Scoubidou et la Cyber Traque
- Vidéo
- 2001
- Tous publics
- 1h 14min
Ajouter une intrigue dans votre langueWhen Scooby and the gang get trapped in a video game created for them, they must fight against the 'Phantom Virus'. To escape the game they must go level by level and defeat the game once an... Tout lireWhen Scooby and the gang get trapped in a video game created for them, they must fight against the 'Phantom Virus'. To escape the game they must go level by level and defeat the game once and for all.When Scooby and the gang get trapped in a video game created for them, they must fight against the 'Phantom Virus'. To escape the game they must go level by level and defeat the game once and for all.
- Récompenses
- 2 nominations au total
- Scooby-Doo
- (voix)
- …
- Eric Staufer
- (voix)
- Daphne Blake
- (voix)
- (as Grey DeLisle)
- …
- Phantom Virus
- (voix)
- (as Gary Sturgis)
- Velma Dinkley
- (voix)
- …
- Fred Jones
- (voix)
- …
Histoire
Le saviez-vous
- AnecdotesThe most popular Scooby-Doo animated movie of the decade.
- GaffesWhen Scooby and the gang are in the moon level of the game, when Velma says "Remember what Eric said; We need to find the box of Scooby Snacks", in Daphne's voice.
- Citations
Fred Jones: [while riding in the classic Mystery Machine] Wow, this is nostalgic! I miss this old van.
Cyber Fred: In Cyber World, things never get old. It's pretty cool. There's a lot to like in Cyber World. There's stores, theaters, and parks, and lots of tasty food.
Cyber Daphne: But what about all the monsters and villains?
Cyber Shaggy: We haven't seen any. They're probably guarding the Scooby Snacks.
Velma Dinkley: You mean, you guys don't know where the Scooby Snacks are?
Cyber Velma: We know where they are. There's just no reason go after them, because even if we get the Scooby Snacks, we'd just go right back to the beginning of the game.
Cyber Daphne: And we like it here.
Cyber Shaggy: Until you guys showed up with that Phantom Virus, that is.
Velma Dinkley: We would gladly get rid of him for you.
Cyber Daphne: If we could.
Fred Jones: You know, if all ten of us team up, the Phantom Virus wouldn't stand a chance!
Cyber Fred: [in agreement] Yeah!
Cyber Shaggy: [after giving this some thought] Well, I guess we gonna go after the Scooby Snax eventually.
Daphne Blake: [to the cyber gang] So you'll help?
Cyber Fred: Count us in!
- Crédits fousAfter the credits are over, Daphne, Fred, Velma, Shaggy and Scooby-Doo talk to the audience about their adventure in Eric's Scooby-Doo game and this ends with Scooby and Shaggy visiting the Scooby from the game.
- Versions alternativesThe post credits scene where the Mystery Gang discusses their favorite parts about making the movie is usually removed from Cartoon Network broadcasts, most likely because of time constraints.
- ConnexionsEdited from Scoubidou et les Extra-terrestres (2000)
- Bandes originalesScooby-Doo, Where Are You?
Written by David Mook and Ben Raleigh
Produced by Art Hodge
Co-Produced by Carter Armstrong
Performed by Cindy Wilson (as Cindy), Kate Pierson (as Kate) and Fred Schneider (as Fred) of The B-52's
Courtesy of Warner Bros. Records Inc.
The Mystery Inc. gang go visit a college friend who has made a video game based on their exploits. But instead of enjoying the novelty they are terrorized by an entity born of a computer virus who has entered the real world. The gang are beamed into their own video game (called Scooby-Doo and the Cyber Chase) and are forced to play through the levels in order to catch the virus (so to speak), eventually encountering their digital selves and digital versions of classic villains from the past. Sharp viewers will recognize Cyber-Shaggy's alternate costume from the 13 Ghosts of Scooby-Doo and Scooby-Doo and the Reluctant Werewolf.
It's very clever, with loads of potential, most of which is not realized with the brisk run-time. At least you'll never get bored. It's certainly one of the most subversive and mind-bending Scooby adventures. A video game arcade featured towards the end of their titular Cyber Chase even features the Scooby-Doo and the Cyber Chase video game, thus making it self-referential meta-fiction within self-referential meta-fiction within self-referential fiction. Phew...get your head around that. And if that wasn't enough, it's the only Scooby-Doo animated feature to spawn its own real video game (for the PlayStation and Gameboy Advance), which would make that game self-referential fiction within...oh man, I'm getting dizzy.
Smart and tightly-written, Cyber Chase's lack of scope is the only thing preventing it from being a classic.
- CuriosityKilledShawn
- 30 avr. 2011
- Permalien
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- Scooby-Doo et la Cyber Traque
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- Durée1 heure 14 minutes
- Couleur
- Rapport de forme
- 4:3