch it again? Not for a long time. But if you want a perfect slice of Eighties schlock for a lazy afternoon, it is ready and waiting.